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Project Catch 'Em All (Read 69091 times)

Started by Ryon, September 12, 2013, 02:52:20 am
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Re: Project Catch 'Em All
#121  September 19, 2013, 05:55:16 pm
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I don't know if it's been noted yet, but you haven't changed the "Draw Battle Logo" from the default version
Re: Project Catch 'Em All
#122  September 19, 2013, 05:56:26 pm
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That is true. :P I'll try to get that into the next update.

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Re: Project Catch 'Em All
#123  September 19, 2013, 11:33:09 pm
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Yeah, Joshr didn't make any female trainers in that style, so it's a "sausage fest" XD.

lol dear good no at least add two or three girls xD

and awesome I can wait for eventually, but I'm probably going to convert this over for one of my arcade cabinets when it's released xD
Re: Project Catch 'Em All
#124  September 20, 2013, 07:43:36 pm
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Would it be wrong of me, if I decided to make a pokemon for this? :O
Re: Project Catch 'Em All
#125  September 20, 2013, 08:13:12 pm
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I would like to cooperate with this too,  Ryon check your PMs  ^-^
Re: Project Catch 'Em All
#126  September 20, 2013, 08:49:42 pm
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Would it be wrong of me, if I decided to make a pokemon for this? :O

Of course not. As long as it fits the guideline (Dev Reference) and hasn't been made already, then sure.

The currently unreleased characters are:
Pikachu, Beedrill, Ryhorn, Venusaur.

Just PM me if you have any questions or are done with it. :)

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Re: Project Catch 'Em All
#127  September 21, 2013, 12:14:13 am
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Oh, I want a diagram. I fucking love diagrams.
Re: Project Catch 'Em All
#128  September 21, 2013, 12:15:54 am
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Re: Project Catch 'Em All
#129  September 21, 2013, 12:48:58 am
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Totally should've been Pikachu in that screenshot :P

I mean Venusaur.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Re: Project Catch 'Em All
#130  September 21, 2013, 12:58:40 am
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Lol, I'm too truthful. >>

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Re: Project Catch 'Em All
#131  September 21, 2013, 02:43:09 am
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venusaur's solar beam looks beautiful!
Thanks Watta for the sig and avi.
Re: Project Catch 'Em All
#132  September 21, 2013, 02:44:01 am
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Thanks! I thought it might have looked a little strange coming from his bulb like that, but it actually looks pretty awesome. :)

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Re: Project Catch 'Em All
#133  September 21, 2013, 02:53:08 am
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Re: Project Catch 'Em All
#134  September 21, 2013, 11:42:06 pm
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New Select Screen:


This is based off of the PC Box from within the Pokemon Centers and other locations in the Pokemon games. Personally, I like it a lot better than what we had before.

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Re: Project Catch 'Em All
#135  September 22, 2013, 12:12:12 am
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MUCH better.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Re: Project Catch 'Em All
#136  September 22, 2013, 12:13:19 am
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Thanks! That pokeball in the background also moves, to give it some more life. :)

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Re: Project Catch 'Em All
#137  September 22, 2013, 12:18:33 am
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Silly idea, but if someone managed to make trainer sprites for Gen III trainers and above (Brendon, Lucas, etc.), would you assign the Pokémon from each Gen to that trainer? So Gen I Pokémon go with Red, Gen II go with Ethan, Gen III go with Brendon, etc.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Re: Project Catch 'Em All
#138  September 22, 2013, 12:55:43 am
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The new select screen is fantastic!
Thanks Watta for the sig and avi.
Re: Project Catch 'Em All
#139  September 22, 2013, 01:05:08 am
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Silly idea, but if someone managed to make trainer sprites for Gen III trainers and above (Brendon, Lucas, etc.), would you assign the Pokémon from each Gen to that trainer? So Gen I Pokémon go with Red, Gen II go with Ethan, Gen III go with Brendon, etc.

It could happen, yes. Currently the left side shows Red and the right side shows Gold.

     Posted: September 22, 2013, 01:05:18 am
The new select screen is fantastic!
Thanks :D

     Posted: September 22, 2013, 03:51:37 am
Since Venusaur is now done, I'm going to be moving on to Hitmontop.

Before the update is released, 7 (6 playable, 1 boss) characters will be added, screenpack will be updated in various places, and possibly some more mechanics like "Critical Hit" will be implemented.

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Re: Project Catch 'Em All
#140  September 22, 2013, 05:53:05 pm
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Wow! Nice progress i like the new select screen, looks more pokemon :P what is the actual limit for characters?
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