YesNoOk
avatar

My first character - Shrek (Read 10203 times)

Started by mugenisjustfine, January 01, 2009, 09:50:05 pm
Share this topic:
My first character - Shrek
#1  January 01, 2009, 09:50:05 pm
  • **
  • Shrek rox my cock off
This is my very first char in mugen so it isnt that good. please give me feedback and PLEASE tell me if he's missing any sprites or if he has any glitches. thanks. I also might update him soon with special attacks but I might fuck him up.


NEW DOWNLOAD LINK: http://www.sendspace.com/file/vqrv72

OLD PICS:


NEW PICS:

Shrek's new move, barrel throw (Down + S)

Shrek's new move, rock throw (Down + Z)

And now Shrek can send out Donkey to help him (Down + A)

Last Edit: January 10, 2009, 03:49:10 am by mugenisjustfine
Re: My first character - Shrek
#2  January 02, 2009, 12:24:44 am
  • *****
  • You know it!
    • viewtiful9.blog124.fc2.com/
Uh... Not really much to say. Hitsparks are mis-aligned on every attack..
His Air and Crouch attack don't hit.

I think you should have worked on him more, before releasing him..

WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx
Re: My first character - Shrek
#3  January 02, 2009, 01:42:40 am
  • **
  • OMFG look at me Im Happy!!! YAY!!!
*pachi pachi pachi*  :o congrates on your first character ill try him out ^_^

JozoTheBoogey

Re: My first character - Shrek
#4  January 02, 2009, 02:14:00 am
he needs a Icon
Re: My first character - Shrek
#5  January 02, 2009, 02:29:34 am
  • **
  • Shrek rox my cock off
he has an icon

he just doesn't in the pics b cuz there  old
Re: My first character - Shrek
#6  January 02, 2009, 02:42:22 am
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666
It would be a good idea to use NEWER screenshots when releasing something.
Re: My first character - Shrek
#7  January 02, 2009, 03:57:42 am
  • **
  • Shrek rox my cock off
dude why do u always have something negative to say and y r u always mad? calm down
Re: My first character - Shrek
#8  January 02, 2009, 05:42:04 am
  • ****
  • *something witty yeah*
It's not negative, it's constructive criticism...

Spoiler, click to toggle visibilty
[/center]
Re: My first character - Shrek
#9  January 02, 2009, 05:49:09 am
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666
and advice.

Since newer screenshots show off more of what's been done to this point.
Re: My first character - Shrek
#10  January 02, 2009, 05:54:02 am
  • **
  • Shrek rox my cock off
Re: My first character - Shrek
#11  January 02, 2009, 07:05:58 am
  • ***
  • Kikou Shou
lol everyone says that about Nathan  :P

JozoTheBoogey

Re: My first character - Shrek
#12  January 02, 2009, 10:28:57 am
Re: My first character - Shrek
#13  January 02, 2009, 05:40:37 pm
  • **
  • Again we will rise!
there is not constructive criticism  >:D

i allways wanted to kick shreek's ass
downloading
Re: My first character - Shrek
#14  January 02, 2009, 05:56:52 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
-What folder am i opening?
     i. Include one folder for the character, so people won't get confiused on which one to open and play. Also get rid of the .pcx files in the .rar file.

-This is officially the smallest file size i ever downloaded for a MUGEN character.

- Include a readme to tell what you an do, and give credit if needed.

- Missing all required sprites int he .sff groups 5000-5002 : 5010-5012, ETC... Look in your MUGEN docs to see the sprites, better yet click this go to sprites standard. look at the diagram to see how the sprites should look.

- As said hit sparks are misplaced, in the hitdefs look at "sparkxy" to adjust the placement of them, you should be able to figure it out with mall adjustments to them.

- All he has are normal attack based off of nothing but the template, that fighter factory gave you; there's nothing wrong with that. I do think it would be beneficial to start a character who's going to pose a challenge to make; someone with more sprites. Of course you have a lot to know first. The knowledge that you're missing is not about intelligence it's about memory, so once you gain it, it will not be an issue anymore.

-The character basically feels less than Kongfu man in diversity.


I'm not going to say i think, i know you rushed the character, you were rushing from the beginning to release. Keep in mind that this is not a race and you don't have to rush. This character could have taught you all of the basics if you took the time to learn.

I suggest when making a character, when you test always have the debug on; that way you can see if you are missing the required sprites, or if you get an debug errors from anything else.

I hope you have the determination to learn more, it's better to take some time on your first character, you get beter as you go along.

cheers, Rajaa :)

Re: My first character - Shrek
#15  January 02, 2009, 08:41:37 pm
  • **
  • Shrek rox my cock off
well i jyst updated him. i fixed his crouching moves
Re: My first character - Shrek
#16  January 02, 2009, 08:45:16 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
:gonkgoi:
Re: My first character - Shrek
#17  January 02, 2009, 08:47:51 pm
  • **
  • Shrek rox my cock off
wtf does that mean?
Re: My first character - Shrek
#18  January 02, 2009, 08:50:07 pm
  • *****
  • You know it!
    • viewtiful9.blog124.fc2.com/
Work on him some more.. add specials.. supers, required sprites. -_-


WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx
Re: My first character - Shrek
#19  January 02, 2009, 08:55:45 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
^ that

it mean you updated a crouching move, rather than the REQUIRED things.  :-\
Re: My first character - Shrek
#20  January 02, 2009, 08:57:17 pm
  • **
  • Shrek rox my cock off
Re: My first character - Shrek
#21  January 02, 2009, 08:58:35 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
read my feedback, you have the required animations, but not the sprites, you have to do what i said about grouping them in my feedback. That is required.
Re: My first character - Shrek
#22  January 02, 2009, 09:00:24 pm
  • **
  • Shrek rox my cock off
i dont know how to group sprites

tbh i dont see whats wrong with my char except the hit sparks

ok i updated him again this time i got rid of all the pcx files in his rar file and i deleted all those bullshit hit sparks: http://www.sendspace.com/file/uote0t
Last Edit: January 02, 2009, 09:15:20 pm by mugenisjustfine
Re: My first character - Shrek (UPDATED)
#23  January 02, 2009, 10:58:38 pm
  • **
  • Shrek rox my cock off
Re: My first character - Shrek (UPDATED)
#24  January 02, 2009, 11:01:13 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
:gonk:

group the sprites in fighter factory, it should read group and image number on the left side where you put the images in the first place, look for it.
Re: My first character - Shrek (UPDATED)
#25  January 02, 2009, 11:57:05 pm
  • **
  • Shrek rox my cock off
ok i see it

MDI

Re: My first character - Shrek (UPDATED)
#26  January 03, 2009, 05:55:32 am
  • *****
    • mugen.yolasite.com/stages.php


......

Let me tell you about something magical known as Mugen Plus.
Anonymous said:
Actually you racist ass, rap was a good choice for that particular trailer.
Re: My first character - Shrek (UPDATED)
#27  January 03, 2009, 06:28:41 pm
  • **
  • Shrek rox my cock off
Re: My first character - Shrek (UPDATED)
#28  January 03, 2009, 06:33:13 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
A particular mugen hack allowing you to play with high-res stages (which the one on your screenshot is, made by Kronos). You can find it a randomselect (google it).
Re: My first character - Shrek (UPDATED)
#29  January 03, 2009, 06:48:33 pm
  • **
  • Shrek rox my cock off
ok i'll look into it some other time

i also updated him with a new link on the first page

Shrek now has another new move (look at pics of it on the first page).
Last Edit: January 03, 2009, 07:04:59 pm by mugenisjustfine
Re: My first character - Shrek (UPDATED)
#30  January 03, 2009, 07:07:35 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
did you add the required sprites?
Re: My first character - Shrek (UPDATED)
#31  January 03, 2009, 08:00:49 pm
  • **
  • Shrek rox my cock off
no u never told me how to.
Re: My first character - Shrek (UPDATED)
#32  January 03, 2009, 08:30:02 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
look at this

http://mugenguild.com/docs/spr.gif

do you see the sprites? You must have your spites that look the same way a those or similar, if you run out of ones that look exactly like them, compromise with the ones you have.

Now specifically look at the one that reads 5000, 0 -  5000, 10 - 5000, 20 they should be at the red cross under KFM's feet, your sprite should be like that on the axis and grouped and numbered the same way.

when the x is in the middle of the sprite it becomes 5001,0 - 5001, 10 - 5001, 20 that means you must put a sprite like that on the axis and group it the same.

 when the axis is on the head it becomes 5002, 0 - 5002, 10, 5002,20 put he same sprites on the axis with there head starting at the axis like KFM's head

apply that to all of the required sprites except the crouching get hits. just follow the image and group numbers and the positions of the sprites, that is how you do required sprites.


look at another character that is coded correctly to see how they should look if are concerned.

The next update should include these sprites; that's your task as a soldier >:(
Re: My first character - Shrek (UPDATED)
#33  January 03, 2009, 08:40:39 pm
  • **
  • Shrek rox my cock off
ok i'll try thanks
Re: My first character - Shrek (UPDATED)
#34  January 04, 2009, 04:13:08 am
  • **
  • Shrek rox my cock off
ok i finished adding all the required sprites but i got another question.

when I make the command for an attack, it doesnt work. for example, when i made a command Down + X, it changes to Down + Z.
Re: My first character - Shrek (UPDATED)
#35  January 04, 2009, 07:07:09 am
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
Great!

For your question, i don't really think that's possible, in fact that makes no sense. elaborate? :S
Re: My first character - Shrek (UPDATED)
#36  January 04, 2009, 07:36:20 pm
  • **
  • Shrek rox my cock off
Re: My first character - Shrek
#37  January 04, 2009, 11:49:55 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
To be honest i don't even know which one to open, it still has all of those files in it, uugh, can you please clean it up? it would help me help you :)
Re: My first character - Shrek
#38  January 05, 2009, 12:05:31 am
  • **
  • Shrek rox my cock off
Re: My first character - Shrek
#39  January 05, 2009, 12:23:47 am
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
Okay, now the small portrait and large portrait must be 0,0 on the axis, so you should crop the small portrait and then axis it there, i did it and it looks better positioned.


Also you should add some frame time besides 10, using 10 al the time makes everything slow even the jumping and turn etc. use better times for attacks and basic stuff. Leaving a character like this will put them at a disadvantage against any character in MUGEN is not coded like itself(basically every other properly coded character)

I haven't tested out any moves because in your readme you are applying the letters on your keyboard to the actual buttons. not everyone uses those buttons, therefore you should learn the buttons and then redo the readme accordingly.

Also did you rip the sprites yourself? it's time to start thanking the people you use stuff from it's not necessary but it's very polite, some people like to bite your head off when you do this; i thinks it's best to start practicing this while you're still learning :)


Re: My first character - Shrek
#40  January 06, 2009, 02:39:33 am
  • **
  • Shrek rox my cock off
ok I fixed the portraits, I fixed the timed attacks/turning/jumps, and credited the people who ripped the sprites but I dont really understand what your talking about when you say I'm applying the letters on my keyboard to the actual buttons? Are the keyboard buttons each called a specific name (ex. maybe the Q button would be referred to as an attack button and S would be referred to as a kick button)? So could you explain that please?
Re: My first character - Shrek
#41  January 06, 2009, 06:33:43 am
  • ***
    • Peru
x = light punch
y = medium punch
z = heavy punch
a = light kick
b = medium kick
c = heavy kick
Millie, "Ozy and Millie" said:
"I think there are really three types of people: "Glass is half-full" sorts of people, "Glass is half-empty" sorts of people,
and people who will spit into the glass until that's fixed."
Re: My first character - Shrek
#42  January 06, 2009, 07:40:16 pm
  • ****
  • It's Matrix month!
    • Netherlands
Not bad for a beta char.
If you throw a rock in the air, Shrek will be also in the air.
Re: My first character - Shrek
#43  January 07, 2009, 09:19:27 pm
  • **
  • Shrek rox my cock off
Not bad for a beta char.
If you throw a rock in the air, Shrek will be also in the air.

yeah sorry, I dont know how to fix that

Okay, now the small portrait and large portrait must be 0,0 on the axis, so you should crop the small portrait and then axis it there, i did it and it looks better positioned.


Also you should add some frame time besides 10, using 10 al the time makes everything slow even the jumping and turn etc. use better times for attacks and basic stuff. Leaving a character like this will put them at a disadvantage against any character in MUGEN is not coded like itself(basically every other properly coded character)

I haven't tested out any moves because in your readme you are applying the letters on your keyboard to the actual buttons. not everyone uses those buttons, therefore you should learn the buttons and then redo the readme accordingly.

Also did you rip the sprites yourself? it's time to start thanking the people you use stuff from it's not necessary but it's very polite, some people like to bite your head off when you do this; i thinks it's best to start practicing this while you're still learning :)




um just press Z, X, S, A, W, Q etc. for the moves which are listed in the readme file. I dont see the problem
Re: My first character - Shrek
#44  January 07, 2009, 09:25:06 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
the problem is that not everyone has those keys assigned to those button. In addition not everyone uses a keyboard. Use the keys that andy has gave you and type them correctly in the readme.

to fix the air problem, just change your physics to "A" in the state either using a statetypeset or just just change it in the statedef.
Re: My first character - Shrek
#45  January 07, 2009, 10:27:23 pm
  • **
  • Shrek rox my cock off
ok but if x = light punch, y = medium punch, z = heavy punch, a = light kick, b = medium kick, c = heavy kick what do Q, W and S equal?
Re: My first character - Shrek
#46  January 07, 2009, 10:31:55 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
:gonk:

the a, b, c, x, y z buttons are not constrained to the keyboard, those are the names of the buttons of MUGEN that you assign to keys, q w and s buttons are what you assigned them to.


:gonk:
Re: My first character - Shrek
#47  January 07, 2009, 10:47:01 pm
  • **
  • Shrek rox my cock off
well im not gonna change any buttons because i like them how they are.
Re: My first character - Shrek
#48  January 07, 2009, 11:04:12 pm
  • avatar
Okay, Open up Mugen. Go to Options. Go to Input Config. Go to Key Config.
You set what each key is referred to in this menu. Your keys are referred to as up, down, left, and right for movement, and the attacks are refered to as A, B, C, X, Y, and Z.
The thing is, other people don't use the same keys you're using, so it is better to use the 'code' mugen defines them as (A, B, C, X, Y, Z) in your readme.
You don't have to change any buttons, just, change the lettering to use a b c x y z in the readme. 
I hope this helps some.

Re: My first character - Shrek
#49  January 07, 2009, 11:25:50 pm
  • **
  • Shrek rox my cock off
oh i see ok ill fix that

Hei

Re: My first character - Shrek
#50  January 08, 2009, 02:19:41 am
  • ***
  • The power to electrify!
Hmm... It's probably a good plan to go the options/configuration menu at least a few times before releasing a character. Oh well at least the sprites aren't hideous (aesthetically).
Re: My first character - Shrek
#51  January 08, 2009, 02:21:28 am
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
Okay, Open up Mugen. Go to Options. Go to Input Config. Go to Key Config.
You set what each key is referred to in this menu. Your keys are referred to as up, down, left, and right for movement, and the attacks are refered to as A, B, C, X, Y, and Z.
The thing is, other people don't use the same keys you're using, so it is better to use the 'code' mugen defines them as (A, B, C, X, Y, Z) in your readme.
You don't have to change any buttons, just, change the lettering to use a b c x y z in the readme. 
I hope this helps some.



Thanks for explaining that to him much better than me.
Re: My first character - Shrek
#52  January 10, 2009, 03:45:27 am
  • **
  • Shrek rox my cock off
Last Edit: January 10, 2009, 03:48:49 am by mugenisjustfine
Re: My first character - Shrek
#53  January 10, 2009, 03:50:37 am
  • ******

  • Online
Re: My first character - Shrek
#54  January 12, 2009, 11:58:18 am
  • ****
  • *something witty yeah*

Spoiler, click to toggle visibilty
[/center]
Re: My first character - Shrek
#55  January 20, 2009, 12:48:22 am
  • **
  • Shrek rox my cock off
bump
Re: My first character - Shrek
#56  January 20, 2009, 12:57:55 am
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
Oh, i noticed this thread now, thanks for bringing it to my attention, I never saw it before.  ;P
Re: My first character - Shrek
#57  January 20, 2009, 12:58:07 am
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Have you updated something at least ?
You're not supposed to bump a topic just for the sake of making appear at the beginning of the page.
Re: My first character - Shrek
#58  January 20, 2009, 02:07:09 am
  • **
  • Shrek rox my cock off
o ok

so who likes my char?
Last Edit: January 20, 2009, 02:26:15 am by mugenisjustfine

Hei

Re: My first character - Shrek
#59  January 20, 2009, 05:43:14 am
  • ***
  • The power to electrify!
Hahaha, sorry the character's not great, however your posts are.
Re: My first character - Shrek
#60  January 20, 2009, 04:06:04 pm
  • *
i love your character
Re: My first character - Shrek
#61  January 20, 2009, 04:15:19 pm
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666
It's hard to like a character or even want to download it when you use the release thread as a help thread.
Re: My first character - Shrek
#62  January 24, 2009, 05:39:56 am
  • **
  • Shrek rox my cock off
Re: My first character - Shrek
#63  January 24, 2009, 06:50:57 am
  • ******
  • Space Dandy wa uchuu wa Dandy de-aru
    • Chile
    • Skype - basara.kubikiri
    • network.mugenguild.com/basara/
Not bad for a first char... but it's not good, either :-\

OK, where I start... oh, yeah:
-The buttons are really messed up, just seeing the readme
Quote
Z - Punch 1
C - Punch 2
A - Punch 3
B - Roar/Bite
X - Bat
Y - Tackle
Down + X = Throw rocks
Down + A = Barrel Throw
Down + Z = Big Bad Wolf
Down + B = Donkey
I thunk it should be x-y-z as punch 1-2-3 or something like that
And playing with it is worse...
-The DEF is messed up, too
Spoiler, click to toggle visibilty
-No sounds?? Then why a SND??
-Why 4-5 times the same folder with the same stuff??
-Strikers appears from Shrek!! They appears from nothing...
-Projectiles and strikers dissapear magically from screen
-No supers??

Sorry, but first char isn't an excuse to make a worse char like this... and with those sprites you can do something better than this, WAY better...

And you got a record... Shrek longs less time in my PC than Alexlexus' Dante
Re: My first character - Shrek
#64  January 24, 2009, 05:46:45 pm
  • **
  • Shrek rox my cock off
Not bad for a first char... but it's not good, either :-\

OK, where I start... oh, yeah:
-The buttons are really messed up, just seeing the readme
Quote
Z - Punch 1
C - Punch 2
A - Punch 3
B - Roar/Bite
X - Bat
Y - Tackle
Down + X = Throw rocks
Down + A = Barrel Throw
Down + Z = Big Bad Wolf
Down + B = Donkey
I thunk it should be x-y-z as punch 1-2-3 or something like that
And playing with it is worse...
-The DEF is messed up, too
Spoiler, click to toggle visibilty
-No sounds?? Then why a SND??
-Why 4-5 times the same folder with the same stuff??
-Strikers appears from Shrek!! They appears from nothing...
-Projectiles and strikers dissapear magically from screen
-No supers??

Sorry, but first char isn't an excuse to make a worse char like this... and with those sprites you can do something better than this, WAY better...

And you got a record... Shrek longs less time in my PC than Alexlexus' Dante

ok I used the buttons that they gave me in fighter factory (Z,Y,X,B,C,A) and they work fine for me
ok there no sounds but why are u so pissed that theres a snd in the def, it doesnt even matter
I dont know what you mean by saying 4-5 same folder with the same stuff
strikers appear from nothing, does that really matter? who the hell cares? why are you so picky?
and no supers? well it's a beta so no thers no supers, I'm trying to figure out how to add them.

jesus christ talk about nick-picking.
Re: My first character - Shrek
#65  January 24, 2009, 05:55:03 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
Well, when you have 4-5 folders with the same stuff, meaning same def file..etc modified with different dates and stuff, no one knows which one to test, I thought i told you that already.

Hei

Re: My first character - Shrek
#66  January 24, 2009, 05:56:54 pm
  • ***
  • The power to electrify!
ok I used the buttons that they gave me in fighter factory (Z,Y,X,B,C,A) and they work fine for me
ok there no sounds but why are u so pissed that theres a snd in the def, it doesnt even matter
I dont know what you mean by saying 4-5 same folder with the same stuff
strikers appear from nothing, does that really matter? who the hell cares? why are you so picky?
and no supers? well it's a beta so no thers no supers, I'm trying to figure out how to add them.

jesus christ talk about nick-picking.

Honestly, TC must be trolling...
Re: My first character - Shrek
#67  January 24, 2009, 06:06:08 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
LOL at your way of taking feedback. Good way to progress.
Sense of gameplay : you need it. It's not because fighter factory gave you something or just that it works that it's instantly good.
Re: My first character - Shrek
#68  January 24, 2009, 06:20:19 pm
  • *****
  • Three times thicker font than a normal user.
I see that a few of the complaints are nit picking, but most are honest criticisms. A lot has to do with efficiency (having multiple folders with the same stuff in it, a useless .snd file, weird control setups, etc.)

As an aside, I don't understand how people can effectively use 2 column 3 row button setups, especially if one of those rows has a punch and kick. It feels more cramped than the 3 column 2 row setups I'm used to .
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: My first character - Shrek
#69  January 24, 2009, 09:16:57 pm
  • ******
  • Space Dandy wa uchuu wa Dandy de-aru
    • Chile
    • Skype - basara.kubikiri
    • network.mugenguild.com/basara/
ok I used the buttons that they gave me in fighter factory (Z,Y,X,B,C,A) and they work fine for me
ok there no sounds but why are u so pissed that theres a snd in the def, it doesnt even matter
I dont know what you mean by saying 4-5 same folder with the same stuff
strikers appear from nothing, does that really matter? who the hell cares? why are you so picky?
and no supers? well it's a beta so no thers no supers, I'm trying to figure out how to add them.

jesus christ talk about nick-picking.
Sorry, but I played betas more well-done than this... I made a lot of MUGEN chars and I know about coding, so I can fix many of the stuff he has wrong (starting with the messed DEF) to play it well, but not all can do that, people in general downloads the char, unzipped in the chars folder and added to their roster... so fix those things it's not an option for many of here, u know...

OK, let me translate you my feedback:
Quote
he buttons are really messed up (...) I think it should be x-y-z as punch 1-2-3 or something like that
The normal order of buttons in MUGEN it's like this (for a 4/6 button standard char):
X (weak punch) || Y (strong punch/medium punch) || Z (unused/strong punch)
A (weak kick) || B (strong kick/medium kick) || C (unused/strong kick)
Also if the char uses 3 buttons, you can use X-Y-Z or A-B-C... for Shrek, the configuration could be like this, basing in the configuration:
X (Punch 1) || Y (Punch 2) || Z (Punch 3)
A (Bat) || B (Tackle) || C (Tackle)

Quote
The DEF is messed up, too
Well, with a few changes, your DEF would look like this:
Spoiler, click to toggle visibilty

Quote
-No sounds?? Then why a SND??
-Why 4-5 times the same folder with the same stuff??
You've unnecessaries files in the folder (except Shrek sprites) and unnecessaries folders in the same place, as Rajaa said:
Well, when you have 4-5 folders with the same stuff, meaning same def file..etc modified with different dates and stuff, no one knows which one to test, I thought i told you that already.

Quote
-Strikers appears from Shrek!! They appears from nothing...
-Projectiles and strikers dissapear magically from screen
Those looks ugly in a char, in the case of projectiles (the stone and the barrel), it needs an animation of broken/dissapear instead just vanish with a simple touch. Same as strikers (Donkey, Big Bad Wolf), it would be better if them appears from back of the screen and get back or keep running when they touches the enemy (hitted or blocked)

Also, a few stuff I forgot when I did the readme:
-For Shrek voice, you can record it from YouTube videos, or better than that, if you got some of his movies, you can get some from there
-The Tackle move... it would work better as a dashing move, or at least he can move a bit from his place
-Make the sprites indexed to the palette, so you can create palettes for him (or anyone else)


If you don't want to improve your character and don't listen the critics and feedback we've done to help you, then there's no other thing to say... Who the hell cares? Well, it cares to me, and various of here who wanted to see Shrek in MUGEN. I like Shrek, I see all his movies (even the X-Mas special) and I think this char has a lot of potential (seeing his sprites)... I know you can do something better than this, but you've to listen and learn more about MUGEN ;)

Good luck with him and your projects...
Re: My first character - Shrek
#70  January 25, 2009, 09:16:41 am
  • **
  • Kung Lao - 70% Almost ready to release!
lmao at Weenie Hot Jrs.

Making Stick Figures in MS Paint is Fun....
Continuing Kung Lao =]