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Melv's WIP threaddin' (Reggie Skatore, original character, beta up) (Read 40576 times)

Started by 【RTC】MelvanaInChains, December 27, 2010, 08:26:50 pm
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Melv's WIP threaddin' (Reggie Skatore, original character, beta up)
#1  December 27, 2010, 08:26:50 pm
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so i'm gonna reboot this first post! wowie-whoa

in progress right now!!: Reggie Skatore

regarding other WIPS:

Charlce
Spoiler, click to toggle visibilty
details: character that came with the original versions of the engine KOF91
status: sprite file is mostly done, i haven't really coded anything yet because his sprite count kinda tells me i'll have to brainstorm a few things. also collected sounds (specifically shigeru chiba voice clips)

Deke Cay
Spoiler, click to toggle visibilty
details: sub-boss from tattoo assassins
status: well my version is stopped; magic toaster is working on his own jjba-styled version now

Kung Fun Man (reboot)
Spoiler, click to toggle visibilty
details: a redo of my first character ever
status: i have SOME sprites drawn, but no coding done at all really. i don't even think i have the files anymore. kelexo might

Rasetsujo
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details: character from the live-action allumer game gokuu densetsu magic beast warriors
status: pretty much stopped. i couldn't really get it to feel like the game at all and i lost interest

Spilt Milklin
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details: a doofy edit of lin, somewhat in response to the lack of a good lin in MUGEN
status: a good amount is done, but on hold for now

i know i forgot like 40 other ones because my backlog is massive, but!

sooner or later, everybody puts up with xiangfei
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Last Edit: December 28, 2014, 04:14:37 pm by 【RTC】MelvanaInChains

GT

Re: Melv's WIP threaddin'
#2  December 27, 2010, 08:53:34 pm
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Fat Raiden looks interesting! Does he have a story?
Yeah Titiln, in fact, You Made Him
Re: Melv's WIP threaddin'
#3  December 27, 2010, 08:58:32 pm
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    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html
The first time I've ever worked on a Doom project, I replaced the pinkydemon with two sprites of Raiden's crotch punched animation, and his attack would be his sprites where he was inflating, like when he got hit with Kiss of Death or whatever; me being stupid, his new attack sounds were just me yelling I'M FAT into the microphone

Figures, this apparently one of my most appreciated additions to Skulltag by my friends; not that I don't think he'd be hilariously fun to make in MUGEN

sooner or later, everybody puts up with xiangfei
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Re: Melv's WIP threaddin'
#4  December 29, 2010, 02:45:15 am
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  • i stole this from ding
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    • Skype - MelvanaInChains
    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html

sooner or later, everybody puts up with xiangfei
project thread / obscure mugen wiki / tweeter for mugen stuff

GOH

Re: Melv's WIP threaddin'
#5  December 29, 2010, 11:45:49 am
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dosemoves
Re: Melv's WIP threaddin'
#6  January 05, 2011, 10:53:13 am
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    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html
I've been kind of on-and-off on work with Alter Amiba



sum paletz...of course the 6th one is tongue in cheek!

So basically right now he's got:
- a cleaned out .sff and .snd file (finally...)
- sorta 6-button gameplay now
- plenty o' pain/taunt noises
- 3 supers (one of them being an attempt at Yoh Soh Sonkyaku or whatever the hell it's called)
- new victory portrait

When he's near completion, I'll try asking somebody who actually -knows- something about HnK gameplay mechanics to give me a hand -- and who knows, might attempt making a normal Amiba for those who don't want stupid-ass moves/sounds

Also a sneak peek not-really-beta if anyone cares (still lol)

sooner or later, everybody puts up with xiangfei
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Re: Melv's WIP threaddin'
#7  January 05, 2011, 12:35:33 pm
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  • Debug flood on the intro.
  • Collisions man, collisions. In a couple frames of his idle stance, he loses his collisions. No collisions on his taunt. Forward air dash has one tiny box. CLSNDefault will work perfectly for his airdash.
  • Probably might want to null out the specials you haven't completed yet (QCF+A/B, QCB+X/Y)
  • You might want to make the damage dampener way more strict on supers. QCFx2+x -> QCBx2+x -> j.s nets you 800+.
  • QCF+x misses a lot of characters. Extending the collision lower to at least hit KFM wouldn't be egregious.
  • There probably shouldn't be any poweradds on his basics if they whiff.

It's a little rough around the edges but it shows lots of promise.
Re: Melv's WIP threaddin' (Amiba palette pickin')
#8  January 12, 2011, 01:50:40 am
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    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html
Alright, well outta those problems:

- Fixed debug flood
- Added the missing clsn
- Fixed QCF+x's collisions

Now to just get to the other three

Also just out of boredom, I made a few too many palettes, and since MUGEN only supports 12 (unless you count that palette-switching thing that frankly, I'm not going to do at all), I'd figure I'd let others pick 12 themselves or something...so yeah, do that if you want, I'll put the remaining 4 (or others if I decide to make more) in an 'altpalette' folder or something

Spoiler, click to toggle visibilty

In a short bit I'll go upload the newest beta after fixing a buncha things; and the cool thing is I can finally say he's a 6 button character...I dunno why I'm proud of that

sooner or later, everybody puts up with xiangfei
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Re: Melv's WIP threaddin' (Amiba palette pickings)
#9  January 12, 2011, 07:09:33 am
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With palettes like those, I don't even know if I want to ask to make some.

I'll let me and my biased opinion wait until others decide on their favorites.
Re: Melv's WIP threaddin' (Amiba palette pickings)
#10  January 13, 2011, 12:29:55 am
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    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html
Y'might as well either make palettes or vote on 'em now because I doubt I'll get people to actually vote

Also although those three problems aren't yet fixed, more stuff got added, this is still more of a 'here's some ideas' phase before I start fine-tweaking him; namely his basics have really needlessly precise CLSNs

New retouched beta along with those three problems being fixed (lazy-ass I know) will probably be up tomorrow or, hell, maybe even tonight

So yeah, lemme know whatcha think (also forgot to mention, X+Y is a juggle attack, but I'm not sure it's supposed to work like juggling a soccerball...)


sooner or later, everybody puts up with xiangfei
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Re: Melv's WIP threaddin' (Alter Amiba public beta v2)
#11  January 13, 2011, 12:55:42 am
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....So you WANT me to make palettes now? Send me a sprite or something then.

As for my picks, i'd have to say get rid of the MC Fire, Geira, Boogal and MvC3 ones. 
Re: Melv's WIP threaddin' (Alter Amiba public beta v2)
#12  January 13, 2011, 01:12:53 am
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Well it sounded like you were hinting at it lol

This should work

Also thanx your votes, adding those to my friend's decisions as well

sooner or later, everybody puts up with xiangfei
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GT

Re: Melv's WIP threaddin' (Alter Amiba public beta v2)
#13  January 13, 2011, 01:35:18 am
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May I contribute? :)


Oh, and I vote for Larry David.
Yeah Titiln, in fact, You Made Him
Re: Melv's WIP threaddin' (Alter Amiba public beta v2)
#14  January 13, 2011, 01:37:25 am
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  • Put molly all in her champagne, she don een kno it
    • http://khumass.tumblr.com/
Actually, I was hinting at the fact that your palettes are FUCKING AWESOME.

Also, going by the palettes you made, I should make some weird palettes, right?
Re: Melv's WIP threaddin' (Alter Amiba public beta v2)
#15  January 13, 2011, 01:39:23 am
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  • i stole this from ding
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    • Skype - MelvanaInChains
    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html

sooner or later, everybody puts up with xiangfei
project thread / obscure mugen wiki / tweeter for mugen stuff
Re: Melv's WIP threaddin' (Alter Amiba public beta v2)
#16  January 16, 2011, 10:08:13 pm
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    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html
VirtualDub + patience for ripping frame-by-frame + dxwho's extremely helpful assistance =



What y'all meant by more sprites, right?

Improved gameplay might be coming soon, but still haven't gotten an opinion on the latest Amiba beta

sooner or later, everybody puts up with xiangfei
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Re: Melv's WIP threaddin' (Alter Amiba public beta v2)
#17  January 16, 2011, 10:36:11 pm
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Amiba, Alter Amiba, Boogal, Hyo, MC Fire, Stoner, Taiga, Zaria, Geira


I'm really sad that you nerfed a.C and removed the second hit of a.B (even if it was a bug, I kinda liked that).

Also, qcf+HP passes through at close range on some opponents:
Last Edit: January 16, 2011, 10:48:41 pm by Jesuszilla
Re: Melv's WIP threaddin' (Billy Two Moons)
#18  January 31, 2011, 04:15:38 am
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Alright well before I get back on Amiba I figured I'd pick up on Billy and fix him more since I have the resources for it now

And hey, public beta!

He has a shitty axe toss move that'll probably get removed, a bad large portrait that I'll have to replace and the jumping forward/backward sprite....yeah, nothing else to say there

I kinda feel like I'm improving him significantly but that's why I post these, so lemme know if I fucked up anything

sooner or later, everybody puts up with xiangfei
project thread / obscure mugen wiki / tweeter for mugen stuff
Last Edit: January 31, 2011, 04:18:40 am by MelvanaInChains
Re: Melv's WIP threaddin' (Billy Two Moons v2 public beta)
#19  February 08, 2011, 12:11:16 am
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    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html
NEW VIDEO UP WHOOP WHOOP

Since I released that beta, more things have been tweaked such as:
- Better thrown state alignment
- Lessened the damage on Billy Beatdown so that Ono Tesshin has a point
- A...kind of better jumping forward/backward animation....
- fixed the air punch collisions lol
- Fixed the sprite coordinates
- Billy Beatdown now has milder envshake and ends differently (roundhouse kick rather than an uppercut)
- Fixed supers giving back power

After I get done with Billy, I can do either of two things:

1 - start on A.C. Current
2 - start on respriting Kung Fun Man

And the new feature this Fun Man will have is something everybody loves apparently...

sooner or later, everybody puts up with xiangfei
project thread / obscure mugen wiki / tweeter for mugen stuff
Re: Melv's WIP threaddin' (Billy Two Moons v2 public beta)
#20  February 23, 2011, 09:53:08 am
  • ******
  • i stole this from ding
    • USA
    • Skype - MelvanaInChains
    • www.melv.thedailypos.org/mainsite/smoothsilksamples.html

sooner or later, everybody puts up with xiangfei
project thread / obscure mugen wiki / tweeter for mugen stuff