Could have some potential, but I do notice some glaring issues.
-Debug flood related to "target with nohitid" and "can't map palette"
-No crouching or air attacks
-Infinite priorities on normals
-Pausetime values should be equal(e.g- if you specify "12" for the enemy, the same should apply for the character itself.)on her normals and you should also add "guard.pausetime" all to the Hitdefs.
-I'm unsure of the nature of the sprites, but I wonder if this character can have more palettes
These are just a few issues I noticed in the short time I played with her. Judging by her sprites and having White Len as her voice, I'm curious to know if she was inspired by White Len by some chance.
I wish the voices of doubt in my head would just shut up and let me enjoy writing for once.