How can you make all the character get life taken away from them when they take damage but while guarding? Some characters when they guard, they don't get life taken from them, and other when they guard they get life taken away from them when the other character applies damage, how can you make all the character equal? Every character takes damage when they guard, does anyone know how to do this? Thanks.
Oh thanks, but how would you change that using fight factory? Lets say when superman guards he takes damage, and when hulk guards he doesn't take damage. How would I feel that with fight factory? Sorry for these questions, I just really want to know how to make everyone take damage they they guard.
Open the char & find [DATA] (it should be first thing in Constants:Quote[Data]....defence=100...Defence should be at 100.
Oh that's the character's defense, I meant like, when you guard an attack, how can you make them inflect damage even when the character is guarding. Like in Marvel vs Capcom, when you guard you still take damage.
Some attacks do damage while the enemy is guarding.Some attacks don't do any damage at all when the enemy is guarding.Have you tested to make sure that it's the attacking character problem or the defending character problem?
Oh thanks, I think your right, some character hurt with different moves when the other character defends. Thanks guys!