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Mugen Stat System  (Read 1271 times)

Started by asdsdf, August 12, 2013, 04:35:25 am
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Mugen Stat System
New #1  August 12, 2013, 04:35:25 am
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Hello, I'm thinking about creating a project for MUGEN. here's my idea, although it seems far-fetched and difficult I think it's worth my time (and maybe yours too if you want to help!)


MUGEN STAT SYSTEM 
I know there's current built in stats such as life, attack, power, defence ... But you can't really tell seeing how there is no hit counter and all the character stats are the same.. because of that I've been thinking about creating an accurate Mugen stat system. It's going to emphasize how strong the characters are and the formula for this stat system will work kind of like this (opponents def - your attack + power =damage - opponents life) All characters will have different life, power, attack, and defence just like the games Dissidia, and project x zone (but without a leveling system)

I know most you want a fighting game and NOT a fighting game with stats
but if you look forward to these kinds of progressions
I would highly appreciate if you contributed in some way and shared your thoughts/tips regarding problems, coding help etc. 

If you can't help that is fine, I will try my best to create this on my own as it is something that I feel Mugen should have
Last Edit: August 12, 2013, 07:11:28 am by Raijinx