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Mugen 1.0 stage fatalities problem :( (Read 670 times)

Started by masterunix, September 24, 2012, 10:28:26 pm
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Mugen 1.0 stage fatalities problem :(
#1  September 24, 2012, 10:28:26 pm
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Hi,

I am working on a new fresh mugen 1.0 engine and i love it.

However i Google myself to death and i tried to follow exisiting topics, but i still can not find out how to add a stage fatality in Mugen 1.0

I am running currently Mortal Kombat 9 Pack to do some tests and i use HD backgrounds from the pack like the dead pool.

Can someone explain to me as an example how do i add PIT 2 fatality sound in a stage like dead pool HD from the Mortal Kombat 9 pack?

I am using Mortal Kombat 2 Shang Tsung character as test. This Shang Tsung has all sprites and it is made by

SHANG TSUNG MK2 V1.1
09/01/2009
Recommend Mugen 1.0
By Juano16

Please i need some help!

Thank you.
Re: Mugen 1.0 stage fatalities problem :(
#2  October 05, 2012, 03:11:34 am
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If you want to use a sound for a specific stage then use this code, so the sound will only be on this stage
add it to ur fatality state or whatever
Code:
[State 0, PlaySnd]
type = PlaySnd
triggerall = StageVar(Info.Name) ="StageName"
trigger1 = time
value =