I am currently making a game with control similar to that of smash bros melee. What I am trying to do though is to unassign "up" as the jump key. I want to use "up" to manipulate the direction of certain attacks etc. Instead of "up" as the jump key, I want "x" and "y" to both be for jumping only. How can I do this?I assume that whatever process for doing this will be the same for everything but heres the layout I wantLeft - Move LeftRight - Move RightUp - Aim UpDown - DuckA - AttackB - SpecialX - JumpY - JumpC - GuardZ - GuardI already know how to make "c" and "z" guard so thats no problem...Anyways how do i do it?
Wrong section.Whatever you're trying to do it is in the character and what buttons to press for your character to do a certain action. Look in someone's .cmd file and edit it from there. I'd say it isn't worth the effort, why the hell would you want a control layout as retarded as that?
My reason for this control layout is mainly because I don't really like the Street Fighter / KOF standard layout. I've never liked it and have never really been a fan of the games because of that. I much prefer the simplified control scheme of Smash Bros. and I'd like to make a game based off of that. Keep in mind that I'm not using existing sprites from existing characters. Instead I'm doing all the animation by hand. And thanks anyways for your help thoughAnd by the way; where would be the correct section for a question like this?