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NEED HELP WITH CODING VALUES (Read 258 times)

Started by strucker, November 07, 2010, 09:58:52 pm
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NEED HELP WITH CODING VALUES
#1  November 07, 2010, 09:58:52 pm
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Im working on converting characters into cvs but i need help in finding out what values to implement .eg

(1) taking super jumps out of a character

(2) how far a person flys across the screen after they get hit, or how far they fly up after getting uppercutted

(3) removing the uppercut that makes them fly up into the air like mvc. -remember im looking for cvs style movements.

(4) how to put run sprites into a character who doesnt have one (really important!!!)
Re: NEED HELP WITH CODING VALUES
#2  November 08, 2010, 04:32:43 pm
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1. not sure, depends on the character's code.

2. If you have cvs/cvs2, have a character hit another character and try to match that distance by editting the ground.velocity on the move itself. I think the light hit base was like -6/-7 ish, medium was like -8/-9ish and heavy was around -10 or so. Just experiment.

3. Again... depends on the character. If you want it to not send them flying, then change the ground.velocity (first number determines how far they travel horizontally and the second number determines how far they go vertically. Assuming it has fall = 1, remove that.

4. If the sprites are palleted then you can add them to the sff using fighter factory or whatever. Make sure the pallets match or it will mess up. You'll have to animate the run itself. There are a ton of creation tutorials on youtube/google. These will help 

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: NEED HELP WITH CODING VALUES
#3  November 09, 2010, 07:40:46 am
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Although iirc CvS velocities are actually duplicated across every character in the game. If you want to do this properly you're going to need to learn how to use artmoney. Download it, run through the tutorial in the tips and tutorials section. Then mess with it till it all makes sense.

After that you might be able to get the accurate vels. If you're not willing to do that, just make them up.


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Re: NEED HELP WITH CODING VALUES
#4  November 10, 2010, 01:44:27 am
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[taking super jumps out of a character]
Are you talking about air jumps or double jumping.
Re: NEED HELP WITH CODING VALUES
#5  November 10, 2010, 02:23:04 am
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  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
No he's talking about tap down press up for a really high jump. Air jump and doublejump are the same thing.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: NEED HELP WITH CODING VALUES
#6  November 10, 2010, 02:41:52 am
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Its a vs style thing that lets you jump really high. CVS uses a super jump type thing btw. It doesnt go nearly as high though.

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!