YesNoOk
avatar

RajaaBoy--Dhalsim(Updated) (Read 5490 times)

Started by Rajaa, October 20, 2008, 03:44:53 am
Share this topic:
RajaaBoy--Dhalsim(Updated)
#1  October 20, 2008, 03:44:53 am
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
Dhalsim Yes Again but this time its a brand new one and is not related to the older one in anyway besides names.


get him here

Download
Last Edit: October 26, 2008, 01:11:09 pm by Rajaa
Re: RajaaBoy--Dhalsim
#2  October 20, 2008, 03:48:51 am
  • avatar
  • **
Would this be a complete replacement for the old one, then?
Re: RajaaBoy--Dhalsim
#3  October 20, 2008, 03:57:10 am
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
yup. complete replacement..if you want to though, there always changing the name for one if them.  :)
Re: RajaaBoy--Dhalsim
#4  October 20, 2008, 12:44:53 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
fixed parrystate issue/On a side not from Dhalsim release I also updated Maki/ Yuri. located same place.  :)
Last Edit: October 20, 2008, 01:11:20 pm by Rajaa
Re: RajaaBoy--Dhalsim
#5  October 20, 2008, 05:16:17 pm
  • **
  • 北斗神拳
    • brunoz-mendes.deviantart.com/
Just tried him for 3 minutes and I must say I loved him, you've made the best Dhalsim for mugen so far  :sugoi:
I will try him more later, I hope theres no bug, but if there is, Im sure that those pro-coders around will post it first.

Basically, this post is just to say THANKS!
Re: RajaaBoy--Dhalsim
#6  October 20, 2008, 06:24:22 pm
  • ***
  • I'mma Luigi, numbara one!
Can ya list what style he's in/mechanics/if he can play Through The Fire and Flames on Expert while doing a handstand?

Kidding, kidding.  Overall he's pretty good, but the only tidbits that come to mind are:

-The Yoga Flame starts at his torso instead of from his mouth.
-The half circle motions are kinda clunky.  I tried other characters who use half-circles, and they work fine.

Other than that, an excellent addition to my roster.
No  Dark Sean and Gouken are Good characters
Trivial knowledge: Anime sucks.
Last Edit: October 20, 2008, 06:59:39 pm by Gardevoir
Re: RajaaBoy--Dhalsim
#7  October 20, 2008, 07:01:35 pm
  • *****
    • Mexico
Electabyte? Wut.

I think you forgot me in the readme. D=

Also, you did some typo in the read me:
"- Yoga Impact(ground)(lvl 2 or higher) = HFB*2+x,y,z"
I am guessing its supposed to be HCB

I isn't for the mod of hardcore testing but good job in him.

It pisses me of that you used the super jump sound fx on the normal jumps.
Last Edit: October 20, 2008, 07:14:28 pm by Anjel

NoZ

Re: RajaaBoy--Dhalsim
#8  October 20, 2008, 09:55:06 pm
  • ****
  • pain is weakness leaving the body
    • Puerto Rico
    • phantomgs.forumotion.net/
best dhalsim period,thanks man
Re: RajaaBoy--Dhalsim
#9  October 20, 2008, 10:32:46 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
@ Pilão Master
I appreciate it.

Can ya list what style he's in/mechanics/if he can play Through The Fire and Flames on Expert while doing a handstand?
Kidding, kidding.  Overall he's pretty good, but the only tidbits that come to mind are:
-The Yoga Flame starts at his torso instead of from his mouth.
-The half circle motions are kinda clunky.  I tried other characters who use half-circles, and they work fine.
Other than that, an excellent addition to my roster.
What does a pokemon Know?  >:( just kidding aswell ;P

-the first issue, well had to be sure for small bodies, making it come directly from his mouth makes it not hit small bodies close, i wish there was a way to code clsn and modify them, :-\

-second made them more performable i guess.  :S

Electabyte? Wut.
I think you forgot me in the readme. D=
Also, you did some typo in the read me:
"- Yoga Impact(ground)(lvl 2 or higher) = HFB*2+x,y,z"
I am guessing its supposed to be HCB
I isn't for the mod of hardcore testing but good job in him.
It pisses me of that you used the super jump sound fx on the normal jumps.


- :mad: changed to elecbyte

- changed to appropriate command. HCF*

- Thanks  :D

- i could have sworn you were in the readme seriously, i put you and Drex right there i must have not saved it while it was in the rar file. forgive me it was a mistake (re-uploaded with respect given to you)  :-*


- the sounds, i never realized that was like that, lol made the regular jumping sound correct and made the super/long jump sound normal.

best dhalsim period,thanks man

:hump:
Re: RajaaBoy--Dhalsim
#10  October 21, 2008, 05:10:20 am
  • ***
  • I'mma Luigi, numbara one!
A width controller might help for the first one, or add a CLSN near that area.

With the 180 motions, it seems like Dhalsim randomly chooses whether he will do it or not.  Then again, there are like a million different ways for half circle inputs, such as D/F/D/B, F/D/B, etc.

By the way, you're the new P.o.t.S., along with Mr. Fong!  Not new as in a replacement.
No  Dark Sean and Gouken are Good characters
Trivial knowledge: Anime sucks.
Re: RajaaBoy--Dhalsim
#11  October 21, 2008, 05:58:53 am
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
A width controller might help for the first one, or add a CLSN near that area.

With the 180 motions, it seems like Dhalsim randomly chooses whether he will do it or not.  Then again, there are like a million different ways for half circle inputs, such as D/F/D/B, F/D/B, etc.

-well for it to come straight out of his mouth i would need to increase the z value by about 30-40 pixels, using a width sctrl will look very silly when you use it and the opponent just magically appears way back.

-the half circles come out fin for me, i don't know lol, i'll look at what akes mines different form anothers. :)

By the way, you're the new P.o.t.S., along with Mr. Fong!  Not new as in a replacement.

By that do you mean as a cvs editor.. right? because i assure I'm not P.o.t.S around here, definitely not. i don't know who Mr.Fong is though.

 :sugoi:
Re: RajaaBoy--Dhalsim
#12  October 21, 2008, 06:47:52 am
  • ***
  • I'mma Luigi, numbara one!
A width controller might help for the first one, or add a CLSN near that area.

With the 180 motions, it seems like Dhalsim randomly chooses whether he will do it or not.  Then again, there are like a million different ways for half circle inputs, such as D/F/D/B, F/D/B, etc.

-well for it to come straight out of his mouth i would need to increase the z value by about 30-40 pixels, using a width sctrl will look very silly when you use it and the opponent just magically appears way back.

-the half circles come out fin for me, i don't know lol, i'll look at what akes mines different form anothers. :)

By the way, you're the new P.o.t.S., along with Mr. Fong!  Not new as in a replacement.

By that do you mean as a cvs editor.. right? because i assure I'm not P.o.t.S around here, definitely not. i don't know who Mr.Fong is though.

 :sugoi:

Yes; Mr. Fong made some CvS styled SNK characters, such as Ryo and Kim.
No  Dark Sean and Gouken are Good characters
Trivial knowledge: Anime sucks.
Re: RajaaBoy--Dhalsim
#13  October 21, 2008, 07:54:31 am
  • ****
  • There is a demente in everyone!
    • www.dementi.it


Re: RajaaBoy--Dhalsim
#14  October 21, 2008, 03:24:53 pm
  • ****
    • www.justnopoint.com/Masters/
Mr. Fong is the guy that made all the characters Wild Tengu plays, and also the characters that Wild Tengu's enemies beat even if they have Electbytes though process enabled. ;P
Re: RajaaBoy--Dhalsim
#15  October 21, 2008, 03:54:24 pm
  • ****
  • There is a demente in everyone!
    • www.dementi.it
Ok, done some testing!

So far I really like him, good job!

 Here are some things I noticed :

-Like Gardevior said "The Yoga Flame starts at his torso instead of from his mouth". You should really try to solve this little problem.
-Isn't he a little bit too fast and combo friendly?
-His super are really damaging, maybe too much.
-There is a problem withe the Yoga Drill lv 3 super : it deals less hits and damage that the other 2 levels, expecially in corner.
-I like the new moves, but IMHO Yoga Meteor doesn't fit Dhalsim too much.
-Yoga Tempest : I really cannot understand what's going on in mid air...It looks almost as a Shungokusatsu...
-Sometimes his voices are different or overlaps each other (ex: yogayogayogayoga win pose)
-Does Dhalsim have running sprites in CvS?

        - EDIT - More things spotted -

-The palettes of the girl are bad!!!
-He is missing the fx in the "guard counter" (during guard "f + y+b").
-Parry system seems.....too easy,and usually you cannot parry by pushing back.

That's all for now, but I will countinue to play with him and see if I find more!

Thanks for your char!




Last Edit: October 21, 2008, 05:37:07 pm by Garuda
Re: RajaaBoy--Dhalsim
#16  October 21, 2008, 09:54:48 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
Ok, done some testing!

So far I really like him, good job!

 Here are some things I noticed :

-Like Gardevior said "The Yoga Flame starts at his torso instead of from his mouth". You should really try to solve this little problem.
-Isn't he a little bit too fast and combo friendly?
-His super are really damaging, maybe too much.
-There is a problem withe the Yoga Drill lv 3 super : it deals less hits and damage that the other 2 levels, expecially in corner.
-I like the new moves, but IMHO Yoga Meteor doesn't fit Dhalsim too much.
-Yoga Tempest : I really cannot understand what's going on in mid air...It looks almost as a Shungokusatsu...
-Sometimes his voices are different or overlaps each other (ex: yogayogayogayoga win pose)
-Does Dhalsim have running sprites in CvS?

-The palettes of the girl are bad!!!
-He is missing the fx in the "guard counter" (during guard "f + y+b").
-Parry system seems.....too easy,and usually you cannot parry by pushing back.

That's all for now, but I will countinue to play with him and see if I find more!

Thanks for your char!
in order

-I guess i can solve that cosmetic.

-How fast he is i am satisfied with it.

-Supers are damaging, but all are supposed to be used at specific moments except maybe for yoga stream, i see all of the damage as well.

-Yoga drill is a level one in the Air and its only level 1,  ???

-Yoga Meteor is fine in my Book.

-Yoga tempest is a level 3 blast of fire, dhalsim doesn't have anything relating to shungokusatsu ???

-Winpose sounds good to me it only happens at the beginning, and it sorta starts it off. :)

-Those are dhaslim running sprites.

-The pallets on the girl loook fine to me and it can't be helped the way they are to many weirdly constrained colors that's the est i could manage, although i se nothing wrong with them.

-I don't need fx in guard counter what fx? just counter no need for any flash in my book

-I parry system seems fine when i tested it not to easy yet not to hard, it's not like you can keep pressing fwd. st least not on my end :-*

Thanks for your time and feedback Much appreciated, i'm glad you enjoy him as i certainly do :hump:

cheers,RajaaBoy

also on a side note if there is an issue with the him doing a hyper in the air as AI, i fixed it way back forgot to say.  :)


thanks for the link to Mr. Fongs characters.
Last Edit: October 21, 2008, 10:18:42 pm by Rajaa
Re: RajaaBoy--Dhalsim
#17  October 21, 2008, 11:39:30 pm
  • ****
  • There is a demente in everyone!
    • www.dementi.it
You are welcome, and thank you for your replies.


Re: RajaaBoy--Dhalsim
#18  October 22, 2008, 02:55:50 pm
  • avatar
  • ***
I don't know much about Dhalsim other then he's usually slower then this, however, is it possible if you could slow down his power charge?  He can go to from 0-3 quicker then PotS' Stuff can get to 1  :o

Also, it seems kinda cheap he can teleport after a knockdown, considering some characters have knockdown combos and such but...
"With ignorance and arrogance, success is assured."
~Mark Twain
Sig by TempesT
Re: RajaaBoy--Dhalsim
#19  October 22, 2008, 09:21:57 pm
  • ******
  • I hang out tough. I'm a real boss.
    • USA
    • litotichues.com/

  • Online
I don't know much about Dhalsim other then he's usually slower then this, however, is it possible if you could slow down his power charge?  He can go to from 0-3 quicker then PotS' Stuff can get to 1  :o

Also, it seems kinda cheap he can teleport after a knockdown, considering some characters have knockdown combos and such but...

Dhaslims speed is The way i intended. :)

P.o.t.S' stuff? well i wasn't basing my coding off of his characters but if it concerns you check statedef 6000. and change the poweradd to the below; that should be slower, i may lower it in a next update.   :-*

[State 6070, PowerAdd]
type=PowerAdd
triggerall=Anim=6000
trigger1=1
value=ceil(.5*((time+10)/10))

he should be able to recovery teleport, only when the hit is over so he shouldn't be magically leaving any combos.

Thanks. Cheers,RajaaBoy
Re: RajaaBoy--Dhalsim
#20  October 22, 2008, 09:36:38 pm
  • *
  • gab82795
who is dat char on the left i will download it and the background looks gay!