Could you please help me on this, i want to utilize 1.1 32bit potential with using smooth graphics for select screen but there's a problem preparing the graphics for mugen itself, perhaps there's some easy trick which i dont know and thus i'm struggling at the moment doing much more work cleaning edges while this can be done automaticly. For instance, i have this sample:when i use the magic wand or smart eraser I get for a first look a nice resault like: (transparent background)but the trouble is when I put it on the dark background in which my screenpack is based on and the resukt look much worse, just like this:Is there a way to get rid of the semi transparent white pixels that looks odd on black background during removing white color from original file?
click or unclick anti-aliasing.adjust the tolerance of the magic want to select more "white" colors. A combination of both of those should do it.