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MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13) (Read 4915 times)

Started by Kamekaze, December 14, 2013, 09:22:18 pm
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MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#1  December 14, 2013, 09:22:18 pm
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http://network.mugenguild.com/kamekaze/

Changelog:
bug fixes

So I started on this char two weeks ago, I had to gut the whole thing out but I didn't mind it at all. You see, a user who went by the name @Alchemist was one of the first people to help me when I first started out over 7 years ago. This was his passion project, he wanted this thing to be all it was in source. However due to limited resources and information it was shelved. However he asked me to finish it one day when I had the know how to do it. Years went by as I forgot or said I wasn't ready to tackle this, specially killer bee assault. However I realized that now I could, now I have the power, now I have all I need to make it possible.  Now you can all enjoy the end result.

One more thing worth noting, this variation of Killer Bee Assault is coded unlike anything else out right now because it's extremely precise. Which makes it a bit problematic when you consider that it would randomly drop in mvc2. In the event that happens it will act as it should in source but I can say without a doubt that is very unlikely. I also redid a lot of fx and how they are handled after Jesuszilla pointed me to some fresher rips and sounds. And as usual I applied those changes across the board.

One last thing, I forgot about all the otg's Zangief had so he has those now.


.....so how do you tag people on this forum ._.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Last Edit: December 15, 2013, 10:28:45 pm by K.E.N

Xan

Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#2  December 14, 2013, 09:26:58 pm
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Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#3  December 14, 2013, 09:28:30 pm
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thanks.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#4  December 14, 2013, 09:28:58 pm
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Dude. Like DUUUUUUDE...

You do realize you've just released the most comprehensive and flat out complete Cammy in all of Mugen, right?? Well, at least her MvC iteration.

Lastly, since I am not at my home Computer: Is she 4 or 6 button compatible?? Or both??
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Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#5  December 14, 2013, 09:31:41 pm
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She still is 6 button compatible. check the config.txt etc
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#6  December 14, 2013, 09:32:47 pm
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Hell yeah!! You just made my day man!! Thanks so much for sharing another slice of greatness. I'm nominating her for Character of the Month next round. :2thumbsup:
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.

Xan

Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#7  December 14, 2013, 10:26:17 pm
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Cammy:
-The FX when P2 is knocked down from Cannon Drill do the weird constant landing dust thing your chars have had in the past.
-Can't chain into her launcher from standing attacks.
MY YOUTUBE || MY TUMBLR

Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#8  December 14, 2013, 10:48:44 pm
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Well, time to start on factory

Thanks for this awesome character
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#9  December 14, 2013, 10:54:34 pm
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Cammy:
-The FX when P2 is knocked down from Cannon Drill do the weird constant landing dust thing your chars have had in the past.
-Can't chain into her launcher from standing attacks.

-what
-fixed.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.

Xan

Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#10  December 14, 2013, 10:57:58 pm
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Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#11  December 14, 2013, 10:58:47 pm
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-it's only twice, but I'll check it out. since it's not a serious issue it might be a while. meanwhile the launch thing was fixed and uploaded.

     Posted: December 14, 2013, 11:08:45 pm
nevermind fixed and uploaded.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.

Xan

Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#12  December 15, 2013, 01:52:38 am
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Cammy:
-I can double jump by rolling the input from UF/UB<U. It gets in the way more than you'd think.
MY YOUTUBE || MY TUMBLR

Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#13  December 15, 2013, 02:02:19 am
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Wow, tears were shed lol, what can I say man, I'm in awe, I'm eternally grateful that you were able to complete this, never mind how long it took for you to be comfortable to do so, a man of his words. Just to clarify you were never indebted to me, sorry if you felt that you were. Over the years your skills have increased exponentially, no doubt a well respected and valued member of the community, if anything I have much to learn from you @kamekaze
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Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#14  December 15, 2013, 02:44:07 am
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You're only behind because you moved on to bigger and better things lol What's more funny is a lot of the timings you had were only 1-2 frames off from the source. All those years ago you were really close to the game! I said I was indebted to you because I initially used your code for the first vs char I ever made after I asked you. It's been a long road but you helped build it brah.

     Posted: December 15, 2013, 02:45:30 am
Cammy:
-I can double jump by rolling the input from UF/UB<U. It gets in the way more than you'd think.

Same thing happens in mvc2, just be careful when hitting jumps because I never have an issue with double jumping accidentally.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#15  December 15, 2013, 08:49:41 am
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Kame... is it actually intentional of your part you can pull off a near infinite with Cammy with just two or 3 bars with an OTG combo? Because, while I'm not top notch, Cammy can do that with the right timing.
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Last Edit: December 15, 2013, 08:53:21 am by Kyoudou Senna
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#16  December 15, 2013, 08:54:38 am
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Kame... is it actually intentional of your part you can pull off a near infinite with Cammy with just two or 3 bars with an OTG combo? Because, while I'm not top notch, Cammy can do that with the right timing.

Yep. Scaling makes it not worth it after the second killer bee assault though. However in mvc2 she can combo after KBA as long as she has meter. but if you reset into air throw you can start over and kill them in exactly 2 combos.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#17  December 15, 2013, 09:05:54 am
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Yeaah!
I was looking for put your K-Guile in this week's Champion Vs Challenger#195 tournament, you updated him in the best time.
Thanks Kame!
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#18  December 15, 2013, 12:23:00 pm
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Great character. :)

- In 4 button mode, you can perform Hooligan Combination and Axel Spin Knuckle with Z/C.
- In 4 button mode, you can also perform supers with weak/medium + strong.
- Supers don't have any noFG assertspecial.
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#19  December 15, 2013, 05:52:20 pm
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Great character. :)

- In 4 button mode, you can perform Hooligan Combination and Axel Spin Knuckle with Z/C.
- In 4 button mode, you can also perform supers with weak/medium + strong.
- Supers don't have any noFG assertspecial.

I honestly don't see those first two things as real problems because they aren't doing anything else anyway lol. And no they dont, they really aren't supposed to either. MvC2 never had anything in the foreground but in some cases disabling FG removed lifebars which was no good. I'll do something about it at some point.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy Released, All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#20  December 15, 2013, 09:20:31 pm
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Updated.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy updated(12/15/13), All mvc2 chars, k-guile,mvc3 ken updated(12/14/13)
#21  December 15, 2013, 09:49:42 pm
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There was a very crucial bug I accidentally caused where you couldn't otg after a spaced cannon drill. That's been fixed and you all should redownload.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#22  December 16, 2013, 04:00:20 am
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I love how you handle your updates.

I also have a very good friend who used to annihilate the competition with Cammy back in MvC2's glory days. I'll have him test her out ASAP and leave feedback for you.
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#23  December 16, 2013, 10:41:59 am
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Well, as i said in few posts, your Guile was on this week's tournament agnist OMEGAPSYCHO's Liu-kang

He advances to another round, but i saw a bug in his AI, it shows in minute 0:30 of the video, Guile cancels his sonic boom into running but he keep running untill he is stopped by any opponent's attack.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#24  December 27, 2013, 08:18:04 pm
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Just noticed an odd little bug in K-Guile, when in CvS-mode.  If you manage to roll through him while he starts running, or jump over him, without him taking action ... he just continuously runs at the end of the screen ...



I know that's totally random, it's been a lonnggg time since I've picked up any of your stuff, I had to stop by and see all the new nice updates and fixes to everything ...
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#25  December 28, 2013, 03:34:41 am
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It's always a good thing to have releases by you, Kamekaze.
I can say many of my main chars in different sections are yours. Up to now, your Hulk is the best I found.
Thanx once again, buddy!
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#26  January 16, 2014, 01:25:55 pm
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Is it just me or she has no taunt sound?

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Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#27  January 25, 2014, 03:13:21 pm
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I keep running into this problem with her drill smash super. Sometimes she wont hit me and we will both keep elevating endlessly into the sky,idk if it only happens with Sabretooth but it seems to happen alot in the corner. Im not really good at explaining these kind of things so if you want i can make a quick video showing you what i mean.
http://www.twitch.tv/zer0degr33z

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Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#28  January 25, 2014, 06:29:08 pm
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yeah I'd do that. showing is a lot better than telling me
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#29  January 25, 2014, 10:27:23 pm
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here it is
http://www.twitch.tv/zer0degr33z

I sometimes stream MUGEN. Join me!
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#30  January 25, 2014, 10:59:38 pm
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I see, I'll need that stage to see if it's related to big stages or not. Although the one I used while building her was pretty large too but whatevs I'll fix it at some point.,
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#31  January 25, 2014, 11:47:32 pm
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I first discovered it in the default MUGEN training stage D: it doesnt seem to have to do with the stage per se just corners. it happens really often there
http://www.twitch.tv/zer0degr33z

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Last Edit: January 25, 2014, 11:56:45 pm by Zer0degreez
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#32  January 26, 2014, 10:32:42 am
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Nice job on the chars.  Is there an easy way to remove your ai?  Personally, I find them a little too aggressive. 
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#33  January 26, 2014, 10:43:19 am
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Just noticed an odd little bug in K-Guile, when in CvS-mode.  If you manage to roll through him while he starts running, or jump over him, without him taking action ... he just continuously runs at the end of the screen ...



I know that's totally random, it's been a lonnggg time since I've picked up any of your stuff, I had to stop by and see all the new nice updates and fixes to everything ...

Have you even played CvS2 or KoF? That's normal... unless I'm missing something here.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#34  January 26, 2014, 10:53:40 am
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I think he means the AI is glitching up and will just continuously run to the end of the stage.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#35  January 27, 2014, 06:07:13 am
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Nice job on the chars.  Is there an easy way to remove your ai?  Personally, I find them a little too aggressive.

Nope, doing so breaks them. A good portion of them are scaled so play mugen at a lower AI level. That or just get better at whatever character you're using.
I think he means the AI is glitching up and will just continuously run to the end of the stage.

I'll fix it.


     Posted: January 27, 2014, 06:16:36 am
edit fixed. redownload
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)
#36  January 28, 2014, 05:58:29 am
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great character she feels exactly like she did in mvc2 and street fighter alpha 3, but i wish she could do x-ism custom combos like in the playstation one port of alpha 3