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Projectile Config help (Read 221 times)

Started by Mana94, October 25, 2009, 04:08:38 am
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Projectile Config help
#1  October 25, 2009, 04:08:38 am
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I just have 2 main questions...

1)How can I make a projectile that keeps going even after it hits someone?

2)Is it possible to play an animation at a certain offset and make it so that it will be able to hit people?

I am a begginner at this stuff. I know how to make basic attacks,hitsparks, basic supers/projectiles/and hypers.
I am not, however, familiar with actually customizing projectiles, or using helpers
Re: Projectile Config help
#2  October 25, 2009, 04:13:35 am
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Yes, yes.

[mcode]projectile[/mcode]

That defines all the parameters a projectile will take. By reading them you should be able to find out which one you require.

Also, projectile will do both your options. Although helper may be easier for the second depending on what you wish to do.


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