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Pocket Gouken - Edit (Read 1612 times)

Started by T.F, March 06, 2011, 08:08:16 pm
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T.F

Pocket Gouken - Edit
#1  March 06, 2011, 08:08:16 pm
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Re: Pocket Gouken - Edit
#2  March 06, 2011, 08:16:29 pm
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You have to switch the 2 voicefiles for Tatsumaki senpuukyaku and Kuchuu Tatsumaki  ::)
Re: Pocket Gouken - Edit
#3  March 06, 2011, 09:56:20 pm
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Something doesn't look right about his head there.....

Anyway, I hate to ask, but how did you do that thing in your 2nd video? On your character select screen where both the portrait and character standing animation & win pose is working? I thought that was something that is not possible, especially in winmugen? Can this work on mugen 1.0 as well? o_O
I read that this may be possible on some engines like Shugendo, but from your videos you are running Mugen. So I guess there is a way to do this after all?

"You must defeat my flaming
dragon punch to stand a chance."
Last Edit: March 06, 2011, 10:00:41 pm by N-Mario
Re: Pocket Gouken - Edit
#4  March 06, 2011, 10:04:17 pm
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Wtf Animated Select screen portrait or wat?
And why Gouken is totally bold?
Re: Pocket Gouken - Edit
#5  March 06, 2011, 10:15:25 pm
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Anyway, I hate to ask, but how did you do that thing in your 2nd video? On your character select screen where both the portrait and character standing animation & win pose is working? I thought that was something that is not possible, especially in winmugen? Can this work on mugen 1.0 as well? o_O
I read that this may be possible on some engines like Shugendo, but from your videos you are running Mugen. So I guess there is a way to do this after all?

^ This

T.F

Re: Pocket Gouken - Edit
#6  March 06, 2011, 10:56:36 pm
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Something doesn't look right about his head there.....

Anyway, I hate to ask, but how did you do that thing in your 2nd video? On your character select screen where both the portrait and character standing animation & win pose is working? I thought that was something that is not possible, especially in winmugen? Can this work on mugen 1.0 as well? o_O
I read that this may be possible on some engines like Shugendo, but from your videos you are running Mugen. So I guess there is a way to do this after all?
This is possible in Mugen 1.0! =D
Re: Pocket Gouken - Edit
#7  March 06, 2011, 10:58:35 pm
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It's a trick you can do for a full game : you code the animated portraits in the icon itself (the square usually surrounding the small portraits), and use the "selected char cursor" animation to display the winpose.
Re: Pocket Gouken - Edit
#8  March 06, 2011, 11:14:09 pm
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offtopic: Is there a tutorial for this?

The character looks done pretty well but, the shading on the sprites are off. Also, the winpose looks a little bit skinny (Gouken's back turned)

Trying to make a comeback
Re: Pocket Gouken - Edit
#9  March 06, 2011, 11:49:13 pm
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offtopic: Is there a tutorial for this?

The character looks done pretty well but, the shading on the sprites are off. Also, the winpose looks a little bit skinny (Gouken's back turned)

This
Re: Pocket Gouken - Edit
#10  March 07, 2011, 01:02:26 am
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Quote
This is possible in Mugen 1.0! =D

it works on winmugen too (btw, you're using the winmugen at the video)

don't get me wrong, but instead of tricking people, you should teach people how to do the same.

It's a trick you can do for a full game : you code the animated portraits in the icon itself (the square usually surrounding the small portraits), and use the "selected char cursor" animation to display the winpose.

exactly
Last Edit: March 07, 2011, 01:06:54 am by I.L.U.

T.F

Re: Pocket Gouken - Edit
#11  March 07, 2011, 01:41:54 am
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I dont tricking nobody.. ^^

I modified engine for execute animations to archive ".act" of char in screempack.

see ya o/
Re: Pocket Gouken - Edit
#12  March 07, 2011, 06:37:36 am
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It's a trick you can do for a full game : you code the animated portraits in the icon itself (the square usually surrounding the small portraits), and use the "selected char cursor" animation to display the winpose.

Maybe someone should do a tutorial for this, or video on how to do it, or least what you need to do to get started. Better yet, the entire tutorial would help with this. I am intrigued at trying to do this for my own mugen. :)

"You must defeat my flaming
dragon punch to stand a chance."

T.F

Re: Pocket Gouken - Edit
#13  March 12, 2011, 01:05:21 am
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Re: Pocket Gouken - Edit
#14  March 12, 2011, 03:40:53 am
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Looks great so far. I'm looking forward to playing as him.

Trying to make a comeback

T.F

Re: Pocket Gouken - Edit
#15  March 13, 2011, 12:43:23 am
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thank's for see man.. now i make 3º special and finish more 2º combos
and release char for mugen, .. =D


see yaa o/
Re: Pocket Gouken - Edit
#16  March 13, 2011, 03:30:13 pm
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Keep it up, Traveller^^ It's nice to see you making new chars. I'm not playing with pocket characters latelly, but I might give a try when you release him^^
-Toshio Tenma