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Mugen Renegade Screenpack  (Read 41137 times)

Started by Spectra, August 08, 2017, 05:51:25 am
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Re: Mugen Renegade Screenpack
#21  August 10, 2017, 12:41:26 am
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Awesome screenpack thanks for share
that;s the thing about it, I like how the renders pop out, good release man.
Thanks, guys. No problem Sethzel.


Thank you for releasing this! I guess it's time to stop lurking your WIP thread for this screenpack lol. Now I just need to figure out how to do Stage ports.
That looks Nice! only thing is that the big portrait looks cut off on the left side. I like what you did with the small portrait. I should have done something like that instead.

For the stage ports, I put a youtube link and a stage font map in the readme files. It should be some help. 

awesome job buddy :D but also is there way for you to upload this screen pack on google drive or one drive or sendspace please :D

Thanks, OldGamer. I'll send you a PM.



Maybe we should make a custom portrait thread?

Renegade Custom Portrait Thread: https://goo.gl/e8Z7Ts
Project Thread: https://goo.gl/4n8CEt
Last Edit: August 10, 2017, 12:47:54 am by Spectra
Re: Mugen Renegade Screenpack
#22  August 10, 2017, 01:15:40 am
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Awesome screenpack thanks for share
that;s the thing about it, I like how the renders pop out, good release man.
Thanks, guys. No problem Sethzel.


Thank you for releasing this! I guess it's time to stop lurking your WIP thread for this screenpack lol. Now I just need to figure out how to do Stage ports.
That looks Nice! only thing is that the big portrait looks cut off on the left side. I like what you did with the small portrait. I should have done something like that instead.

For the stage ports, I put a youtube link and a stage font map in the readme files. It should be some help. 

awesome job buddy :D but also is there way for you to upload this screen pack on google drive or one drive or sendspace please :D

Thanks, OldGamer. I'll send you a PM.



Maybe we should make a custom portrait thread?
Take my word for it I think that good idea because all custom screen pack need one specially when you have your mugen fan sharing and making custom ports for your awesome work. I mean good examples is how Big Boss does with his screen pack and also same with Electros's screen pack and also Noz legacy screen pack :D I know everyone in the mugen community will love to pitch in and share there custom ports with everyone when they use your screen pack :D

Re: Mugen Renegade Screenpack
#23  August 10, 2017, 01:49:09 am
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I have to agree, thats a great idea. I plan on making ports for my whole roster and id love to share em. I use alot of anime and other game chars like UNIB, ports typically don't get made for those types that i've seen.
Re: Mugen Renegade Screenpack
#24  August 10, 2017, 08:57:34 am
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Renegade Custom Portrait Thread: https://goo.gl/e8Z7Ts
Project Thread: https://goo.gl/4n8CEt
Last Edit: August 10, 2017, 09:29:07 am by Spectra
Re: Mugen Renegade Screenpack
#25  August 10, 2017, 11:21:30 am
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Great work man !
Re: Mugen Renegade Screenpack
#26  September 04, 2017, 07:04:17 pm
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Dude... is there a tutorial to add those Stage icons for new added stages for the screenpack?
Re: Mugen Renegade Screenpack
#27  September 06, 2017, 07:53:15 pm
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Amazing SP Spectra , very beautiful , simple and well animated!! i love the idea of a custom ports thread!  congratulations for the release , keep going , great work for the mugen lovers! :D i think i need a few smaal and big ports for some chars...hehehe. CHEERS!!
Re: Mugen Renegade Screenpack
#28  September 14, 2017, 09:22:37 pm
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Spectra, why no Mugen.exe in your archive?
I just can't lunch the SP, why you didn't put mugen.exe in the .rar. :D
Last Edit: September 14, 2017, 09:32:25 pm by Hephaistos31
Re: Mugen Renegade Screenpack
#29  October 21, 2017, 04:27:28 am
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Amazing SP Spectra , very beautiful , simple and well animated!! i love the idea of a custom ports thread!  congratulations for the release , keep going , great work for the mugen lovers! :D i think i need a few smaal and big ports for some chars...hehehe. CHEERS!!
Thanks, SHINGOTETSU!

Spectra, why no Mugen.exe in your archive?
I just can't lunch the SP, why you didn't put mugen.exe in the .rar. :D
I think I didn't add it to reduce the size of the file. But I could include it next time to make it so that you can play off the bat.


Just a quick post here. I know a good amount of people don't know how to make custom portrait for stages. Thankfully, DaHatMan created a helpful tutorial for this. I added it to the original post as well as below. Hope it helps.

Renegade Custom Portrait Thread: https://goo.gl/e8Z7Ts
Project Thread: https://goo.gl/4n8CEt
Re: Mugen Renegade Screenpack
#30  October 21, 2017, 07:01:03 am
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thanks for this!
Re: Mugen Renegade Screenpack
#31  December 23, 2017, 09:20:24 am
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https://imgur.com/7JPIUhC
https://imgur.com/FIWnMgN

I know I'm necroposting, but seriously? It seems like any time I try to change the damn portrait with any of these custom portrait screenpacks, stuff like this happens. What am I supposed to click and/or set to get it to import correctly?

I am using GM's SF3 Ryu, btw. The optimized-for-1.0 version.
Re: Mugen Renegade Screenpack
#32  December 23, 2017, 06:42:50 pm
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If I remember correctly, it's because I made the portraits for 1.1 characters.

Just convert Ryu into 1.1 in Fighter Factory. Nothing should happen to him, but make a copy just in case.

When you want to convert a winmugen character into 1.1, convert them to 1.0 first, then 1.1.

Renegade Custom Portrait Thread: https://goo.gl/e8Z7Ts
Project Thread: https://goo.gl/4n8CEt
Re: Mugen Renegade Screenpack
#33  March 08, 2018, 01:05:44 am
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Looks fantastic
Might be my new main mugen screenpack now (step aside legacy)

A few questions

1)Is there any way to add more character slots?
2)So basically your custom portraits coordinates are different than noz, because I added the ryu noz version from my previous game, and his portrait comes out in the middle during the char selec screen. VS screen wise isn't proper either. I guess it has to be from scratch then?

I'm going to assume we have to add our own lifebar.
Last Edit: March 08, 2018, 11:43:38 am by Pascha
Re: Mugen Renegade Screenpack
#34  March 08, 2018, 03:50:06 pm
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Looks fantastic
Might be my new main mugen screenpack now (step aside legacy)

A few questions

1)Is there any way to add more character slots?
2)So basically your custom portraits coordinates are different than noz, because I added the ryu noz version from my previous game, and his portrait comes out in the middle during the char selec screen. VS screen wise isn't proper either. I guess it has to be from scratch then?

I'm going to assume we have to add our own lifebar.

1. Yes but you would have to remake the select screen yourself.
2. Yes you would have to make them from scratch but you can download the templates from the portrait thread to help you out. http://mugenguild.com/forum/topics/mugen-renegade-custom-portrait-thread-180836.0.html
3. Yes you do have to add your own lifebar.
Re: Mugen Renegade Screenpack
#35  March 09, 2018, 09:51:54 am
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Looks fantastic
Might be my new main mugen screenpack now (step aside legacy)

A few questions

1)Is there any way to add more character slots?
2)So basically your custom portraits coordinates are different than noz, because I added the ryu noz version from my previous game, and his portrait comes out in the middle during the char selec screen. VS screen wise isn't proper either. I guess it has to be from scratch then?

I'm going to assume we have to add our own lifebar.

1. Yes but you would have to remake the select screen yourself.
2. Yes you would have to make them from scratch but you can download the templates from the portrait thread to help you out. http://mugenguild.com/forum/topics/mugen-renegade-custom-portrait-thread-180836.0.html
3. Yes you do have to add your own lifebar.


I'm frustrated atm. I can not get stage preview icon to appear for the stage port tutorial
I followed and I tried every fucking thing, and I still can't get it to run. Did every step.
It shows blank.

Re: Mugen Renegade Screenpack
#36  March 09, 2018, 10:26:46 am
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Tried every fucking method, and I get this shit:




I'm using the 198 big roster port, can that be the problem?
since it can be a size issue.
Last Edit: March 09, 2018, 10:45:31 am by Pascha
Re: Mugen Renegade Screenpack
#37  March 09, 2018, 03:24:25 pm
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Yeah. that version of the screenpack doesn't use stage ports.
PM me if you'd like a logo for your project.
Re: Mugen Renegade Screenpack
#38  March 09, 2018, 03:35:21 pm
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Well that's a bummer :/
Hopefully Spectra can implement a stage port for that version of the screenpack someday.
Re: Mugen Renegade Screenpack
#39  March 10, 2018, 04:35:21 am
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I'm assuming no one has gotten it to work ever.