Thanks for the screenpack! It's working nicely here.But I see we can use those custom portraits. How are we suppose to use them?If I understand well, I must rename data/mvdvsvc-unlimited-1.1/system-customportraits.def to data/mvdvsvc-unlimited-1.1/system.def.But then, what I should do with the all.7z archive file or with any of the pcx files?
Ok I found out how to use the custom portraits... As it's not clearly stated anywhere, here's the modus operandi:Get the tool called Fighter Factory. the following is the TODO procedure for v3.0Launch the toolOpen the .def of the character to which you want to apply the custom portraitOnce the character loaded, switch to the Sprites viewNavigate through the 1st slider of the Sprites panel until you get to Group=9000 / Index=1 (it can be at the beginning, the middle or the end...)Click on the 2nd button ("Load a new image for the sprite from a file...") of the Sprites panel and select the custom portrait you want to applyWhen being asked "Do you want to crop the image?", choose NoIn the following message box, uncheck "Reverse" and choose "Image's palette if not already added"Save your modificationWhen being asked "Do you want to save the palettes of the group 1 based on the definitions?", choose YesClose Fighter factory and launch Mugen, all's set and ready!And this must be done for each character. I wonder if there is any batch mode in Fighter Factory... Posted: August 27, 2013, 01:07:55 amI made a small patch to the screenpack so that victory screens get enabled.Nothing really fancy, it's based on the custom portrait system.def file, and the accompanying music theme was taken from the screenpack War Zone by NoZ.So to make it work, you must alter your characters by assigning duracelleur custom portraits to Group=9000/Index=1 and re-assigning big portraits to Group=9000/Index=2, as the new victory screen uses the big portraits.Download the patch for Mugen Multiverse 1.1 at http://towerofbabel.free.fr/test/MM-CGOF-1.1-VictoryScreenPatch.7z.
xinyingho said, August 26, 2013, 09:53:50 pmOk I found out how to use the custom portraits... As it's not clearly stated anywhere, here's the modus operandi:Get the tool called Fighter Factory. the following is the TODO procedure for v3.0Launch the toolOpen the .def of the character to which you want to apply the custom portraitOnce the character loaded, switch to the Sprites viewNavigate through the 1st slider of the Sprites panel until you get to Group=9000 / Index=1 (it can be at the beginning, the middle or the end...)Click on the 2nd button ("Load a new image for the sprite from a file...") of the Sprites panel and select the custom portrait you want to applyWhen being asked "Do you want to crop the image?", choose NoIn the following message box, uncheck "Reverse" and choose "Image's palette if not already added"Save your modificationWhen being asked "Do you want to save the palettes of the group 1 based on the definitions?", choose YesClose Fighter factory and launch Mugen, all's set and ready!And this must be done for each character. I wonder if there is any batch mode in Fighter Factory... Posted: August 27, 2013, 01:07:55 amI made a small patch to the screenpack so that victory screens get enabled.Nothing really fancy, it's based on the custom portrait system.def file, and the accompanying music theme was taken from the screenpack War Zone by NoZ.So to make it work, you must alter your characters by assigning duracelleur custom portraits to Group=9000/Index=1 and re-assigning big portraits to Group=9000/Index=2, as the new victory screen uses the big portraits.Download the patch for Mugen Multiverse 1.1 at http://towerofbabel.free.fr/test/MM-CGOF-1.1-VictoryScreenPatch.7z.Thanks man!I will make a victory screen for 1.1 release...
duracelleur said, August 27, 2013, 09:18:36 pmThanks man!I will make a victory screen for 1.1 release...Half Life 3 confirmed!
Hello, I need urgent help.I mistakenly overwritten the psd template MM-CGOF-1.1-PortraitsTemplate / xportraits.psd for character selection screenThis one:and the download link http://duracelleur.free.fr/portraits/ does not work anymore responding with this error:to avoid misunderstandings I need this template:Not this one:If you help me I'd be very grateful ...
Everything you need is right here :http://1drv.ms/1cGD5krPortraits link fixed :http://duracelleur.com/mugen/portraits/++
TIL this screenpack has stage previews. Is there a limit to the stage previews? Can you place custom ones?
Yes, there is a limit, and you can place custom ones, duracelleur can tell you how to get them to work properly