As seen in Famitsuhttp://otakomu.jp/archives/190638.htmlThe game is being developed by ExamuMore info as it comes.Confirmed CharactersSaberSuper SonicoEinMuramasaMoraThe assist portraits are too small to make out.
Yes. Also remember that a couple of years ago they put out this fakeshot for April Fool'sSo we already knew they were getting together we just didn't know what the level of involvement was.
not exactly a crossover if all the character are from the same company, tho yeah, it will crossover different franchises from the same company.now hoping for a meguca.
wait what is this why is this happeningIm just glad nitroplus has all the money in the world now to make thiscome on akane and taoluo
I just want Dragon in a game that's not Nitro Royale.Because Dragon was the only cool character (that wasn't Saber) in Nitro Royale.
I'm keeping my fingers crossed for either Saya or Ryoko from Saya no Uta. Saya because she'd be a total mindfuck of a character, and Ryoko because she'd use a shotgun and alternate between being stable and crazy.
I'm happy Saber managed to get in again. Though it's a pity it's Saber from Fate Zero, meaning she can't use Avalon, I wouldn't mind seeing the Avalon super counter from Unlimited Codes.
Seems like Examu needs money for a new Arcana Heart so they're making another licensed game, like how French Bread did DFC for Melty funding.However, considering the atrocity that was Nitro Battle Royale, I short hold my breath that this will be good, but meh, Examu might be able to work a miracle.
GF202020 said, December 09, 2014, 11:09:20 pm like how French Bread did DFC for Melty funding.I'M AFRAID I'VE GOT SOME BAAAAD NEEEEEEEEWS...
GF202020 said, December 09, 2014, 11:09:20 pmlike how French Bread did DFC for Melty funding.now where in the blue hell did you hear about thatthe only reason why MBHD isn't a thing yet is because Nasu can't be assed to remove Sacchin route in the Tsukihime remake
Unlikely it would seem since there hasn't been any news for it.I'm pretty sure this will get published outside JPN, even I thought Aquapazza and Love Max didn't seem likely.
does not matter, the rights to those series barely cover streaming the anime, selling the discs requires adquiing more rights , selling shitrs and otehr merchandise requires even rmoe rights, thankfully the situation si very different to teh 80s and japanese license owners are very careful on what they license.
Bastard Mami said, December 10, 2014, 06:35:49 amwhy would it ? this is being made by the fine gentlemen and ladies of examu.Daemon Bride.
DB's quality is questionable I guess, but there's worse.Besides, I play it on occasion :/ I stopped for doing that for some reason.
S.D. said, December 09, 2014, 11:01:35 pmWhat trend?It's not like we've had games like Queen of Hearts and EFZ since forever.Lately, there are anime fighting games with assist/strikers that are not playable (probably started by Marvel vs. Capcom).
Uche_of_MFG said, December 10, 2014, 03:25:45 pmS.D. said, December 09, 2014, 11:01:35 pmWhat trend?It's not like we've had games like Queen of Hearts and EFZ since forever.Lately, there are anime fighting games with assist/strikers that are not playable (probably started by Marvel vs. Capcom).Is that really a trend...? What makes you think so?Also, MC2, please put your AH2 image inside a spoiler. It slows down my PC a bit when it tries to load it.
-Red- said, December 12, 2014, 12:07:08 pmIs that blood?That looks more like ketchup, but yeah it's supposed to be really ugly blood effects.
Nanashi_1337 said, December 12, 2014, 05:03:18 pm-Red- said, December 12, 2014, 12:07:08 pmIs that blood?That looks more like ketchup, but yeah it's supposed to be really ugly blood effects.I find it funny how in the last 20 years, fighting games like KOF, SF and even (Ironically) Melty Blood got rid of blood effects (Does Blazblue even have those nowadays? I should also check GG Xrd) yet weeaboo shit like this still has them lol.
-Red- said, December 12, 2014, 12:07:08 pmIs that blood?See if you played Saya no Uta like I told you to, you'd get it. Now you're lost and the only person you have to blame is yourself
-Red- said, December 12, 2014, 06:44:55 pmNanashi_1337 said, December 12, 2014, 05:03:18 pm-Red- said, December 12, 2014, 12:07:08 pmIs that blood?That looks more like ketchup, but yeah it's supposed to be really ugly blood effects.I find it funny how in the last 20 years, fighting games like KOF, SF and even (Ironically) Melty Blood got rid of blood effects (Does Blazblue even have those nowadays? I should also check GG Xrd) yet weeaboo shit like this still has them lol.Blazblue has exactly 3 instances of blood.1.Arakune's astral heat (this one is particularly gross lol)2.Valkenhayn's astral heat 3.Relius's astral heat on the walls
Trinitronity said, December 12, 2014, 05:23:42 pm>>No playable Dragon>>No playable KaigenTo hell with this game so far.You can't even greentext right m8. You only use one > and you used the wrong color.Nanashi_1337 said, December 11, 2014, 02:38:05 pmUche_of_MFG said, December 10, 2014, 03:25:45 pmS.D. said, December 09, 2014, 11:01:35 pmWhat trend?It's not like we've had games like Queen of Hearts and EFZ since forever.Lately, there are anime fighting games with assist/strikers that are not playable (probably started by Marvel vs. Capcom).Is that really a trend...? What makes you think so?Also, MC2, please put your AH2 image inside a spoiler. It slows down my PC a bit when it tries to load it.I'm sorry, let me go edit it.
Duos said, December 13, 2014, 12:37:52 am-Red- said, December 12, 2014, 06:44:55 pmNanashi_1337 said, December 12, 2014, 05:03:18 pm-Red- said, December 12, 2014, 12:07:08 pmbloodBloodBloooooodBlazblue has exactly 3 instances of blood.1.Arakune's astral heat (this one is particularly gross lol)2.Valkenhayn's astral heat 3.Relius's astral heat on the wallsThe slashing FX has "blood" kinda. Not really, I mean its kinda glowy and transparent and kinda sparkly. But it's red and sprays a bit.
Is it wrong from me to think the snapshots give it a vibe it could possibly be similar to MVC2? I mean, I can see Kaigen there as an assist BTW.Also, hope they confirm Ignis later. <.<;
Not really. I'm going to guess that they're taking the Assist system from Aquapazza (since that game also has assists as well).
There are some stains you can never wash out. Oh man, I wasn't following this game too closely but NOW...
Davod Sirloin said, December 19, 2014, 04:16:12 aminb4 jango has a complete nerdgasmfuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuckkkkk hyeah!
heres the system if anyone caresQuote Banishing Guard - 1 button input, no cost. Unable to tech throws during use. Has clash frames on startup, opponent able to continue attack. Causes zero chip damage, builds meter. Escape Action - Character moves forward, making them invincible to projectiles. Can be used in air. Can also be used to cancel normal attacks at no cost. When lever is pressed down during a cancel it will go into a hop. Variable Rush - 2 button input automatic attack mechanic. Startup has invincibility. Infinite Blast - Powers character up, recovers life for a few seconds. Adds a stock to meter. Can be used when being hit to blow opponent away but with effect period shortened. Can also be used to cancel attacks. Only 1 use is available per round. Partner Blitz - 2 assists the player can choose at the select screen. Character cancels current action when an assist is summoned. Assists remain on screen until their action is complete.loketest is on the 28/29th
Feels really similar to Aquapazza, for what I'm looking in the video. Also, are we really going to get a super-like animation every time we summon a partner? That will end up being annoying in a game that uses them a lot.
Nanashi_1337 said, December 21, 2014, 12:12:28 amFeels really similar to Aquapazza, for what I'm looking in the video.
I don't know what more shocking, that someone thinks that saying they are similar is worth being said (hey guys sfv feels similar to sfiv ), or that someone knows about aquapazza
The game got localized and released here so it's not an obscure game or anything like that.Nanashi_1337 said, December 21, 2014, 12:12:28 amFeels really similar to Aquapazza, for what I'm looking in the video.Did you even play Aquapazza? How does this feel even similar? This has proper air combos, this is nothing like Aquapazza.
c001357 said, December 20, 2014, 04:41:33 pmQuote Banishing Guard - 1 button input, no cost. Unable to tech throws during use. Has clash frames on startup, opponent able to continue attack. Causes zero chip damage, builds meter. Escape Action - Character moves forward, making them invincible to projectiles. Can be used in air. Can also be used to cancel normal attacks at no cost. When lever is pressed down during a cancel it will go into a hop.Interesting stuff. I can dig it.
c001357 said, December 20, 2014, 04:41:33 pmQuote Escape Action - Character moves forward, making them invincible to projectiles. Can be used in air. Can also be used to cancel normal attacks at no cost. When lever is pressed down during a cancel it will go into a hop.You'll probably only be able to do this once in a combo since you can cancel out of normals with no cost.Also didn't Big Bang Beat have something similar to this?
Wait, why am I JUST NOW hearing about this?Sonico is playable; that is all I needed to hear to buy.And Saya no Uta is Nitroplus? Did not know that.
About the previous comment I made, I meant the animations, not gameplay. How they flow, at least it felt like Aquapazza to me. Obviously I have never played Aquapazza, so why would I say they have similar gameplay when I know nothing about the game except for some videos?Anyway, apart from AL which has already been revealed, I suppose the remaining one that I want to see is that maid that could generate knifes, which seemed interesting in that previous Nitro+ fighting game. Can't remember her name at all unfortunately.
Nanashi_1337 said, December 21, 2014, 12:12:28 amFeels really similar to AquapazzaMaybe reword that next time? Feels =! Looks.And of course it looks the same, it's by Examu, they've been using the same sprite style (And obviously animations) in Arcana and Aquapazza.
Not to mention there might be similar assets that might be used in Arcana/Aquapazza that might be in Nitroplus too (Like how Aquapazza uses the Super BG from AH, along with a somewhat-similar gameplay save for the strikers).Anyway, I'm quite surprised that Ruili is by herself this time (I remember her "mind controlling?" someone else the last time I saw her). Though seems like she's taking Kung Fu lessons; so unless she was like this in Kikokugai, I'm guessing this is Examu's way of letting Ruili defend herself.
Orie said, December 23, 2014, 02:31:44 pmLike how Aquapazza uses the Super BG from AHIt doesn't. It does look similar, but it's not reused assets.(though you just made me realize how similar they are, it's neat!)And the gameplay is somewhat far from similar. AP feels more like a traditional fighter, but it also depends on which character you use since everyone in there seems to have some gimmick that makes them feel like they came from their own game. In that sense, kinda like some ultra-tame Marvel 3.Arcana's always hectic and encourages players to explore every single facet of the Homing system. AP also doesn't have many defensive tools in comparison due to that.