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Moving In SuperPause!!! (Read 393 times)

Started by ShunpoHadouken, January 31, 2009, 04:46:16 pm
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Moving In SuperPause!!!
#1  January 31, 2009, 04:46:16 pm
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How do you able to move while you executing your superpause?
 ;)
Thanks For Any Help!!!
Re: Moving In SuperPause!!!
#2  January 31, 2009, 06:18:59 pm
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Code:
  movetime = mt (int)

    This is the number of ticks during the start of the pause in which

    the player is allowed to move. Collision detection is carried out

    during this time, so it is possible to hit other players.

    Valid values for mt are from 0 to t, where t is the value of

    the time parameter. Defaults to 0.

Valuable for pause AND superpause controllers.
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Re: Moving In SuperPause!!!
#3  January 31, 2009, 06:47:44 pm
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Oh Thanks a lot ... :D
I thought that make all player move...
Thanks.

*Oops...  :ninja:
I didn't thought im wrong in placing this post of mine...
I should post it in M.U.G.E.N Development Help...
Sorry....  :ninja:
Thanks For Any Help!!!