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Motorized bug's graphics (Commissions are open!) (Read 24080 times)

Started by MotorRoach, April 15, 2013, 06:42:31 am
Motorized bug's graphics (Commissions are open!)
#1  April 15, 2013, 06:42:31 am
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Commission info over here!



Today, I just finished this portrait for Goku Z2 to go well along some JJBA hypers (not used to this style, but close enough), but then I realized I had no idea how to add it in, so have a sample mock up instead.



Original portrait for who knows how to use it.

Last Edit: November 20, 2014, 07:36:55 pm by MotorRoach
Re: Not a bicycle's sprite thread
#2  April 15, 2013, 01:33:27 pm
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Looking very good! I also love the gleam/reflection on the rocket, so legit ^_^ Excellent work!
Re: Not a bicycle's sprite thread
#3  May 01, 2013, 06:12:33 am
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I wonder: What's the chances of that special JJBA portrait being incorporated into a future update of Goku Z2?
Re: Not a bicycle's sprite thread
#4  May 01, 2013, 06:52:04 am
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Wow! that Dio hyper looks great, JJBA fan here. :)
Re: Not a bicycle's sprite thread
#5  May 05, 2013, 09:01:49 am
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@TheSnackist: The thing is, for Dio's hyper, I'm not sure if it the portrait has to be inside Goku or inside Dio (and same goes for Kakyoin's hyper).



OVA design Jotaro.
Re: Not a bicycle's sprite thread
#6  May 05, 2013, 10:55:55 am
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When I saw your Goku portrait, I immediately wanted to add it to Goku Z2, and looked into Warusaki3's Dio code.
Unfortunately, the way the super portrait is handled makes it horrible to add. I was hoping that I'd just have to add the portrait with a special animation number, and Dio would then trigger the portrait. Instead :
- I have to add the portrait AND all the sparks and super BG in Goku Z2.
- I have to modify Dio's code so it also triggers against Goku.

It's not worth it. :(
Re: Not a bicycle's sprite thread
#7  May 05, 2013, 01:43:11 pm
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loved this Jotaro, cuz its from my favorite manga series, just not my favorite season of it : p
Re: Not a bicycle's sprite thread
#8  May 13, 2013, 08:44:13 am
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I'll possibly be kind of slow this week, considering I've been having a computer problem in the last few days that has been kind of a pain on getting my PC working again, and I am feeling slightly paranoid about it happening again out of nowhere (since I kind of lost progress due to this issue). Until then, here's a preview of a commission by davismaximus.



Intended to be the MvC3 idle, will still be animated.
Last Edit: May 13, 2013, 08:49:52 am by MotorRoach
Re: Not a bicycle's sprite thread
#9  May 14, 2013, 01:14:28 am
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look good
Re: Not a bicycle's sprite thread
#10  May 14, 2013, 04:21:36 am
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Looks great so far, can't wait to see it animated.
Re: Not a bicycle's sprite thread
#11  May 20, 2013, 02:18:38 am
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Re: Not a bicycle's sprite thread
#12  May 20, 2013, 02:38:16 am
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Freaking amazing! I didn't compared with other Deadpool's sprites but his legs seems shorter than other sprites, I don't know, as I said I didn't compared them, I'm just saying, btw I love that anim, dude! :)
Re: Not a bicycle's sprite thread
#13  May 20, 2013, 02:46:27 am
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look great
Re: Not a bicycle's sprite thread
#14  May 20, 2013, 02:49:53 am
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Re: Not a bicycle's sprite thread
#15  May 20, 2013, 02:52:38 am
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That looks pretty goddamn awesome, mind sending the frames my way so I can color separate them and get them to Infinite?
Re: Not a bicycle's sprite thread
#16  May 20, 2013, 03:23:15 am
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Sent. I'll just take a little break to deal with a few things before getting onto the next animation.
Re: Not a bicycle's sprite thread
#17  May 21, 2013, 12:12:16 am
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Nice. I really like the subtle shadow animation on the legs.
Re: Not a bicycle's sprite thread
#18  May 21, 2013, 04:51:28 pm
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I swear I've seen a deadpool stance animation before, maybe I'm just imagining it, looks awesome very professional.
Re: Not a bicycle's sprite thread
#19  May 22, 2013, 01:15:14 am
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very great and are you going to add the sword in is back and artchell do you mean this one

Re: Not a bicycle's sprite thread
#20  May 22, 2013, 02:26:42 am
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Yeah, he probably means this one.