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Nitroplus Blasterz Heroines Infinite Duel sprite rips (Read 1393 times)

Started by KDT, December 27, 2016, 10:54:55 pm
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KDT

Nitroplus Blasterz Heroines Infinite Duel sprite rips
#1  December 27, 2016, 10:54:55 pm
  • avatar
    • UK
These were ripped via the games memory, so the sprites are named weirdly when multiple sprites are onscreen and there is no animation data for sub animations like Saber's sword and Al's wings, although in the case of Saber's sword the one that fits in her hand is obviously correct.
i.e.
0000-0001 is the second frame of the 0th animation (idle) i.e. sabers body
0000-1001 is another sprite being displayed on the second frame of the 0th animation i.e. Saber's sword
0000-2001 is yet another sprite being displayed on the second frame of the 0th animation i.e. one of Sonico's cats
etc.
The anim file doesn't know which one of these are correct so it always uses xxxx-0xxx

These all come with anim.air which contains hitboxes and framedata.

No SFX at the moment, I think I can rip these with the ingame rotation (rather than just facing the camera) to make them actually useful. No ETA on that though
Some sprites are glitched in some places but it should still be usable, Sonico's cats, Homura's clothes exploding in intro etc.
Some moves have really large frame times, this is because of a pause that I had to manually advance, so those times don't matter, usually the first few frames of supers, and certain moves that are waiting for a sub animation to finish

Entire Folder: https://mega.nz/#F!AZFGGSxB!5Tk2fC52Mbr8XRCWvQ4VHg (Download as Zip to get all the files at once)

--- INDIVIDUAL FILES ---

AL: https://mega.nz/#!0Q9kBDaY!NYRzLC2nszPI-jsUcUe-OB7gfNlUiOXSCC4TmOOQJDU
ANNA: https://mega.nz/#!UZ0yRDDb!PZkiyAZDAKXdBXrYkiHeH2tYsljm2G72tue9Pp2QxRo
EIN: https://mega.nz/#!kYUC0TLB!wu9qkinP0mYXDWvBYAXHor4LW6NHsicLtjA_8VVjwtU
ETHICA: https://mega.nz/#!xRUnUZ4a!FgjSc88GM3Kc6wpZFLxvesNch2XJKGj81BiLX-OPwoE
HOMURA: https://mega.nz/#!VFUTwSgD!tQ88_Ibs26aCWOcm3mA5wOld7XRDfasTk0hfQT5tCsI (has some glitched sprites)
IGNIS: https://mega.nz/#!AANFEKYa!aA2Dnz08Kefjse--rjhX9ORim6eFSkMMGS_HhniO1pk
MORA: https://mega.nz/#!QIVRBZTS!_pUnfAnjNKfRANllNgc7XkYX8rA10eqxRI1qDz0YFLM
MURAMASA: https://mega.nz/#!BJUzFLrb!XOU0516sXWXM4vwnK_X_S6TGP7MVsvFpIS0cLGwUQZ4
OUKA: https://mega.nz/#!lAd1UCQT!836OflvoWUAhwUz7T6l1pIRWCnydmr55TufVWZNALvE
RUILI: https://mega.nz/#!dAEWlIZD!geiUtUH_EIBGKctFS1iw9bvSjGm6qRos6VRvRSlC9I8
SABER: https://mega.nz/#!wcNBXKbK!P74Ak8EgD95ca4e1DBfLFZd-dlsUDhMWcin9-s82ZMw
SAYA: https://mega.nz/#!gdcFhQIS!dj7GjaG5kPIw6cZt0Zz21t61xlI_pQoMMzsqu4U_UCc (has some glitched sprites)
SONICO: https://mega.nz/#!FNUxnYjR!7M8Pb_dM_TU-k420Pc8SS99OaI3T-kYR3V03s0vix7I (has some glitched sprites)

SWIMSUITS:
HOMURA: https://mega.nz/#!tNkiARaA!MbXLy2OX3MApS3k3RAEqikpdzYjqcGvUAhSn1Kizyls (has some glitched sprites)
HEART: https://mega.nz/#!FIdWjZxK!_N6CN4FxpSLCBuBR_NEXnvT2YCR7D_TFsnAMjXe3xEE
SONICO: https://mega.nz/#!5dsj1CpD!aq-uTkyIGOYfQ8BR6dWRKdP-iDGTP13nJOxvEyUgI-k (has some glitched sprites)

ASSISTS:
https://mega.nz/#!YZ0QUDoJ!6MXvefdP2zQ6o4fRpLaotVfvvbvgc42pQwqCANKUtmE

Assists have a palette but in grayscale, SFX is either additive (black bg), multiplicative (white bg) or partial trans (trans bg), These spritesheets have garbage in between sprites but you have to cut them out anyway.

----------------

If you want the SFX in raw format you can rip them with any directx3d ripper, they come out in 2048x2048 dds files however they will have no rotation or scaling and will have to be manually rotated with PS CS6 or Blender / Maya etc.

Below are the tools used to rip these sprites in case you want to improve upon this method.
The cheat table has all the memory offsets for important data relating to the sprites, including velocities, offsets, hitboxes and sprite data
Cheat Table: https://mega.nz/#!JMMEFJRY!xShsotUhBY1VIM1A5TajgiU_ClrzDlNqwBQEAnN1rcU
Source Code: https://mega.nz/#!VckDES6L!8NXudb7wBumJU11IEkDbg7ZLRbrsJDiTksz22f4x6bg

Last Edit: December 28, 2016, 08:32:17 pm by KDT
Re: Nitroplus Blasterz Heroines Infinite Duel sprite rips
#2  December 28, 2016, 10:01:11 am
  • avatar
  • **
    • USA
thank you for doing this I wanted these when the game came out day one where the assists files at.
Last Edit: December 28, 2016, 11:06:34 am by ReRe01
Re: Nitroplus Blasterz Heroines Infinite Duel sprite rips
#3  December 28, 2016, 12:50:33 pm
    • Germany
Thank you so much! I'm waiting for so long to get the rips and now it's finally done! Great work KDT! You made me so happy!!!

KDT

Re: Nitroplus Blasterz Heroines Infinite Duel sprite rips
#4  December 28, 2016, 08:32:36 pm
  • avatar
    • UK
Re: Nitroplus Blasterz Heroines Infinite Duel sprite rips
#5  December 28, 2016, 11:26:23 pm
  • avatar
  • **
    • USA
thanks
Re: Nitroplus Blasterz Heroines Infinite Duel sprite rips
#6  December 30, 2016, 08:34:09 pm
    • Germany
Did you plan to rip the Sounds/ Voices aswell?
I will definitely not push you to do it. Just if it isn't too hard to do it. (I have no idea of it, sadly...)
You already achieved something totally awesome I'm very thankful for! m(__)m
Re: Nitroplus Blasterz Heroines Infinite Duel sprite rips
#7  January 03, 2017, 02:02:57 am
  • *
    • Brazil
I officially love you for actually ripping the sprites from the game, been waiting for ages for someone to do it since i figured i wasnt quite skilled enough. I've been thinking on how we still lacked a decent sprite for saber and this game just so happened to have some.

KDT

Re: Nitroplus Blasterz Heroines Infinite Duel sprite rips
#8  January 17, 2017, 10:10:33 am
  • avatar
    • UK
Did you plan to rip the Sounds/ Voices aswell?
I will definitely not push you to do it. Just if it isn't too hard to do it. (I have no idea of it, sadly...)
You already achieved something totally awesome I'm very thankful for! m(__)m


Game has individual sliders for bgm, sfx and voice so it can be ripped manually just by recording the sound with only one slider enabled, will get around to it at some point.