Im making animated sprites for my games, no its not pixelart but i want to make them look like sprites.More : http://bwwd.deviantart.com/gallery/Thanks for watching
SPUNKYYYYYYYYYYYThose look great, and when in context they kinda remind me of Earthworm Jim ... but slightly even more awesome!What program are you using? Are these animated in parts, or are they 3D models?
Even project shadows on themselvesThose remind me of Steamboy's HD SF3 animations (Ryu, Ken, Akuma, Alex, Chun Li). They're probably using the same program.
These are super awesome animations! The only feedback I could give you to improve them is to just clean them up a little, there edges/lines look a little rough.
Hoshi said, October 02, 2013, 04:01:53 pm<CENSORED>, HEFFER.I like characters in your sig, did you made them? Id like to make similar characters soon Characters are not 3d models but they look like they are sometimes especially sharks chest, im using body parts to animate them, kinda like new rayman game but im still learning like find ways to cast shadows on body etc, also i cant use heavily shaded characters so im kinda using very simple shading so things closer to camera are brighter.Yeah edges look kinda distorted on plain bright background like here but ingame its not a problem, some sprites like heffer dont have that much distorted edges but also they arent as sharp as other characters so it depends what result you want, sharp or a bit soft.I could make entire fighting character but theres a bit of more work, i made some but for beatemup and for platformers where you need juts walki/run/pain and single attack, if you want character to turn a bit to show his back then you have to find workarounds but you can have much more frames in animation i just dont like when it starts to look like flash animation and it happens when you have too much frames like here on right, 32frames vs 16 framesI wanted to show that there are different methods to create sprite you dont have to be pixel artist and it really depends what style it is thats why shading on all of them is kinda the same.
Hoshi said, October 02, 2013, 04:01:53 pmFUCK YEAH, HEFFER.seconded. this is a hooooootout of curiosity are you gonna make sheets for any of these? cuz ...if there was a heffer sheet...
Judging by amount of frames and tering edges its done with stickman(aka "one frame on crack"):http://www.cutoutpro.com/index.html
lol tearing edges and amount of frames have nothing to do with stickman, i can have any fps i want and tearing edges are made in animation shop, you just read my deviantart info cause i state in it clearly that im making all my anims with stickman Posted: October 06, 2013, 07:55:55 amThis is how sprites look ingame
wow!.......cute cute cute animations........very natural your animation.........simply no other word to describe.....amazing
Very nice game you have there.Is the name Biscoto inspired from the italian word "biscotto" which means biscuit, cookie?Good luck with the game making!
Yes but i didn't created characters, they are from comic book "Hugo" http://www.catawiki.com/catalog/comic-books/series-group/10113-hugo-bedu?language=all&hide_language_switch=trueWhen i was a kid in early 90s i wanted to play a game with characters from it so i made it myself finally.I think they're based on star wars characters quite a lot, bear being chewbacca and girl even had very iconic haircut --Made some Filburt sprites Posted: October 29, 2013, 01:32:58 amMAde some new creepy character