sounds good, feel free to send whereveralso got feedback regarding the knife super, startup might be a sliiiight bit too much? either way over the weekend i'm gonna try to fix these issues and add heavy variants to all the supers / add 'crash today' along with a bunch of intro/win stuff, then upload that version of the beta to see if there's anything i missedi still have the command basic and the dodge to put in, too...sheesh...
no problem. also terribly sorry for the delay (finals week hork hork), will probably resume work on him as soon as i can around the weekendoh yeah. was also considering giving him a zetsumei ougi of sorts; not working in a traditional samurai shodown sense but more along the lines of 'won a round, has 3 stocks of super, and opponent is down to at least 20% health'. i don't really know what i'd do for it, though, i just want to try doing something like that at least onces'about it, though. be on the look out in the meantime i guessand i should say a certain 'toaster' fellow is doing his own spin on deke cay, since an unusually large amount of people were waiting for me to complete him which...yea that wasn't gonna happen. probably going to have a minute amount of input in that project. so also be on the look out for that (surprise he also has a stand, and you'll probably never guess who it is, although you'll probably be like 'oh, of course.' when you find out)(it's the undertaker)
nice will test reggie now also do you think you could update the first post would like to know what are your wip right now
thanks! and uh...y'know, that's a really good idea actually. i should probably revamp it soon, maybe tomorrow
【RTC】MelvanaInChains said, December 18, 2014, 08:47:24 pmoh yeah. was also considering giving him a zetsumei ougi of sorts; not working in a traditional samurai shodown sense but more along the lines of 'won a round, has 3 stocks of super, and opponent is down to at least 20% health'. i don't really know what i'd do for it, though, i just want to try doing something like that at least onceThat's kinda the standard for doing that in MUGEN because being 100% accurate with it would require the inter-character compatibility because of how the meditation meter plays into it.
yea that is true isn't it. and i ain't about to give reggie meditation or 'state of nothingness' either soanyhoo the first post has been slightly updated. as for reggie, of course i didn't work on him, but i'm gonna see what i can get done today. i actually did implement a couple heavy versions of some attacks....'miracle of sound in motion' is proving to be a very annoying move to code