Hi, guysI use MUGEN 1.0 HD (1280x720px) resolution.My fight.def and fight.sff files are inside "/data/mugen1" folder.fightfx.sff and .air are inside "/data" folder, not "mugen1".Graphics in fight (powerbar, lifebar...) have a very nice resolution. When I desing a lifebar in a design softwareand save a 400x400 px file... sprite it's showned this exact size on game. This is perfect.But, when I do the same with fightfx (sparks, common effects...) result is an scaled sprite (is bigger and pixeled).I notice in fight.def there's a value:Code: [FightFx]scale = 4I would like to put hi-res hit sparks in a common file like fightfx (not in .sff char file), but I don't know how.Could you help me, please?Thanks a lot
jjmugen said, April 06, 2013, 05:09:30 pmHi, guysI use MUGEN 1.0 HD (1280x720px) resolution.My fight.def and fight.sff files are inside "/data/mugen1" folder.fightfx.sff and .air are inside "/data" folder, not "mugen1".Graphics in fight (powerbar, lifebar...) have a very nice resolution. When I desing a lifebar in a design softwareand save a 400x400 px file... sprite it's showned this exact size on game. This is perfect.But, when I do the same with fightfx (sparks, common effects...) result is an scaled sprite (is bigger and pixeled).I notice in fight.def there's a value:Code: [FightFx]scale = 4I would like to put hi-res hit sparks in a common file like fightfx (not in .sff char file), but I don't know how.Could you help me, please?Thanks a lotyou have it scaled (multiplied) by 4, try .25 or .5.