If Elecbyte release the source code of MUGEN, how you would improve the engine?My features/ideas: - Balancing of chars - Artificial Intelligence - Interaction chars/stages - Storyboards - Cameras - Collisions - Destructible elements in stages - Cutcenes - Those changes that occur in the setting of a round to another (type night, rain, etc.) Scoring-system (both that sits on top of the energy bars as that "abstract" where you put your initials) - Story mode - Online mode - Support to other programming languages like Assembly and C++
Interactive stages, currently you have to code all the "interactivity" in the character, it would be cool if you had more coding options in stages
Customizable select screens (animated portrait without the cursor trick) and option screens (I'm a bit tired of seeing the same thing for all screenpacks).Mugen85 said, June 18, 2014, 02:02:27 am - Cameras - Collisions
More HitDef parameters, and more GetHitVar parameters. Get rid of some of the hard-coded stuff like the odd way pushboxes are handled. Increase the number of "st##" files the .def file can read. Implement RootVarSet and RoodVarAdd sctrls.