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My Animation 1025 Won't Play` (Read 373 times)

Started by Darkspines22, May 28, 2013, 06:09:58 pm
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My Animation 1025 Won't Play`
#1  May 28, 2013, 06:09:58 pm
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    • Darkspines22@jabber.org
Whilst working on my current character, I can't get my 1025 animation (for wall bounces) to show up in game. I have the animation with the correct amount of frames, but whenever my character is put into the 1025 state, he just becomes invisible.
To make matters even weirder, this also happens to Kung Fu Man when I do it to him.
I also just found out the my 1027 animation (hit wall) also won't show the character.... their hitboxes appear, but not the actual sprite of the character. What am I doing wrong?

I can put up pictures, if necessary.

Oh, I just tried putting in other get hit animation values (like 5010) just to see if it was the 1025 and 1027 animations that were screwing up, and it isn't them. I couldn't get any sprites to appear.
Nothing To see here.
Last Edit: May 28, 2013, 06:15:54 pm by Darkspines22
Re: My Animation 1025 Won't Play`
#2  May 29, 2013, 06:40:22 am
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    • USA
Try using something like

[state 1025, animation]
type = changeanim
trigger1 = Time = 0 
value = 1025

Instead of putting it in the top of the statedef. I've had moves not show animations in the past and this is one thing I found that works. (sometimes)
           
Re: My Animation 1025 Won't Play`
#3  May 29, 2013, 07:01:02 am
  • *
    • Darkspines22@jabber.org
Try using something like

[state 1025, animation]
type = changeanim
trigger1 = Time = 0 
value = 1025

Instead of putting it in the top of the statedef. I've had moves not show animations in the past and this is one thing I found that works. (sometimes)

I tried putting that in the Statedef for 1025 and as its own stand-alone piece of code, but I've had no success. I might also add that this happens when my character is hit by Kung-Fu Man's fast kung-fu palm (animations 1025 and 1027 don't play, despite their hitboxes being there and you can hit them during the move), but I've had no success so far.
Nothing To see here.
Re: My Animation 1025 Won't Play`
#4  May 31, 2013, 08:25:53 am
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    • USA
If no animation is showing, but the hitboxes are there.... maybe a pallet issue? Is the character inside a custom state defined by KFM??
           
Re: My Animation 1025 Won't Play`
#5  May 31, 2013, 08:29:51 am
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wall bounces really work like that. the player getting hit by wall bounce automatically goes to eedge/wall (invisible) and goes down (hit state).

even if you manage to make your char's anim 1025 to appear, if you use the same attack on other chars, they either don't have anim 1025 or their anim 1025 is not a damage sprite.