Quick Update. I've been messing around with resizing in mugen, and found out I have a few sheets that don't lose quality when being resized through mugen. Which will now up my roster list by 4 atm. might be more if I test them out. but as of now the roster is expanding with :Bojack, Broly, Super buu and 16.I'll show some screens of them resized in mugen next to the current sheets.Edit - Here are some shots of each character I have added. Broly - Spoiler, click to toggle visibilty16 -Spoiler, click to toggle visibiltySuper Buu - Spoiler, click to toggle visibiltyBojack - Spoiler, click to toggle visibiltyAlso going to add yamcha and pan.
Bojack doesnt look as good as say Broly(which is sad cause I like Bojack). Same for S.Buu, but not as bad
Basically, he takes fairly small sprites. Puts a crap load of effort resizing/editting them, then goes from there. A process that is overly time consuming(not sure what motivates him). This newer method produces faster results in a lot less time. Anyway, I'm excited to see you have found a better way. I'm only here for... about 5 days(We have to be back by Tuesday). So whatever sheet stuff you need done will have to be done quickly
Hi every one ....impressive job, But yeah i have the same opinion of u guys, Broly is the best among them, 16 also looks good, Bojak and Buu still need a touch.besides Goku ,Piccolo and Vegeta are awsome ,Perfect, i hope the other staff have the quality of spriting.keep up neo , well done.
Broly, Buu and Bojack seems to be resized from the old 2k5/2k7 games....Goku, Veggie en Piccolo look awesome :3
Rai Tei said, October 20, 2012, 02:11:03 amBroly, Buu and Bojack seems to be resized from the old 2k5/2k7 games....Goku, Veggie en Piccolo look awesome :3Thats because they are lol. I might do some minor editing with them small to look more hi res when shown bigger. I might need your help with this if you have time.
Thanks to rei tei I've found another way of resizing that works way better. And now I have been able to set up two full rosters. Main Roster Second RosterGoku Zangya Gohan BojackVegeta RadditzTrunks KrillinPiccolo Yamcha18 PanFrieza Fat BuuCell 16BrolySuper BuuUsing localcoord in the characters def file rather than using cns resizing has allowed for better quality when resizing. allowing me to use people I wasn't able to till now. And so I don't make the game too full before a first release, I decided to make two rosters. The second roster will be worked on after the first roster is done and accounted for. Meaning sheet is done and the character is fully coded. I have sheets for everyone here, and resizing them to match close to the bigger sheets style isn't too much work. I'll post screens later on for the new ones, and the differences in the others. Finished gohan's basics, cell is next, then I will go back and finish the sff's and do the sounds. And make some preview videos to show people. before that I'll show screens. Maybe that'll get more of you interested :p if there are more of you.
awesome news keep rockin'!so the only one missing from the old zgteam/rokcorp games is tien right? - but he wasn't finished spritewise if I remember correctly...
there was no tien, or ever was one. There was a sheet someone was doing (WD) but it wasn't for the game necessarily but might have been added in if he got finished. there are a few from that game I'm not taking.
G.o.D. said, October 23, 2012, 02:10:26 pmNever seen Yamcha, will it be the one by Chrono Strife?Raditz too, never seen it in Wasaby's videos.No yamcha is different, and radditz is the sheet used by sawady for his radditz. He needs more heads though as he only uses one in the whole sheet. Something I don't like at all. in fact I am looking for help on the smaller sb sheets transistioning to the big ones. G.o.D. you've been doing good maybe you'd like to try?
I would like to try. *starting on Raditz nowBut that means I have to make them bigger? Or do I have to edit the faces on the smaller sprites?