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Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post) (Read 6311 times)

Started by Shinnox, February 15, 2008, 01:11:14 am
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Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post)
#1  February 15, 2008, 01:11:14 am
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Features:
Single player, vs, and practice modes.
24 playable classic and new mk characters.
Breakers, parries, and wakeup.
New and improved classic Kombat.
And much more!

Release Date: Fall 2008
*Release Subject To Change

Teaser:
http://www.youtube.com/watch?v=Tby7yPKdlyA

as always, for more info on it, check my site.
Last Edit: April 17, 2008, 08:58:30 pm by Ermac
Re: My MK Wips
#2  February 15, 2008, 01:46:06 am
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Nice lifebars & icons. Good work!!!
Where I can download them?
Re: My MK Wips
#3  February 15, 2008, 01:47:22 am
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  • Coming Soon?
ITS IN THE PROJECTS SECTION NOT COMPLETE YET
Latest Yoshi alpha ready for feedback Aug 15th check here for details...
Re: My MK Wips
#4  February 15, 2008, 02:05:35 am
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  • King of Sona
isnt a max of 10 powerlvls too much?

anyhow pix look great (expecially sub-zero)

*looks fwd to the video preview
Spoiler, click to toggle visibilty

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Re: My MK Wips
#5  February 15, 2008, 09:28:26 pm
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well the 10 levels are to help balance out the super moves cause some are really powerful.

anyway, i uploaded a combo vid. its a few months old, so some of the things in it have been changed, etc..

*vid link removed*


Last Edit: April 17, 2008, 08:52:51 pm by Ermac
Re: My MK Wips
#6  February 16, 2008, 01:42:10 am
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Nice, i will download thses.

Once question;  How will Noob-Smoke's character work in MUGEN?


I ate Ed Boon's peabody.
Re: My MK Wips
#7  February 16, 2008, 02:40:58 am
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pretty much the same that it did on mk deceptions. you can switch between them off the fly, or during combos.
Re: My MK Wips
#8  February 16, 2008, 03:04:12 am
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Quality Mortal Kombat characters... awesome! I can't wait for that Liu Kang especially.

Great work from what I can tell :sugoi:
PSN: Teros27

My Mugen stages, etc.
The Lair Zone
Re: My MK Wips
#9  February 16, 2008, 08:11:31 pm
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can u upload the stage with the bridge?
Re: My MK Wips
#10  February 16, 2008, 08:25:56 pm
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all in due time man. i got so much im doing right now. like 10 characters, stages, screenpacks.

i like to keep busy, lol.
Re: My MK Wips
#11  February 17, 2008, 12:33:15 am
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 :o OH..MY...GOD THE 1st perfect mugen mk chars :D ;D
I'm a MK Fanatic ;D
Do you have any release dates ::)
Re: My MK Wips
#12  February 17, 2008, 01:01:14 am
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its about time we are getting some custom MK characters
look better than MO's  ;D

cant wait


Re: My MK Wips
#13  February 17, 2008, 09:41:49 am
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well, i made a quick vid.

shows off some of the ai gameplay, intros, and fatalities.

*vid link removed*
Last Edit: April 17, 2008, 08:53:46 pm by Ermac
Re: My MK Wips
#14  February 17, 2008, 10:49:09 am
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  • The Lucky pup
    • www.neopets.com/refer.phtml?username=baby_biyomon
Whoa, these mk characters will be kick ass

question, will you do an uncensored version of Sub-Zero's spine rip?
Re: My MK Wips
#15  February 17, 2008, 08:07:00 pm
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fucking awesome
how will the gameplay be? like in capcom kinda or just straight MK

Re: My MK Wips
#16  February 17, 2008, 08:30:56 pm
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  • ELLA LE GUSTA LA GASOLINA !!!!
    • www.youtube.com/Ricano9
these guys are a must when they come out.
Im the Prodigy of Video games. 

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<a href="http://www.ff-fan.com/chartest" target="_blank">;
Re: My MK Wips
#17  February 18, 2008, 02:31:04 am
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looking good so far and I'm looking forward to the red ranger's update, especially the AI since it was buggy. (as seen as in one of my videos where I showed some stuff where the AI could use an improvement with. I might do a round 3 with green ranger vs Red ranger)

M79

Re: My MK Wips
#18  February 18, 2008, 03:31:29 am
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Looks nice. They'd be nicer with some hitsparks. :D
I'm in your computerz.......lurkin' ur internetz.
Re: My MK Wips
#19  February 18, 2008, 06:50:11 am
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there are hitsparks.

hitsparks = blood.

Re: My MK Wips
#20  February 18, 2008, 07:36:27 pm
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Very nice indeed, making classicaly styled MK characters with more comboability to fit mugen = win GL on your chars.

I was also wondering, do the fatalities like ripping heads off work on other characters aside from yours ?

Sig by me
Re: My MK Wips
#21  February 18, 2008, 10:18:15 pm
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sadly, no. scorpions uppercut fatality can decap my characters...but on others theres a generic "explosion" of bones, guts, etc. i would have to add all those characters sprites in his sff file...theres just so many chars out there, its impossible.


well, on a different, i uploaded scorpions arcade ending. i was gona use it as an arcade entro, but i made a new intro and used this as an ending.

*vid link removed*

i also made one of some of his match intros.

*vid link removed*
Last Edit: April 17, 2008, 08:55:00 pm by Ermac
Re: My MK Wips
#22  February 19, 2008, 02:07:45 am
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Haha, love the intro with Sub-Zero. Also, good ending, most characters released these days don't have any and it's good to know you're including them.
PSN: Teros27

My Mugen stages, etc.
The Lair Zone
Re: My MK Wips
#23  February 19, 2008, 03:19:19 am
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  • The Lucky pup
    • www.neopets.com/refer.phtml?username=baby_biyomon
too bad you can't use coding like Obrecht has for his mk characters
Re: My MK Wips
#24  February 19, 2008, 02:58:27 pm
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Think of others , dont use giant sigs.
Re: My MK Wips
#25  February 19, 2008, 08:33:39 pm
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your little picture is making this page laggy :/
Re: My MK Wips
#26  February 20, 2008, 08:00:40 am
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Those are the best custom MK characters ever created ever  :sugoi:
Sugu raku ni shite yaru.
Re: My MK Wips
#27  March 18, 2008, 01:43:40 am
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    • http://www.youtube.com/haso3doom
Re: My MK Wips
#28  March 18, 2008, 04:37:56 pm
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Holy Macaroni Batman!  :o

This is good! Do you have those stages available for download as well?
And btw - can you make an edition of your chars without blood and fatalities please? :)
(I love the chars - but I don't like gore)
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.
Re: My MK Wips
#29  March 18, 2008, 10:28:36 pm
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  • Create 3D... let 2D to us...
Release them at last...
admin edit: get a new signature your previous one was kinda large
THX
Re: My MK Wips
#30  March 20, 2008, 04:45:48 pm
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    • KWGoD.Deviantart.com
Very very good stuff, I look forward for those! Heck I haven't been so excited since MK:BS, please continue and release more videos :)

Btw, who is doing the voice acting in your Scorpion ending?
Re: My MK Wips
#31  March 20, 2008, 07:55:21 pm
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Holy Macaroni Batman!  :o

This is good! Do you have those stages available for download as well?
And btw - can you make an edition of your chars without blood and fatalities please? :)
(I love the chars - but I don't like gore)

i wont make seperate versions to remove the blood.
you can use cheat codes to disable blood and finishers as i have created multiple cheats people can use..just like in mk3.

Release them at last...

stop with all that. people beggin me to rush the release will just make me wanna delay the release.
would you rather have a complete release? or a buggy pile?....yea, thought so.

nothing is getting released until its 100% complete and has been tested properly. so all the whiners can deal with it and shut up.


Very very good stuff, I look forward for those! Heck I haven't been so excited since MK:BS, please continue and release more videos :)

Btw, who is doing the voice acting in your Scorpion ending?

the voice actor was....scorpion! muahahahahaahah
nah. it was taken from mkdeceptions konquest mode.


*edit*
heres a small peek at my tremor wip:
*vid link removed*
Last Edit: April 17, 2008, 08:55:57 pm by Ermac
Re: My MK Wips (updated march 21, tremor now on page 2!)
#32  March 22, 2008, 05:18:43 am
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hey, nice job so far.  the ai fight between Sub-Zero and Scorpion was awsome.  Keep it up.


I ate Ed Boon's peabody.
Re: My MK Wips (updated march 21, tremor now on page 2!)
#33  April 09, 2008, 10:08:07 pm
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damn! those characters are looking sweet
i wish i was this good at making characters

well im bored

time to make a crappy mama luigi character =P
If I can't be the best, I sure as hell can be the worst.

Re: My MK Wips (updated march 21, tremor now on page 2!)
#34  April 14, 2008, 06:43:46 pm
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    • www.freewebs.com/custardninja/index.htm
awsome i realy like them i can't wait till their released are you nearly finished with the screenpack because i realy like it
Re: My MK Wips (updated march 21, tremor now on page 2!)
#35  April 15, 2008, 12:16:34 am
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actually, the screen pack has been finished for months.

im just holding back on the release date until my game is finished.
Re: My MK Wips (updated march 21, tremor now on page 2!)
#36  April 15, 2008, 08:24:03 pm
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    • www.freewebs.com/custardninja/index.htm
oh good idea are you going to release it when all chars are finished or until a few of them are finished?
Re: My MK Wips (updated march 21, tremor now on page 2!)
#37  April 17, 2008, 02:07:33 pm
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Looks good, seems as if your trying to put kazmer 13  to shame Good luck on that one LOL ::)
Re: My MK Wips (updated march 21, tremor now on page 2!)
#38  April 17, 2008, 08:28:32 pm
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    • www.freewebs.com/custardninja/index.htm
who is mimik and what can he do?
Re: My MK Wips (updated march 21, tremor now on page 2!)
#39  April 17, 2008, 08:46:04 pm
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Looks good, seems as if your trying to put kazmer 13  to shame Good luck on that one LOL ::)

he did that all by himself. not only does his chars have major pal issues, but they are buggy and broken.
but even with all that, i still respect his creations as they were probably the first mk mugen characters.

this game isnt really trying to put anyone down. the goal is to make the best mk mugen game out there with the best mk chars for mugen. i wanna make mk a main name in the realm of mugen. top of the food chain.


who is mimik and what can he do?

just have to wait and see.


and by the way, just incase anyone is wondering. i moved all my vids to private, and added my new teaser trailer for the game. http://www.youtube.com/watch?v=Tby7yPKdlyA

doesnt show much, but gives you an idea of whats to come.

i updated my original post with more info.
Last Edit: April 17, 2008, 08:56:44 pm by Ermac
Re: Mortal Kombat: The Rebirth - - Classic MK Reborn (info on page 2)
#40  April 17, 2008, 08:51:39 pm
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just i can say is
cool!!!!!!!!!!!!!!!!
you make mortel kombat better than orginal
Re: Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post)
#41  May 30, 2008, 07:16:34 pm
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So, are you working alone on this project or is someone helping you??
Re: Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post)
#42  June 04, 2008, 05:00:28 am
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    • mkarmageddonmugen.myfreeforum.org/
this is great, i can't wait!!! :sugoi: :sugoi: :sugoi:
Re: Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post)
#43  June 07, 2008, 02:34:14 am
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Re: Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post)
#44  June 07, 2008, 02:55:55 am
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I think tis will be the Mk prject that will put the others to shame... I really hope you but out the Mk game everyones being dying to play. I'd really like to see a whole new looking mk game ... new background and all. Everyone likes to reuse exisiting back grounds from the offical games. I think the kep to a fresh looking mk game is all in the backgrounds combo system and spark kits. Anyways dude keep up the good work. I got faith in this project
Re: Mortal Kombat: The Rebirth - - Classic MK Reborn (updated original post)
#45  June 11, 2008, 12:18:03 pm
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Oh, I remember this, very well done, I really can't wait to play this game  :)