Has there ever been an attempt at a matchmaking/skill thread on MFG, where people of different specialties can make themselves known?I imagine that this would boost the amount of collaborations and completed projects. Why? The simple answer is that people will actually have a place to look for possible candidates to either help with the project or pass it on to. Overall this should allow the community to be more community driven rather than constantly putting our faith in the same set of people.
Well the thing here is ... it works itself out.The fact that there's people who work skills that complement somebody else doesn't necessarily mean both people would be interested in working together. You must factor into that model the time/availabilty/synchronization of the parties, as well as the affinity level of their interests.In such fashion, we've told people more than once that if they're good spriters, they shouldn't stop doing their thing because they don't have a coder, because otherwise they'll be pushed into sticking with the first coder that comes to them, and probably make a rushed version of said sprites, where as if the SFF is already out there, the Warusakis of the world can take up on those sprites whenever they are available and interested.When all of the aforementioned factors are synchronized (affinity, availability and so on) people hook up, and things happen by themselves.
I know that's how it has been for the longest while and I'm not trying to change that I want to add another means for people to familiarize themselves with the engine and the community. Having a database of people can help that process take place because it allows spriters, coders, pallete makers etc to be known for what they are capable of doing right off the bat (It also shows that they are interested in doing something in the first place.)*Example coming soon*
The biggest problem with that is that we have a lot of coders and very little sprite artists, so the comunity itself has been balanced the way walt said.
Character coders and sprite artists do not make up the whole community.Screenpacks, stages, lifebars, soundpacks, palletes, edits of existing works, projects that don't leave the WIP stage.
I didn't mean that literally I just used that as a name. "Contributor Database", "Skill Database" aren't very attractive titles.
I'm Out said, April 04, 2012, 05:57:25 pmCharacter coders and sprite artists do not make up the whole community.Screenpacks, stages, lifebars, soundpacks, palletes, edits of existing works, projects that don't leave the WIP stage.[/quoteoh, but I am not agaisnt what you said btw, it won't hurt at all it should even help if just a bit.
Great points, but another problem is the humility level of all in question, you might have a fantastic coder and a spot on spriter, they might both want to bring a character to mugen, but their personalities clash so much so that nothing gets done. Case in point- "We" had a coder who was full speed ahead gung ho for the project, the problem we had to keep him in the dark as to whom all the other members were, if such an action had not been taken, one or both would have quit the project out of ego, thus making everyone else pay for the fact that these two cannot get past their hatred for each other. It sucks that steps like that had to be taken, but the project got done and all was awesome.
Id be willing to help a spriter as long as they send me the sff. I hate having to align sprites(I would have sucked in mugen's packless days). I prefer capcom style though. Im nothing special, but meh.Anyway, what's up guys? Is it unusually hot in your local areas like it has been here?
Sky79 said, April 05, 2012, 07:26:06 am Great points, but another problem is the humility level of all in question, you might have a fantastic coder and a spot on spriter, they might both want to bring a character to mugen, but their personalities clash so much so that nothing gets done. Case in point- "We" had a coder who was full speed ahead gung ho for the project, the problem we had to keep him in the dark as to whom all the other members were, if such an action had not been taken, one or both would have quit the project out of ego, thus making everyone else pay for the fact that these two cannot get past their hatred for each other. It sucks that steps like that had to be taken, but the project got done and all was awesome.Egocentric persons are a given in almost any community. The purpose of the database would be to give project leaders options and for community members to get better at what ever they want/can do. I think it's reasonable to assume that forum members (both new and old) and some lurkers are actually willing to do something with mugen but may or may not want to start an entire project on there own.for eg. I have made many screenpacks (unreleased) in the past, right now i have another one going but due to various reasons I'm either gonna drop it entirely or leave it on my desktop to gather digital dust until i pick it up 2 years later. The problem here is, i know i have the coding know-how and the graphic skills to complete it but right now I'd have to bump it up on my priority list to do so. That's not gonna happen. BUT WAIT! I could i just pawn it off to a respected member of the community and hope they aren't busy or end up dropping it themselves. While I'm contemplating that, mystery member "X" is out there willing to code, rip sound effects etc but stays in the background because no one asked if he wants to help or even knows that he can do it in the first place.To make this short;- If he left, who would you go to?- What if his personality doesn't clash with other people, How can we know this coder even exists?Sure you could have a help thread or scout for members yourself, those are perfectly reasonable actions to take, the database would just make things easier because everything is in one place.All they have to do just post there name, what they do and what they have worked on (if they have).EDIT: I wonder if this is even the best place to discuss this sort of thing...
You can make the topic on the M.U.G.E.N. Discussion board, but if you really don't want to further develop your case, then you can leave it here.
The Aboriginal One said, April 05, 2012, 06:38:24 pmYou can make the topic on the M.U.G.E.N. Discussion board, but if you really don't want to further develop your case, then you can leave it here.I, do actually. I want to see what everyone thinks about this.That being said, can a mod please split my posts and all replies to a new thread in Mugen Discussion?
I personally would be glad to contribute on both cases, I only require motivation on the graphics side. I don't feel like I'm a great spriter, and the Guild usually don't give positive criticism when I sprite.But I'm an excellent coder, despite the projects I worked on (The entire Dead Dance game and Diddy Kong {Still a WIP}). I even joined the OriMugen project to see if I can contribute. My only problem is that I never frequent the forum to see if anyone needs me services, nor anyone personally asked me to help.
I'm still waiting for the Balthazar of Naruto so I can become their partner by eliminating all other contestants! I don't know what happened to Ahrimanes and Kratos.
I'm game, But it would have to be in an environment that is open and welcome to all, otherwise you'll have database no one will use because they're sick of trolls and corrupt mods. Plus someone will have to monitor it, weeding out the leaches who will pull the old "I'll help, send me your rare character*leaks*"--That alone will make or break the idea.
I admit, my brain process isn't all here at the moment so it took me opening the thread to realize what you meant by "matchmaking". Then it went through the whole "wait how many women are on this site, is this a gay hook up thread" etc etc etc.This thread is a much better idea than that. Me and Bia meeting and collaborating has lead to some wonderful things.
Sky79 said, April 05, 2012, 10:56:02 pmI'm game, But it would have to be in an environment that is open and welcome to all, otherwise you'll have database no one will use because they're sick of trolls and corrupt mods. ಠ_ಠSky79 said, April 05, 2012, 10:56:02 pmPlus someone will have to monitor it, weeding out the leaches who will pull the old "I'll help, send me your rare character*leaks*"--That alone will make or break the idea. ಠ_ಠ
The Aboriginal One said, April 05, 2012, 07:23:58 pmI personally would be glad to contribute on both cases, I only require motivation on the graphics side. I don't feel like I'm a great spriter, and the Guild usually don't give positive criticism when I sprite.But I'm an excellent coder, despite the projects I worked on (The entire Dead Dance game and Diddy Kong {Still a WIP}). I even joined the OriMugen project to see if I can contribute. My only problem is that I never frequent the forum to see if anyone needs me services, nor anyone personally asked me to help. And that is exactly what the database is expected to counteract, I had no idea you coded and I have been here since 2007. Caddie said, April 05, 2012, 11:02:54 pmI admit, my brain process isn't all here at the moment so it took me opening the thread to realize what you meant by "matchmaking". Then it went through the whole "wait how many women are on this site, is this a gay hook up thread" etc etc etc.This thread is a much better idea than that. Me and Bia meeting and collaborating has lead to some wonderful things. ಠ_ಠ said, April 05, 2012, 11:08:47 pmSky79 said, April 05, 2012, 10:56:02 pmI'm game, But it would have to be in an environment that is open and welcome to all, otherwise you'll have database no one will use because they're sick of trolls and corrupt mods. ಠ_ಠSky79 said, April 05, 2012, 10:56:02 pmPlus someone will have to monitor it, weeding out the leaches who will pull the old "I'll help, send me your rare character*leaks*"--That alone will make or break the idea. ಠ_ಠAt first I would collect names in a thread then go from there. If things go according to plan a board or a website of its own would be the next step.A very rough format for the thread list;CHARACTERS Rajaa Coding, Sprite & Sound Ripping etc.REP *****VETVarious charactershttp://justnopoint.com/lithues/Comments: Likes long walks on the beach and Naruto.CybasterCoding & Play TestingREP *****VETVarious charactershttp://justnopoint.com/lithues/Comments: blah blah blah blahSTAGESCaddieCoding, Sprite Ripping & ArtREP *****VETVarious stageshttp://justnopoint.com/lithues/Comments: If you're a duck (or a hat) you're the guy for me.Screen PacksXYZEVERYTHINGREP ***WK (Well Known)blah, blah blah, blahhttp://justnopoint.com/lithues/Comments: Blah blah blahOpinions and ideas are welcome.
ಠ_ಠ said, April 05, 2012, 11:08:47 pmSky79 said, April 05, 2012, 10:56:02 pmI'm game, But it would have to be in an environment that is open and welcome to all, otherwise you'll have database no one will use because they're sick of trolls and corrupt mods. ಠ_ಠSky79 said, April 05, 2012, 10:56:02 pmPlus someone will have to monitor it, weeding out the leaches who will pull the old "I'll help, send me your rare character*leaks*"--That alone will make or break the idea. ಠ_ಠAgreed, tall order for this site.
Caddie said, April 05, 2012, 11:02:54 pmI admit, my brain process isn't all here at the moment so it took me opening the thread to realize what you meant by "matchmaking". Then it went through the whole "wait how many women are on this site, is this a gay hook up thread" etc etc etc.This thread is a much better idea than that. Me and Bia meeting and collaborating has lead to some wonderful things. SPEAKING OF WHICH, when is the next SF2NES beta coming out?! I'm dying for some NES Hakan action!ONTOPIC: I really can't think of any really dedicated spriters. Most spriters I've seen RARELY get full-on dedicated to single projects, probably since it gets boring drawing several hundred sprites of the same character.There are exceptions (Balthazar being the most prominent and awesome) but it's a rarity.
Again, the database isn't just for coders and spriters. I admit the main concern seems to be a lack of dedicated spriters though.Is it that you coders are losing interest in coding chars from other games or would you just like to do something new?I believe your dream spriter is out there somewhere, they just need a little push.
Everybody has a dream spriter, but a dream spriter that is willing to sprite a whole sheet is very rare.Spriters such as Balthazar or Diepod already have dedicated coders.As for other good spriters (Chamat, walt, Rolento, IronMugen), they either code themselves or help other people with spriting thanks to their skills, but never to do a complete spritesheet (well, almost never).I'm also pretty sure coders will never loose interest as long as stuff hasn't been converted or that a version of their favourite character made to THEIR liking hasn't been made. I'm really not worried about this.
it's probably already been said, but when someone comes forward with a quality spritesheet, there is generally no lack of coders willing to code itat least in my experience
I have a few and the experience is great, first I had JeffPR as partner (helped me with Eric, Gai and ripped/fixed sprites for my PI chars) but he dissapeared, his last works were for Magus' Wildcat. Actually now I've some partners like Felo, Dampir and david_bazbal Also, I would team someone for a screenpack, I wanted to make a NES Megaman screenpack for my lifebars but my knowledge is limited in that aspect u_u (also for my AGP project)
Oh we're just talking about any sort of collab? Well shoots.I think the closest thing I had to a direct partner was DGJ, who basically gave me an incomplete Bonkers, said "finish it," and told me how a helper works.Ren Idagawa is a post-ex-facto collaberation since I handed him over to The_None to finish up since I was in over my head with that char (I went from simple two-but ton charas to a BBB adaptation ).Rolento helped sprite two basics with Burnin' Leo and may or may not be involved in a future project of mine.Finally, Cyanide gave me the Artmoney table I used for making Mr. Jones, and gave me advice on how to build my own when I was looking at Matrimelee.
I like this idea very much, now let's continue to express our thought and opinions upon it. It would be cool to have this workable for the community. It can increase that creativity motor, in the mugen community even the more.
Exactly.Thanks for your input thus far guys. I was hoping at least a few lurkers would say something by now though.
Interesting idea.When I'm back up and running I intend on continuing spriting Amy and then I'll no doubt code her myself. It is a good idea to collaborate with a decent coder but you need a dedicated partner because if your spriter or coder loses interest then you are left with half a project which could potentially lead to something amazing.Take Bazbar's Streetfighter edits as an example. Basara has took the lead on coding his Joe but unless someone shows interest in his other characters they'll fade into obscurity.Cap-Rock's Blaze is another example though but luckily Zero-Sennin took over after several years and she was finally finished.I would collaborate with someone with Amy but I have in my mind how I would like her mechanics to work so I find it would be more beneficial to learn to code her myself.Over at CvG their is numerous sprite artists but they specialise in single sprites that never truly evolve into full characters.Their is still a dedicated bunch of sprite artists here just looking at Silent Ripper, Basara, Sean Alty, Diepod, Baltazar and CvS Abstract.Like I say some collaborations really do work but both parties need dedication and a computer that doesn't give up itself too.
Chekhov's NERF Gun said, April 10, 2012, 04:49:41 amSPEAKING OF WHICH, when is the next SF2NES beta coming out?! I'm dying for some NES Hakan action!I can't believe I forgot to respond to this.I no long work on the project, and the remaining members are currently not working on the project either. There was a new project one of the members was working on but as far as I know it's on hold.
"I'm Out" said, April 11, 2012, 11:29:23 pmThanks for your input thus far guys. I was hoping at least a few lurkers would say something by now though.Much love to ya bro for bringing it up, not many are really out to better the community by promoting the 'unity' part of it. I hope this takes off, so many awesome characters get left behind. Hech, I stumbled onto a coder who wanted to do street clothes Cody only after I'd been in mugen 2 years, 4 months later, Boom street clothes alpha Cody ready for coding. Maybe a project list search parameters can be on said profiles too, streamline the hunt ex-Characters of interest:Carmen SandiegoCVS style Fighter's History RayAlpha Style LuciaBayonettaThe QuestionCapcom style Vash the stampedeAnd so on.
QuoteI no long work on the project, and the remaining members are currently not working on the project either. There was a new project one of the members was working on but as far as I know it's on hold.Can't recall; was the streamlined set of Faux-Bruce's sprites finished?
No, I finished the body on all his sprites, but the head needs to be redrawn on like 85% of the sprites.
Sky79 said, April 17, 2012, 01:36:10 pm"I'm Out" said, April 11, 2012, 11:29:23 pmThanks for your input thus far guys. I was hoping at least a few lurkers would say something by now though.Much love to ya bro for bringing it up, not many are really out to better the community by promoting the 'unity' part of it.Might help if you make less of this:Sky79 said, April 06, 2012, 01:19:17 pmಠ_ಠ said, April 05, 2012, 11:08:47 pmSky79 said, April 05, 2012, 10:56:02 pmI'm game, But it would have to be in an environment that is open and welcome to all, otherwise you'll have database no one will use because they're sick of trolls and corrupt mods. ಠ_ಠSky79 said, April 05, 2012, 10:56:02 pmPlus someone will have to monitor it, weeding out the leaches who will pull the old "I'll help, send me your rare character*leaks*"--That alone will make or break the idea. ಠ_ಠAgreed, tall order for this site.Kind of crap. This is a warning too.As for collaborations, Ive helped as many people as I've been able to help. And I plan on doing it as long as its feasible.
Cad: Sounds workable for an initial update; may be worth passing it over to Bia if not already done so.
Sky79 said, April 17, 2012, 01:36:10 pm"I'm Out" said, April 11, 2012, 11:29:23 pmThanks for your input thus far guys. I was hoping at least a few lurkers would say something by now though.Much love to ya bro for bringing it up, not many are really out to better the community by promoting the 'unity' part of it. Yea that's pretty unfortunate, I'm still going to try and reach out to them though.QuoteI hope this takes off, so many awesome characters get left behind. Hech, I stumbled onto a coder who wanted to do street clothes Cody only after I'd been in mugen 2 years, 4 months later, Boom street clothes alpha Cody ready for coding. Maybe a project list search parameters can be on said profiles too, streamline the hunt ex-Characters of interest:Carmen SandiegoCVS style Fighter's History RayAlpha Style LuciaBayonettaThe QuestionCapcom style Vash the stampedeAnd so on.hmm I'll think about it.In other news, what do you guys think about stuff like this?http://mugenguild.com/forumx/index.php?topic=140513.0
"I'm Out" said, April 17, 2012, 05:33:55 pmIn other news, what do you guys think about stuff like this?http://mugenguild.com/forumx/index.php?topic=140513.0There have been precedents of people paying to have a character made for mugen. I don't see anything wrong. Perhaps the offers are a bit too high, keeping in mind the economic recession we're living though.
I see. Do you remember any public instances of that happening? I don't want to accidentally create a job board (not that its necessarily a bad thing).I'm pretty sure Cybaster was just poking fun at the OP.
Yeah, indeed I was. I'm not interested in coding a character for somebody else at all.However, for such a price, I'm pretty sure I'd take the time to code a character or two.
Rolento said, April 17, 2012, 03:37:00 pmCad: Sounds workable for an initial update; may be worth passing it over to Bia if not already done so.I am in possession of said sprites for a while now, but I can't say I have found myself with enough energy to work on more programming after programming all day at work.Maybe if enough people poke me, I might do it.
Projects.Most state what their goals are in mugen on the introduction board anyway. It's just about finding the right person to aid/mentor them after that.
It would be so much easier if some of us didn't have a life outside mugen... ...a life that suffocates sometimes, leaving no time to artwork.