Following the same line of DBZ Budokai now for various chars.Spoiler: 1.1 (click to see content)I admit that was the median weight of the file took about 15 seconds testing with 10 chars in Screenpack has 4 (3 Ryus, 1 Kfm, 1 Stage)Rar file: 160,18 MB Spoiler: 1.0 (click to see content)for more modest machines, wasting lots of color, but with the same contents.Rar file: 55,18 MB
Just wanted to say, you have done it again my friend. Very solid release and right up my tech alley. Things like this make me want to play my mugen, over and over.lol
This looks really nice, however there's only one small thing wrong with it: the font in certain words such as the logo and "Continue." I understand that you're going for a certain look and you've pulled it off, I'll admit. It's just those words in the logo and continue are hardly legible. It's a strain to read it. The font used for the names and Elecbyte logo are fine though.
Looking sweet as always there, hloader! I agree that the fonts in most cases should probably be spaced out at least a pixel or 2 to make it readable and it would still give the same effect.
....this is by far.....the best Sci-fi based screenpack Ive ever played......I only wished this is in bigger HD quality screen......Thank you Hloader!
Holy mama hloader!This sp is just too damn sexy!!! I've been looking for one like this in AGES! Thanks alot im gonna give it a try and i doubt it will disappoint.
Flowrellik said, July 12, 2014, 07:59:34 am....this is by far.....the best Sci-fi based screenpack Ive ever played......I only wished this is in bigger HD quality screen......Thank you Hloader!1280x720? My PC does not have the balls for it, sorry.
Another solid release. I really like some of the graphical elements yo used and your style is nice and clean. Well done!!I also featured this on our Facebook page. Thanks for sharing.
hloader said, July 12, 2014, 05:03:45 pm1280x720? My PC does not have the balls for it, sorry.But you have made DBZ screenpack in 1280x720 before, also some of your lifebars too.
last time i saw something beautiful like this, i think is beatmania from ex shadow... yes, ex shadow... aah memories...but man, i really did not wanted to say this, but is there a chance to make a 1.0 version?my pc doesn´t run 1.1...
Sanji The Prince said, July 12, 2014, 07:38:38 pmhloader said, July 12, 2014, 05:03:45 pm1280x720? My PC does not have the balls for it, sorry.But you have made DBZ screenpack in 1280x720 before, also some of your lifebars too.DBZ is stationary with respect to this.He had no animation, so it was done in HD, the beginning was going to be in 1.0, but it had much loss of color.
not work with VSelect, nooooooooo - alguma maneira de fazer esse screenpack funcionar com o Vselect? Eu sempre uso ele... mto mais fácil adicionar char por lá.
seedzhao said, July 13, 2014, 02:41:07 amlast time i saw something beautiful like this, i think is beatmania from ex shadow... yes, ex shadow... aah memories...but man, i really did not wanted to say this, but is there a chance to make a 1.0 version?my pc doesn´t run 1.1...I will try to convert to 1.0.L0rd said, July 13, 2014, 02:41:07 amnot work with VSelect, nooooooooo - alguma maneira de fazer esse screenpack funcionar com o Vselect? Eu sempre uso ele... mto mais fácil adicionar char por lá.I've left the "select.def" tidy, just switch the "Kfm" for his char list.
Hey guys, i'm pretty new to this but I think I installed this screenpack correctly. However when I do I get the following error.Error detected.Error loading OptionBGError loading system data: data/system.defClipboard tail:Reinitializing input engine...OKOptions loaded OKLoading system... Load system file system.def...OK Load system spr...OK Load system snd...OK Load system fonts...OK Load system anim...OK Load [Title Info]...OK Load [Option Info]...OK Load [Select Info]...OK Load [VS Screen]...OK Load [Victory Screen]...OK Load [Demo Mode]...OK Load [Continue Screen]...OK Load [Game Over Screen]...OK Load [Win Screen]...OK Load [Survival Results Screen]...OK Load [Default Ending]...OK Load [End Credits]...OK Load TitleBG...VersusBG...VictoryBG...SelectBG...Optio nBG...If anyone can help me troubleshoot this that would be awesome.
seedzhao said, July 13, 2014, 05:54:45 pmwuuuu... i like how you said plan B! i wonder what will be...create version 1.0
how do i change character select portraits and add transformations? the tutorial; folder doesn't say how. amazing SP by they way
Godshinnok said, July 15, 2014, 06:39:42 amhow do i change character select portraits and add transformations? the tutorial; folder doesn't say how. amazing SP by they way The tutorial explains how to create the portrait, the "transformation" is only an illusion, it is another character in the next column.
the concept reminds me of half-life 2... orange box, to be more precise... really beautiful stuff...i think mugen world was in need of something like this.very well done.
This is awesome!! it doesn't work on my laptop tough, but i think it's because my laptop can't handle openGL. with other screenpacks I can view it by changing OpenGL to "system" in mugen.cfg. but for this pack everything goes black. hope this one can be more versatile on more machines
Rent said, July 29, 2014, 12:10:28 amThis is awesome!! it doesn't work on my laptop tough, but i think it's because my laptop can't handle openGL. with other screenpacks I can view it by changing OpenGL to "system" in mugen.cfg. but for this pack everything goes black. hope this one can be more versatile on more machines I am creating a version 1.0 for modest machines, for now the color loss was tolerant.and I also plan to update 1.1 for new Motifs, but that's another story.
wow... really some difference between 1.1 and 1.0...now i understand the situation...well, even that i hope to see the final product...
seedzhao said, July 29, 2014, 08:29:17 pmwow... really some difference between 1.1 and 1.0...now i understand the situation...well, even that i hope to see the final product...version 1.0 still in production, already finalizing the Select, miss a lot of color, but in a matter of animation, lost nothing.
may i use this for a full game project? i may have to edit it if you give me the permissions to use it btw this is AMAZING and is what i have been searching for for MONTHS like EXACTLY what i wanted :O LIKE OMFG YEEEEEEEEEEESSSHHH PLZ PLZ PLZ ALLOW ME TO USE IT :') thanks in advance
jazzpear94 said, August 17, 2014, 01:32:47 ammay i use this for a full game project? i may have to edit it if you give me the permissions to use it btw this is AMAZING and is what i have been searching for for MONTHS like EXACTLY what i wanted :O LIKE OMFG YEEEEEEEEEEESSSHHH PLZ PLZ PLZ ALLOW ME TO USE IT :') thanks in advanceThank you for having enjoyed it, can use and do whatever you want with it.
hloader said, July 14, 2014, 12:10:07 amseedzhao said, July 13, 2014, 05:54:45 pmwuuuu... i like how you said plan B! i wonder what will be...create version 1.0YAY
hloader said, August 13, 2014, 01:41:32 amseedzhao said, July 29, 2014, 08:29:17 pmwow... really some difference between 1.1 and 1.0...now i understand the situation...well, even that i hope to see the final product...version 1.0 still in production, already finalizing the Select, miss a lot of color, but in a matter of animation, lost nothing.AWESOME...you DO realize we will need a video or tutorial on how to make the portraits for these, right?
just see the HTML that comes along in the "tutorial" folder.EDIT: Version 1.0 added on the first post.
KrimZon_Naga[009] said, September 25, 2014, 11:46:29 pmIf only this was 640x480 without custom portraits, I would main this Screenpack instantly!I intend to keep the same resolution widescreen, but in the future will have more Motifs, including with the standard portrait.