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new angel(from kof) sprite set (Read 5328 times)

Started by dampir, June 25, 2009, 08:12:48 pm
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new angel(from kof) sprite set
New #1  June 25, 2009, 08:12:48 pm
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Last Edit: May 07, 2014, 10:46:58 pm by Just No Point
Re: new angel(from kof) sprite set
#2  June 27, 2009, 06:17:31 pm
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thanks for the share
Re: new angel(from kof) sprite set
#3  July 01, 2009, 01:59:35 am
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Scale Factor 2x3 + Retouch??
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Re: new angel(from kof) sprite set
#4  July 01, 2009, 04:00:26 am
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Scale+Palette edit+Retouch.


This is a comparison: your Angel, original KOF Angel, and the quick edit I made. And while yours differs slightly from the original (being slightly larger and has a few edited pixels), it still has a very noticeable KOF feel to it.
Re: new angel(from kof) sprite set
#5  July 01, 2009, 09:46:35 am
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*looks at the pants of your quick edit*

and yours don't then?
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Re: new angel(from kof) sprite set
#6  July 01, 2009, 04:40:38 pm
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Re: new angel(from kof) sprite set
#7  July 03, 2009, 12:41:01 am
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Scale+Palette edit+Retouch.

Well, for me the "retouch" includes palette editing as long as you don't change the colors but only alter its tones. Of course, that "extra step" is upon personal criteria.

I mentioned 3x 'cause the sprites have that "slim/tall" look they get when you pass them through a filter under that factor. But, now that I think about it... Angel IS sorta skinnier. Maybe she was just filtered @ 2x ???

I still like her original palette better but your REAL quick edit has some nice improvements like the chrome on her jacket instead of golden, and her face.


_ dampir -

  I believe you still gotta play more with her head in general (face, hair), and the shading, maybe adding an extra tone would help improve her looks. Not as many tones as in KoF style but, as I said, maybe adding an extra one.
Spoiler: LOADING SNIFFING GENERAL. . . PLEASE BE PATIENT. . . (click to see content)
Re: new angel(from kof) sprite set
#8  July 03, 2009, 05:19:57 am
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Err, I was kinda referring to his sprite sheet with the "Scale+PalEdit+Retouch". Mine was a scratch edit (I had a slightly palette-edited version, but I got rid of it in a moment of stupidity), and I opted not to scale on the basis that the KOF-CvS sprite difference was unnoticeable to say the least.

And Angel is unusually skinny for any fighting game character.
Re: new angel(from kof) sprite set
#9  July 29, 2009, 07:31:44 am
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Cool, I'm a bit late, but these look pretty nice to me. Nothing a fresh palette can't fix I suppose.

I was anticipating them, and maybe I'll end up using them.
Re: new angel(from kof) sprite set
#10  July 29, 2009, 11:39:58 pm
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Indeed you are. Maybe I could turn this into a contest...?