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Mugen loads characters fine...then errors out on the same character later (Read 1639 times)

Started by ShinySpiritSeer, September 20, 2013, 11:38:40 pm
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Mugen loads characters fine...then errors out on the same character later
#1  September 20, 2013, 11:38:40 pm
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I have no idea why, but while doing survival mode, around the 28th round and up it errors out. then when I test the errored character, it doesn't error out! What is going on!
Re: Mugen loads characters fine...then errors out on the same character later
#2  September 21, 2013, 04:06:42 am
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post a screenshot of the error message, that way it'll be easier to help you
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Re: Mugen loads characters fine...then errors out on the same character later
#3  September 21, 2013, 08:57:31 am
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post a screenshot of the error message, that way it'll be easier to help you

Well, I can't (mobile atm). it'll say error loading Name.def!
(character does not matter) Error while precaching!

I then restart mugen and test said character in all modes and it works fine!
Re: Mugen loads characters fine...then errors out on the same character later
#4  September 21, 2013, 09:20:17 am
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Since you state that this has occurred in round 28 of survival... (Does this always occur at round 28? Or just a high round number?)
And you mention it's a precache error...
Then perhaps it's a problem with your computer's memory.

I guess you can try changing the precache to a lower number in the Mugen.cfg

Code:
  ;Set to 1 to allow precaching. Precaching attempts to start loading
  ;player data as early as possible, to reduce apparent loading times
  ;between matches. To get the best performance, set PlayerCache to at
  ;least 1. The optimal number for PlayerCache is 4 when precaching is
  ;enabled.
  ;Precaching is disabled when Rendermode=OpenGL.
Precache = 1

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Re: Mugen loads characters fine...then errors out on the same character later
#5  September 21, 2013, 10:22:49 pm
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Since you state that this has occurred in round 28 of survival... (Does this always occur at round 28? Or just a high round number?)
And you mention it's a precache error...
Then perhaps it's a problem with your computer's memory.

I guess you can try changing the precache to a lower number in the Mugen.cfg

Code:
  ;Set to 1 to allow precaching. Precaching attempts to start loading
  ;player data as early as possible, to reduce apparent loading times
  ;between matches. To get the best performance, set PlayerCache to at
  ;least 1. The optimal number for PlayerCache is 4 when precaching is
  ;enabled.
  ;Precaching is disabled when Rendermode=OpenGL.
Precache = 1



Just high rounds, and I'll try that.