Jmorphman said, May 04, 2014, 08:34:32 pmChecking the thread is usually helpful.So it really was KoopaKoot, who did that Blue Mary...when did he release her?Also, I had no idea, how I could have skipped that post... EDIT: Okay, I checked if anim numbers 5310&5311 are taken. Thankfully, they're not.So I would like to use that as alternate anim numbers for the Touhou Spin Hit State, until the dilemma with anim number 5975 is solved somehow...Are you okay with that, Jmorphman?
Hey I didn't see any MY TOE! implementation on that first pageDcat said, November 14, 2012, 04:59:06 amShredder Custom State Compatibility Info MY TOES! Custom Character Animation (anim 5886) Custom Animation ---------------------------------------This is the hopping on one foot animation from the classic TMNT videogames. The animation consists of three frames with the character clutching their hurt foot, the sprites are aligned so that the third is higher than the previous two to simulate hopping. Animation timing is 5 ticks, 5 ticks, 10 ticks respectively. There's no CLSN needed on this animation.This custom animation is used when hit by Super Shredder's Flame attack. If your character lacks anim 5886 they will be transferred to the custom burned hit state and Shredder will use their custom burned animation (anim 7697 or anim 9015) if it is available. If the character lacks anim 7697 and anim 9015, another animation made with universal gethit frames will be used instead.