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push back issue (Read 204 times)

Started by EM20XX, July 06, 2013, 09:46:35 pm
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push back issue
#1  July 06, 2013, 09:46:35 pm
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I’m trying to make Ingrids sun upper but I get a bug where her explode stays in the same spot but her herself will move if she is pushed back by player 2. I want the explode to move with her if she is pushed back or at least have her stand still with no push back.
Re: push back issue
#2  July 07, 2013, 07:26:23 pm
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In the hitdef of the attack:

Code:
air.cornerpush.veloff = -2      <-  in air
ground.cornerpush.veloff = 0   <- for the ground
in order to not have pushback;

for the explod, if you want the push back,
Code:
bindtime = -1

Re: push back issue
#3  July 07, 2013, 08:40:15 pm
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Thanks! For some reason it wasn’t working when I did bindtime = -1 but when I set it to 100 it worked.