They might be added soon.We've decided to add 2 more characters to the SF2 roster so they got a chance.
Quack said, May 16, 2010, 01:12:03 amNo Blanka or Dee Jay? D:I'm making Blanka, even if he is out :0think in a DLC
I think we should have him in after my little roster change:I'll be adding Rasta and Grater into the Slam Masters 2 roster and replacing Stingray with Rip Saber.Rasta has a style similar to Blanka which would be nice for a rivalry.Also, we might aswell make most of the custom states we have.
katarn109 said, May 16, 2010, 09:02:57 amin my opinion Ken would be another nice char for SFII section of the roster.he was
katarn109 said, May 16, 2010, 09:02:57 amin my opinion Ken would be another nice char for SFII section of the roster.We already have Ryu so it's a waste of space. I'm trying my best to keep the unique characters of the games.Also the roster has been updated once again, some new characters added and replaced.A key has also been added so you can look at a character and understand if it's finished, in progress or getting ready to be coded.
Like the roster!Punisher team looks alil bit small (2 characters)Will you add 1 or 2 enemies from the game? Just a suggestion.
nedflandeurse said, May 16, 2010, 06:23:09 pmLike the roster!Punisher team looks alil bit small (2 characters)Will you add 1 or 2 enemies from the game? Just a suggestion. Maybe, depends if there are enemies with enough moves.But I agree, The Punisher team is pretty small compared to others.
I'm going to use local coords to make them smaller.Also, I couldn't use Slam Masters 1 SNES sprites because they lack attacks.Screw that, they have enough attacks. But, I can see that the sprites are way too small.It's better to down size a big character than maximizing a small character. Maximizing makes the character look badly resized but down sizing just compacts some of the quality.If you know what I'm saying...
Nnaajj said, May 16, 2010, 10:25:55 pmHere ya go:Gah, had to make the whole character to do it.When the two are compared, Rasta looks like he's on steroids. Still, it isn't bad, and if it's the only way, it's the only way.
Slam Masters characters are pretty wide in width so thats probably why you think he's on 'roids. I wouldn't want to make his width any smaller cause that wouldn't make him look like a Slam Master anymore.
Punisher needs more in the roster. Add one of the ninja girls, some of the thugs as playable rosters, and add The Kingpin as a boss.For Slammasters, you should add Gunloc, Biff Slamkovich, Titanic Tim, and for the boss of both games, maybe add Victor Ortega as a boss.
Look at the front page for the Slam Masters characters selected. Although, they currently have neither Gunloc nor Biff. Considering they're the leads of their series, at least one of them should be included.
About your resized CPS2 chars:Don't forged to scale down the width of them because the will looks more fat than snes ones. The X scalling is about 0.85 or something. (I'm not sure at all)
spikeriley said, May 17, 2010, 04:48:43 amPunisher needs more in the roster. Add one of the ninja girls, some of the thugs as playable rosters, and add The Kingpin as a boss.For Slammasters, you should add Gunloc, Biff Slamkovich, Titanic Tim, and for the boss of both games, maybe add Victor Ortega as a boss.Kingboss would definitely be a sub boss.Also Ortega and T.Tim are already in the roster kkhohoho said, May 17, 2010, 05:09:28 amLook at the front page for the Slam Masters characters selected. Although, they currently have neither Gunloc nor Biff. Considering they're the leads of their series, at least one of them should be included.To be honest, they both are pretty lame. Yes, there one of the main characters but, they have alot of moves characters in the roster already have.Eg. Gunloc's flip kick = Guile's somer saultGunloc's cartwheel move = Wraiths cartwheel moveAlso, both of them pretty much have the same moves. Even the same throws if I remember.Oh and I already have one of the main characters in the game: Scorpion nedflandeurse said, May 17, 2010, 11:52:36 amAbout your resized CPS2 chars:Don't forged to scale down the width of them because the will looks more fat than snes ones. The X scalling is about 0.85 or something. (I'm not sure at all)Thanks for the info, I'll try that scale out.