http://www.mediafire.com/download/bozca088smmm8hs/Meimu_DF.rarSo last time I edited a character it was an fan-made evil version of a touhou character. The logical thing to do clearly is to do it again(sans the evil part as Meimu isn't evil.)For the moment, Meimu is currently a non-charge version of Ricepigeon's Reimu. Properties were changed in the moves to reflect this(as in, Meimu doesn't recover as fast from throwing an amulet.). I do plan to update her to separate her more from her original, but for now, I wanted to establish a groundwork and make sure nothing I edited broke something before I continue further.
UpdatedchangelogSpoiler, click to toggle visibilty- Fixed pallete issue- Adjusted hitbox for Forward Strong.- 1...2...poof! Meimu forgot Omnidirectional Demon Binding Circle and learned Quadruple Barrier!- Throw animation and properties changed- Small portrait changed
UpdatedchangelogSpoiler, click to toggle visibilty===================================04/17/14===================================-Quadruple Barrier has slightly more startup invicibility frames-Crouching Medium Hurtbox extended-Cautionary barrier comes out closer to Meimu. Will still miss opponents at point blank range(Unless they're big or fat)-Additional Win quotes added(Vs. Hong Meiling, Miko Hakurei, Yukari_IWTBG)-Special Intro vs Miko Hakurei and Ricepigeon's Entei-Special win pose vs Yukari and Miko Hakurei-Added ShirokinoKai's palletes
UpdatedchangelogSpoiler, click to toggle visibilty===================================07/30/14===================================-Meimu's winpose is now determined by whether the match is over or not.-Quadruple barrier has even more startup invicibility-Quadruple barrier has more recovery frames and is unsafe on block.(-5)-6y loses overhead properties when cancelled from a normal.-Throw damage reduced-Amulet hitstun reduced. Unsafe at point blank range(Why would you even?)-Special win pose vs Yukari and Miko also applies to Reimu, but no longer applies to IWBTG Yukari-Voice added
UpdatedchangelogSpoiler, click to toggle visibilty===================================10/27/14===================================-Throw shortcut command added(Mugen B button)-Fixed ground back throw not playing sound when Meimu kicks the opponent.-In an attempt to become Top tier in the next Touhou fighter, Meimu learned to Divekick. Then she remembered she wasn't canon but kept the move anyway.yei said, September 19, 2014, 08:38:37 pmShe doesn't include music from AUER's Meimu version, right?Ok, I'm aware I'm responding a month and a week later, but I didn't know AUER actually made a theme for her as well.