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My animated sprites (Read 5480 times)

Started by bWWd, October 02, 2013, 02:42:13 am
Re: My animated sprites
#41  December 20, 2014, 07:30:06 pm
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My God. I am so going to download this and fiddle around with it. Thanks for the links!
P.S. Also added you to my deviantWatch :)
Re: My animated sprites
#42  December 21, 2014, 07:36:05 pm
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Re: My animated sprites
#43  December 21, 2014, 07:39:45 pm
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Re: My animated sprites
#44  December 22, 2014, 12:05:28 am
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Re: My animated sprites
#45  December 22, 2014, 01:39:26 am
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yeah , its just good way to animate your base version that can be adjusted and cleaned up later.
Theres gonna be new rotation algorithm so it should look a bit better straight out from spriter, nearest neighbour doesnt look that nice when you rotate graphics too much.Thats why stance looks better because there arent many rotations in animation.
If i would have some use for them then i would clean them up but its just for testing stuff out .
 Blind you can try out spriter its free, but when you want to use deformation then its currently about 30$.
Re: My animated sprites
#46  December 22, 2014, 02:38:11 am
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yah, I'm trying to figure out which way of animating is better, as my currentmethod has hit a cap; I am thinking of sketches vs 3d models, vs sprite rotation; 3d models is pretty much a non option for me because I'd have to learn 3d modeling and animatino and that's totally unproductive; sketching I can learn and the same for sprite rotation , though I still woudl need to compare how efficient both of them are (I think that for real game companies 3d migth be the best option because there is a lot of 3d talent out there).
Re: My animated sprites
#47  December 22, 2014, 08:22:59 pm
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i messed around with it a little bit and yeah the software is amazing, and very easy to use.
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