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MK: Shinobi Demo (Read 4091 times)

Started by Dr. Bob, Beautician, July 11, 2013, 10:43:50 am
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MK: Shinobi Demo
#1  July 11, 2013, 10:43:50 am
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These palettes better make me cum rainbows when I see them.
Re: MK: Shinobi Demo
#2  July 11, 2013, 11:36:26 am
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Some of those sprites are really good
Re: MK: Shinobi Demo
#3  July 12, 2013, 12:27:58 am
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Wow!!!!! Fantastic game! Downloading now!
Spoiler, click to toggle visibilty
LOL Elzee is very funny! XD
Re: MK: Shinobi Demo
#4  July 12, 2013, 12:34:10 am
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Wow!!!! It would be so fantastic to have some screenshot!!!1!1


Re: MK: Shinobi Demo
#5  July 14, 2013, 06:29:01 pm
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Aside from the annoying ass A.I this game honestly feels like it's gonna be pretty solid.

Here's some screen shots.

Spoiler, click to toggle visibilty



Re: MK: Shinobi Demo
#6  July 14, 2013, 06:43:25 pm
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(The background shows what stage you're about to fight on and the portraits are animated)
Sorry, if I go off-topic, but that caught my interest. How did the creator did that?
I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: MK: Shinobi Demo
#7  July 15, 2013, 02:39:15 am
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Hit him up and ask him.
Re: MK: Shinobi Demo
#8  July 15, 2013, 03:37:34 pm
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Is he even at MFG? I don't really want to sign up at MUGEN Multiverse after all the stories I heard about this Volzilla place... :-\
I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: MK: Shinobi Demo
#9  July 15, 2013, 03:41:51 pm
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Signing up at MMV is actually good,you get to laugh yo ass off.
And its not like making a profile there equals selling your soul to the whorezilla
Re: MK: Shinobi Demo
#10  July 15, 2013, 04:36:38 pm
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Spoiler: Off-topic, but answer to Erroratu (click to see content)
Back to topic: this project looks interesting nonetheless, and I will definitely follow this, especially because this one seems to use original sprites while still keeping them digitalized like in the original MK games. That happens very rarely and is very hard, but yet very benefitting if done right. :)
I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: MK: Shinobi Demo
#11  July 24, 2013, 02:35:05 pm
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Looks pretty cool! It's always good to see a good MK styled game.
Re: MK: Shinobi Demo
#12  August 03, 2013, 10:06:59 am
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Wow, it seems i've been off this place for too long.
Thanks guys to everyone who liked this release. I know of the A.I. "issues", although it hugely depends on its chosen tactic. The idea was to make players feel the difference between them, and maybe learn some triks to play until more characters appear. Actually, you can beat this AI if you spend a bit more time in practice mode. There's over 15 special moves per character, and i saw people trying to beat it using only 3 or one (!) move. Anyway, I already made a small online poll and the result said this level of difficulty must be 6 of 8. so yeah, in next releases the AI level will depend on Options setting, the current one will be met on Hard 6 diff. level.
I actually was here for some time, and feel sorry for abandoning this place. Here is the WIP topic - http://mugenguild.com/forum/all./topics/mortal-kombat-shinobi-wip-118475.0.html - it may be considered old, feel free to necropost lol
cheers!