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Mortal Kombat 9 : 1.1 VERSION RELEASED ! (Read 122069 times)

Started by Maxi619, August 29, 2011, 01:20:31 am
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Re: Mortal Kombat 9 : LINKS RELEASED !
#41  January 10, 2012, 04:05:33 pm
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When you are selecting the team mode i think you could have use like skulls or the MK symbol rather then some yellow stars.
You said the lifebars would have a timer but when i have the timer on i dont see it.

If you see in this image of the options screen it could use some work, also whats that brown square on the top right corner?



If you see in this image the life bars are not looking right if you play in survival mode, I know its not the character because i checked by playing the character in the arcade mode and the lifebars look fine, you might want to check that out as well.


Re: Mortal Kombat 9 : LINKS RELEASED !
#42  January 10, 2012, 07:28:49 pm
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When you are selecting the team mode i think you could have use like skulls or the MK symbol rather then some yellow stars.
You said the lifebars would have a timer but when i have the timer on i dont see it.

If you see in this image of the options screen it could use some work, also whats that brown square on the top right corner?



If you see in this image the life bars are not looking right if you play in survival mode, I know its not the character because i checked by playing the character in the arcade mode and the lifebars look fine, you might want to check that out as well.



Everything is normal lol it is not a final version, but everyone wanted a download link so I give them.
Fot the timer, it's normal that there are nothing if you are in training mode. There are no infinite symbol in the files of MK9.
Those things are going to be fixed in a next release ;)
Last Edit: January 10, 2012, 07:54:38 pm by Maxi619
Re: Mortal Kombat 9 : LINKS RELEASED !
#43  January 26, 2012, 12:55:37 am
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NOTE : Just wanted to say, when I'm not posting things regulary, it's because I'm working either on the screenpack and the stages of MK9. Don't think the project is abandonned, it's just I prefer to release some solid work, better than little by little ;)
Re: Mortal Kombat 9 : LINKS RELEASED !
#44  January 26, 2012, 05:19:06 pm
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and the sprites?... how are?
Re: Mortal Kombat 9 : LINKS RELEASED !
#45  February 02, 2012, 02:16:20 am
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Ok guys, so for the sprites I'll use the XNALara software (model pose) as it is the same system for the old mk's.
But this time, it'll be with the 3D models of MK9, ripped by various people (thanks to them).
Here is what I've done in 1 hour.



The idea is to make that for all the sprites.

BTW A new update of the screenpack is coming, with a lot of changes ;)
Re: Mortal Kombat 9 : UPDATE v2 !
#46  March 18, 2012, 04:21:04 am
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Hey can I get just the Lifebar?
Re: Mortal Kombat 9 : POWERBAR ADDED !
#47  April 14, 2012, 06:02:47 pm
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Hi, my actual name is BlackDragon038(I just used the bugmenot.com website to log in.)
I just wanted to ask 2 questions.
1. Which programming language is this game written?
2. Do you need help with the codding?

If it's written in C++, then I can help you!

-BlackDragon
Re: Mortal Kombat 9 : POWERBAR ADDED !
#48  April 14, 2012, 06:35:13 pm
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Have you thought of gving us the option to utilize multiple announcer formats?? Shao Khan's MKII voice was the best of the series IMO. In theory, you could have Shao Khan and Quanchi as options.
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: Mortal Kombat 9 : POWERBAR ADDED !
#49  April 17, 2012, 12:24:23 am
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This is actually how I feel about these days.



@Saikoro : Shao Kahn voices will be only the one from MK9. If you want, you can add MK2 voices but it isn't going to be done for the project.
@BlackDragon038 : I don't really know much about coding, but I think it's close to the C++ code. If you feel motivated to help, PM me dude ;)
@MercFox : Sorry dude, it's a ful screenpack so you'll have to download the full thing :)
Re: Mortal Kombat 9 : POWERBAR ADDED !
#50  April 17, 2012, 12:54:55 am
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Last Edit: April 17, 2012, 01:03:47 am by Turbanator
Re: Mortal Kombat 9 : POWERBAR ADDED !
#51  April 17, 2012, 04:36:24 pm
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Looks good so far!
Keep up the good work!
Never say never, well maybe sometimes!
Re: Mortal Kombat 9 : POWERBAR ADDED !
#52  April 23, 2012, 12:21:55 am
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Re: Mortal Kombat 9 : POWERBAR ADDED !
#53  April 23, 2012, 12:25:50 am
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Re: Mortal Kombat 9 : POWERBAR ADDED !
#54  April 23, 2012, 01:12:27 am
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Is there a download link for V3 update? the one that has powerbars, i just missed track about this.  ;P
Re: Mortal Kombat 9 : POWERBAR ADDED !
#55  April 23, 2012, 02:23:08 am
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Is there a download link for V3 update? the one that has powerbars, i just missed track about this.  ;P

Yeah sorry, I didn't post the download link for the powerbar.
I put it in the front page ;)
Re: Mortal Kombat 9 : POWERBAR ADDED !
#56  April 23, 2012, 03:01:24 am
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Thanks man.  ;D
Re: Mortal Kombat 9 : POWERBAR ADDED !
#57  April 23, 2012, 04:29:25 am
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Re: Mortal Kombat 9 : POWERBAR ADDED !
#58  May 08, 2012, 03:45:40 am
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You're the shite. XD  Don't stop doing what you do, this is AMAZING haha

Now all we need is some mk9 characters....  ;)
Re: Mortal Kombat 9 : POWERBAR ADDED !
#59  May 09, 2012, 02:04:28 pm
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Waaaait ! Let me get this streight  :o
This project aims to create a mugen-based mortal kombat game that has the stages and fighters from the mortal kombat 9 game that was only released for PS and other non-PC consoles ???

WOOOHO  :sugoi: YEAH!!! TAKE THAT u other dumbass consoles!!!  >:( THE PC WILL  ALWAYS FIND A WAY !!!  :D :D :D
Re: Mortal Kombat 9 : POWERBAR ADDED !
#60  May 11, 2012, 07:15:28 pm
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hey i want to ask you two thing,are you working in the 3D chars of the original game

and the second thing, how i do the fitalitys?