In my all important opinion everyone lost. This year's E3 was a massive buzz kill. Can't believe how bored I had become by the end.
It was the best in a long time because only Nintendo truly matters and last 3 years have been lackluster. Well 2008 was awesome for FF13 announcement.haters gonna hate
Twisted Metal was boring when I thought it was gonna be hype, almost everything on Sony was Bleh.Nintendo was tight though.
Nero D. said, June 16, 2010, 01:16:24 amTwisted Metal was boring when I thought it was gonna be hypeI'm having problems figuring out what you mean.
Nero D. said, June 16, 2010, 01:16:24 amTwisted Metal was fucking boring when I thought it was gonna be hype
Nero D. said, June 16, 2010, 01:16:24 amTwisted Metal was boring, I thought it was gonna be hype, almost everything on Sony was Bleh.
Noise Marine said, June 16, 2010, 01:14:25 amhaters gonna hateSeriously. Did they even watch it? It was pure joy. And no Cammy!
ChronO'Reilly said, June 16, 2010, 12:31:18 amIn my all important opinion everyone lost. This year's E3 was a massive buzz kill. Can't believe how bored I had become by the end.Nintendo lost how?
Mr. Scruffy Detective said, June 16, 2010, 07:36:37 amNintendo lost how?No Vitality Sensor. </sarcasm>
Rayman Origins looks spectacular. All these new games with 2D gameplay look really good. Did Nintendo ever mention just where the 3DS stands in terms of graphical power?
The Kid Icarus demo looked pretty similar to Brawl's Kid Icarus stage, but with more jaggies and lower resolution.
Microsoft's was a disaster this year. New Halo, new Gears and more info on (cross-platform) MGS Rising was all expected, and while I was impressed with some of the things Kinect can do I can't help but feel that Microsoft is wasting the killer tech on the same low-budget casual apps that sell the system short. The closest thing Kinect has to a killer app is another Forza with walking around cars oh so exciting. ESPN signing a deal with Live might be big news to anyone in America, but licensing contracts with pay-TV providers will stop the rest of the world benefiting from that.Nintendo's was a great change of pace. Instead of banging on about the casual market and how a fingerclamp will drastically improve the way we play games, they actually showed us games. And what games! New Zelda in action, new Kirby, new DK, new Metroid footage, new Goldeneye, Epic Mickey in action, and then the 3DS with Kid Icarus and launching 3rd party support the likes of which never before seen on a Nintendo console launch. There wasn't much Reggie did wrong this year, except again perhaps banging on about sales figures a little too much. Nintendo undoubtedly won this year in terms of sheer volume of content.Sony's had the potential to turn out as bad as Microsoft's did, but luckily learned from MS' mistakes. They avoided MS' problem of having a new control mechanism without a killer app; had Kinect been incorporated into Halo or GOW in the same way Killzone 3 used the Move and 3D it could've been a different story for the Xbox this year. On top of that a decent selection of core games for the Move ensured that regular gamers would have as much to gain from Move as casuals; Sorcery in particular looked pretty damn fun. Then they pushed their periphery a little more; PS Plus, PS2, PSP, PSN, they were starting to lose the crowd a little here... until Kevin Butler walked out and gave a stirring ode to the hardcore gamer to introduce the PS3's killer apps. Lots of Sony-only on-disk content for a whole bunch of cross-platform games, Infamous 2, Portal 2, new Twisted Metal. While Sony didn't win on the strength of its content, it undoubtedly won in terms of volume of bricks shat at the surprises.EA started very strong, showing off a back-to-its-roots Need For Speed game (fuck yeah), demoing a Zonda being hounded by a Veyron cop car. Then there was Medal of Honor and Dead Space 2, and then it lost my attention with EA Sports, new Madden, MMA, Tiger Woods, etc.Ubisoft went about the same, grabbing my attention immediately with Child of Eden, a sequel to Rez played with Kinect/Move, holding it a little longer with Assassins Creed Brotherhood (am now planning to get that on the strength of its E3 showing), keeping its grip tight with Shaun White Skateboarding (equal parts Tony Hawk and De Blob), then dropping the ball altogether with its own heart monitor and breathing game. I will admit the revival of the laser tag home kit was intriguing too.