For some reason my characters can move before the fight begins, which is quite annoying as they hit the oppenent before "fight" happens, the other person attacks back so they are fighting before the round even starts.I can also control my character before the fight begins too.This is a real nuisance as these characters are being coding for a full game and my characters will then have an unfair disadvantage.Any help?
Sammyboi said, June 01, 2008, 08:00:24 pmFor some reason my characters can move before the fight begins, which is quite annoying as they hit the oppenent before "fight" happens, the other person attacks back so they are fighting before the round even starts.I can also control my character before the fight begins too.This is a real nuisance as these characters are being coding for a full game and my characters will then have an unfair disadvantage.Any help?either in your statedef 190, or somthing in the 190'syou have ctrl=1 or a ctrlset statecontroller..change it to 0you may also have put ctrl=1 in your statedef 5900 change that to ctrl=0 if soor perhaps you put a ctrlset stateontroller in one of the statedef -1/-2/-3 if so make it so it doesn't effect the introone of those is mostlikely like 99.99% what the problem is.
none of that worked, it was all fine alreadyEDIT: Found the problem, im using a common1 file beacuse of a transformation and i didnt have a ctrlset in that
Sammyboi said, June 01, 2008, 08:53:14 pmnone of that worked, it was all fine alreadyEDIT: Found the problem, im using a common1 file beacuse of a transformation and i didnt have a ctrlset in thatthere is always that .1% in mugen you never know. glad you found out the problem.