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Mitch WorkShop (Read 5839 times)

Started by methiou, July 01, 2013, 05:38:58 pm
Mitch WorkShop
#1  July 01, 2013, 05:38:58 pm
  • **
  • Walking on a Dream !!
    • Mali
Some of my works :
Last Edit: July 01, 2013, 06:14:28 pm by methiou
Re: Mitch WorkShop
#2  July 01, 2013, 08:00:12 pm
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Re: Mitch WorkShop
#3  July 01, 2013, 08:04:28 pm
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Some damn good eye candy you got there! Looks fantastic!  :swoon:
Re: Mitch WorkShop
#4  July 02, 2013, 07:40:04 am
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nice to see u back methiou

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: Mitch WorkShop
#5  February 21, 2014, 01:47:09 pm
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  • Walking on a Dream !!
    • Mali
A commish.. I am working on and some old sprites
Last Edit: February 21, 2014, 02:17:52 pm by methiou
Re: Mitch WorkShop
#6  February 21, 2014, 04:19:46 pm
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"We live in a world of perpetual outrage"
Re: Mitch WorkShop
#7  February 21, 2014, 04:34:30 pm
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Re: Mitch WorkShop
#8  February 21, 2014, 04:35:30 pm
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He's Burai from Big Bang Beat I think...
Re: Mitch WorkShop
#9  February 21, 2014, 08:22:02 pm
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No,Burai never opens his eyes
Re: Mitch WorkShop
#10  February 21, 2014, 09:30:51 pm
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True but he does look REALLY similar to Burai in terms of the boxing stance, apparel, and even his looks down to the hair color :P
Re: Mitch WorkShop
#11  February 22, 2014, 12:05:23 pm
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yes, original character, name: VIper
Re: Mitch WorkShop
#12  February 23, 2014, 03:08:39 pm
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WoW  what we have here  ,  amazing work  sir   ,  oh and that boxer guy looks cool , 

yes, original character, name: VIper

so his name is viper  , pretty badass name   you seem familiar with the character  , are you the one who designed him ?


 oh  and  about the similarities between him and burai    well they are both boxers  and their body type  and weight decides their style
so if he was moving in a more energetic way but being  bigger   then people will compare him to king lion  from neogeo BC  ,   and if his hair was long then ull say he looks like steve and so on  ,  and boxing stances  arent that unique  to begin with  so his move set   will decide 
well  sorry for the wall of text   but im really digging this character  and i hope to see more  characters in that smooth sprite style
Re: Mitch WorkShop
#13  February 23, 2014, 08:50:08 pm
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Re: Mitch WorkShop
#14  February 24, 2014, 12:05:29 pm
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Yep it's an original character... it's for a beat them all.. The design is not mine, i am just the spriter and animator... keep in touch !!
Last Edit: February 24, 2014, 12:11:36 pm by methiou
Re: Mitch WorkShop
#15  February 25, 2014, 11:12:10 am
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Yep it's an original character... it's for a beat them all.. The design is not mine, i am just the spriter and animator... keep in touch !!

oh  thats really nice  ,  i hope it got  more than 2 playable characters to add to the reply-ability  and of course  i hope to see more designs too  ^^
good luck sir  , ill wait patiently  for any update   
Re: Mitch WorkShop
#16  February 27, 2014, 03:33:34 am
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Re: Mitch WorkShop
#17  February 27, 2014, 10:21:16 am
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*scratches head

I should have imagined it, heheh...

ink

Re: Mitch WorkShop
#18  February 28, 2014, 12:56:06 pm
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Amazing work as always!
Re: Mitch WorkShop
#19  February 28, 2014, 01:16:24 pm
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Thx people, here a little wip ( i am not allowed to post the complete sprites)
Re: Mitch WorkShop
#20  February 28, 2014, 07:07:22 pm
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Nice work man!  :buttrox:
Re: Mitch WorkShop
#21  April 28, 2014, 08:30:39 pm
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  • Walking on a Dream !!
    • Mali
an Old version of Ryu, he is more like Gouken now and can control the hado

Re: Mitch WorkShop
#22  April 28, 2014, 08:55:02 pm
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Interesting stuff. I won't get into the spritage, since it's beyond acceptable, but more on the grounds of the design

the ropes is a recurrent design choice from the other Ansatsuken Masters, but what about the thing on his left arm? is it a bracelet? is it bandages?

Anyway, I like it man ;D
"We live in a world of perpetual outrage"

ink

Re: Mitch WorkShop
#23  May 02, 2014, 10:03:46 pm
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I really like this design! very well done.

Something about how the flaps hang from his gee bugs me though. Maybe just the folds versus his leg positions.

Keep it up man! I can't get enough of your work.
Re: Mitch WorkShop
#24  June 03, 2014, 08:47:00 pm
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  • Walking on a Dream !!
    • Mali

Work in progress
Re: Mitch WorkShop
#25  June 04, 2014, 03:52:40 am
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Cool concepts man, now if someone was to make him in a cvs style.
Re: Mitch WorkShop
#26  July 24, 2014, 04:04:09 pm
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Hi people, i am working in a self project, a little 2d Android game with one stage.
Here is the hero, it's a rabbit. Can someone help me with some color idea ? Rabbit are always white in video games...


Re: Mitch WorkShop
#27  July 24, 2014, 04:28:59 pm
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black and white mix could me nice
Re: Mitch WorkShop
#28  July 24, 2014, 06:11:51 pm
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Well, Bugs Bunny isn't white, but Gray. And Buster Bunny, his Tiny Toons counterpart is BLUE.

Also, brown is a very common color for Wild Rabbits.

Any color will do. How about Yellow? Orange? Red?
"We live in a world of perpetual outrage"
Re: Mitch WorkShop
#29  July 24, 2014, 09:51:36 pm
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Light Turquoise.
Check out my animation! http://www.youtube.com/watch?v=2Y-4NQiSd9U

Current WIPs: Pegasus Seiya 5th Cloth (3rd for the Anime).
Project Thread: http://mugenguild.com/forum/topics/pegasus-seiya-5th-cloth-project-page-144581.0.html

Sketches: 63%
Lineart: 63%
Shading: 0%
Programming: 0% (looking for a programmer)
Re: Mitch WorkShop
#30  July 29, 2014, 02:05:14 pm
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Hmmmm..... What do you think ???
Re: Mitch WorkShop
#31  July 29, 2014, 05:33:43 pm
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^ Pretty nice color choices. It definitely work.

ink

Re: Mitch WorkShop
#32  July 29, 2014, 10:21:04 pm
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I really like this little guy! Great color choices. I think grey would've been a cool choice too.
Re: Mitch WorkShop
#33  July 30, 2014, 12:51:19 pm
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Thx ^^ here is some concept art

Re: Mitch WorkShop
#34  July 31, 2014, 02:46:11 pm
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The yellow, blue and red accents work nicely, but I feel like there is far too little contrast between the yellows of the outfit and the yellow of the rabbit himself. I feel like they kinda blend together. Character design and animation looks great, though.
Re: Mitch WorkShop
#35  August 07, 2014, 07:18:24 pm
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Thx. Here is some little progress: The stance. which one do you perfer ??
Last Edit: August 07, 2014, 07:25:07 pm by methiou
Re: Mitch WorkShop
#36  August 07, 2014, 09:10:23 pm
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I do kind of prefer the right one, but are his ears moving on their own or is it supposed to be something like winding? Because if it's a winding effect, then do keep in mind to make the rest of his outfit also move along. But if they are moving on their own, guess you could make him move very slightly as well, like a little breathing animation. Also, on the blinking, this is just my opinion, but I think it would look better without it's first frame (or at least a little faster).

Last Edit: August 07, 2014, 09:18:42 pm by MotorRoach
Re: Mitch WorkShop
#37  August 07, 2014, 11:30:06 pm
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I'd say the stance on the left with an occasional ear twitch from the stance on the right would look more natural.

Other small things like maybe a nose twitch, or a sniffle, could work to bring more life into your idle animation.
Re: Mitch WorkShop
#38  August 08, 2014, 01:58:21 pm
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Thx for the advices !!

Playing with some backgrounds...Gifs Powaaaa !!!
Last Edit: August 08, 2014, 02:22:10 pm by methiou
Re: Mitch WorkShop
#39  August 08, 2014, 06:24:51 pm
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Unless the wind is strong, the ears shouldn't move that much in my opinion.

I'm sorry to be that guy but no more Ryu XIII?

Re: Mitch WorkShop
#40  August 18, 2014, 08:13:44 pm
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No problem Alex, i just take a long break for ryu XIII ... 
Some ennemie concept for my android game. I finally find a name for it " Rabbit "

Updated
Last Edit: August 20, 2014, 06:00:38 pm by methiou
Re: Mitch WorkShop
#41  August 20, 2014, 07:57:30 pm
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Nice, but one thing, there's unnecessary blur on his right hand when he moves the weapon: