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Predalien Released (15.01.2011) (Read 9116 times)

Started by JJKnezovicz, January 15, 2011, 06:57:08 pm
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Re: Predalien Released (15.01.2011)
#21  January 26, 2011, 04:20:05 am
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This is amazing!!!!!!!!!!!! I have been waiting for a predalien char.
Re: Predalien Released (15.01.2011)
#22  January 23, 2011, 09:39:35 pm
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The lack of feedback is disheartening.

- B does about 543 tops.
- QCF+Z does about 324 tops.
- Way too much envshake when jumping.
- Dash Attacks do 135 to 186 alone.
- Jumping attack does 188.
Re: Predalien Released (15.01.2011)
#23  January 27, 2011, 03:21:12 pm
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The lack of feedback is disheartening.

- B does about 543 tops.
- QCF+Z does about 324 tops.
- Way too much envshake when jumping.
- Dash Attacks do 135 to 186 alone.
- Jumping attack does 188.

What are you talking about? Even though I'm not JozetPoet's biggest supporter, the PredAlien character is fantastic!
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Re: Predalien Released (15.01.2011)
#24  January 27, 2011, 03:23:28 pm
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Why are you quoting big posts above yours to say the char is fantastic and doesn't need feedback
Re: Predalien Released (15.01.2011)
#25  January 27, 2011, 03:28:06 pm
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Why are you quoting big posts above yours to say the char is fantastic and doesn't need feedback

That's just who I am. I know the character doesn't have a lot of feedback, but it's still a good character. If a character looks crappy, I just edit it to make it look better, but I don't release it if I feel like it; I always ask for permission. But this character is 99.99% flawless. The .01% has a few unnessesary stuff in it (I can't really describe what they are, but they are not bugs or glitches). Aside from that, it's still good.
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Re: Predalien Released (15.01.2011)
#26  January 27, 2011, 03:29:27 pm
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You haven't played with the damn character then

and Primal Dalgia was a paletteswap with bloated stats, so I don't know where you're getting editing from
Re: Predalien Released (15.01.2011)
#27  January 27, 2011, 03:30:29 pm
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You haven't played with the damn character then

I have played with the goddamn character. I just said how much of a 99.99% flawless character it was.

And you can forget about Primal Dialga, because it is long gone. When my computer crashed, I lost everything, so I had to start over again.
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Last Edit: January 27, 2011, 03:34:20 pm by Lord Orga
Re: Predalien Released (15.01.2011)
#28  January 27, 2011, 03:31:48 pm
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Except if you played with it you would have realized that it's not flawless. No character is.
Re: Predalien Released (15.01.2011)
#29  January 27, 2011, 03:33:38 pm
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Except if you played with it you would have realized that it's not flawless. No character is.

My point exactly. My Super Godzilla character I'm working on isn't flawless, either. As I said, the character is 99.99% (make that 95%) flawless, and nothing is perfect in the world, either.
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Re: Predalien Released (15.01.2011)
#30  January 27, 2011, 03:35:29 pm
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Your Super Godzilla looks horrible.

and stop trying to make it look like you played with something when you clearly have not because what I found was in FIVE MINUTES of playing with it.
Re: Predalien Released (15.01.2011)
#31  January 27, 2011, 03:37:27 pm
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Your Super Godzilla looks horrible.

and stop trying to make it look like you played with something when you clearly have not because what I found was in FIVE MINUTES of playing with it.

People are entitled to their own opinion, and I accept that.

Also, you don't know what I do. My nose ain't growin' either. I HAVE used the character, and I'm not lying, for bloody crap sake.
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Re: Predalien Released (15.01.2011)
#32  January 27, 2011, 03:38:14 pm
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Then you'd KNOW it's not flawless.
Re: Predalien Released (15.01.2011)
#33  January 27, 2011, 03:52:52 pm
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Then you'd KNOW it's not flawless.

Of course I know. And how would you know that my Super Godzilla looks horrible. You haven't even used it because it ain't finished yet. If you think it's so horrible, talk to burninggodzillalord, who was the one who ripped the sprites.
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Re: Predalien Released (15.01.2011)
#34  January 27, 2011, 04:01:49 pm
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So you forgot that you posted a WIP thread? Get out.
Re: Predalien Released (15.01.2011)
#35  January 27, 2011, 04:07:52 pm
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Come on guys stop derailing this man's thread  :-\
Re: Predalien Released (15.01.2011)
#36  January 27, 2011, 04:09:18 pm
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Come on guys stop derailing this man's thread  :-\

Thanks! At least we're back on topic now! Also I'm a literal person, so I may take stuff too seriously.

Anyway, PredAlien is a good character, end of story!
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Last Edit: January 27, 2011, 04:14:35 pm by Lord Orga
Re: Predalien Released (15.01.2011)
#37  January 27, 2011, 09:11:06 pm
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And here I was going to test the character, but clicking the CHARS section gives me a 500 error.
Re: Predalien Released (15.01.2011)
#38  January 28, 2011, 02:36:20 am
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Besides the Author already knows about the high damage of the Acid attack.
In terms of context it's fine.
Making it slower to execute might give it a chance to be stopped by an attack boot to the head.

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Re: Predalien Released (15.01.2011)
#39  January 30, 2011, 10:09:31 pm
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To Gill: If you didn't know Xenomorphs take DNK of it's host, they are taller for example drone's they are stronger then a humen been in physical way but it can be a quiet an opponent to a predator, but predalien is stronger then predator and we saw in the movie's how predators are vicious in the movie, the predalien is a boss character and it's based on the movie, strength, speed, etc
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To make clear to other poster's, predalien stays the he is, he is a boss character i'm working on a newer version's because i got new ideas but i'm now busy with my drone and night couger, the newer version might come out before or after night couger's release. Thank you very much

P.S.
Orga, I'm glad you like the creation, i hope to see you'r godzilla, if you need some help with the sprite editing feel free to contact me

Re: Predalien Released (15.01.2011)
#40  January 31, 2011, 01:23:57 am
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I can tell this thing is supposed to have boss status... but....

Is over 1/2 HP taken necessary for a level 1 super? And a full screen for that matter.
Tongue attack has priorities.
Is he/she/it supposed to have invincibility during the entire lvl 3?
Damage is high overall and somewhat excusable...since the source is a beat-em up and is known for the damage output.

In all honesty I have watched a couple of alien movies and played the game for a bit and it does have that feel into it.


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