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RamzaNekoWips: Maverick Hunter X (Read 44714 times)

Started by RamzaNeko, February 28, 2013, 04:01:43 am
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Re: RamzaNekoWips: Maverick Hunter X
#21  February 28, 2013, 07:08:18 pm
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The leg in front shouldn't move forward. That leg will hold his weight as he adjusts his body forwards and the back leg will not turn that far. It should only turn enough to face the player and balance X as his blast causes recoil.

To differentiate him more than MegaMan I think his Lk should be his pellet shot. Up to 3 on screen. His Mk should be a lvl 1 charged shot and his Hk should be a lvl 2 charge shot.

I can't recall X doing anything kick related. I even watched the Day of Sigma ova again for ideas.

Here are some punch sketches I came up with.


MP is an attack he used on Sigma in the OVA. The LP would be good against jumping opponents. HP would be good for poking. Also his throw should be the glowing hand to the face that he used on Sigma.

Spoiler, click to toggle visibilty
Re: RamzaNekoWips: Maverick Hunter X
#22  February 28, 2013, 07:20:24 pm
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I based on Zero shot from TVC, and the leg moves a bit foward... Well maybe capcom mistake but for a game looks ok

well he will have kicks cuz its a Mugen char and I need some ideas for the movement... And I mean it can be any other character, I can transform him into X

Re: RamzaNekoWips: Maverick Hunter X
#23  February 28, 2013, 07:22:26 pm
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You could use Megaman Classic's LK from MvC for X's LK
If I can't be the best, I sure as hell can be the worst.

Re: RamzaNekoWips: Maverick Hunter X
#24  February 28, 2013, 07:28:57 pm
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it's nice to see that you moved now to X, awesome work, now i would say 3 punches + 1 buster and 2 kicks or 2 punches + 1 buster + 1 saber and 2 kicks, i see no point in making him using the saber as much as zero.. only like a resemblence to X6 where he uses only one hard slash....
Re: RamzaNekoWips: Maverick Hunter X
#25  February 28, 2013, 11:07:47 pm
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Well still needs something
Last Edit: February 28, 2013, 11:22:49 pm by RamzaNeko
Re: RamzaNekoWips: Maverick Hunter X
#26  March 01, 2013, 01:44:09 am
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XS thumb is on the wrong side of his hand
Re: RamzaNekoWips: Maverick Hunter X
#27  March 01, 2013, 02:49:22 am
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it's nice to see that you moved now to X, awesome work, now i would say 3 punches + 1 buster and 2 kicks or 2 punches + 1 buster + 1 saber and 2 kicks, i see no point in making him using the saber as much as zero.. only like a resemblence to X6 where he uses only one hard slash....
I agree as well. No point in making it similar to a character whose entirety revolves around using the Z-saber (Zero), unless you would make that hard slash like a guard break, EX attack, or a super (really iffy about this particular idea).

but awesome job on the sprite work

Re: RamzaNekoWips: Maverick Hunter X
#28  March 01, 2013, 03:01:40 am
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Re: RamzaNekoWips: Maverick Hunter X
#29  March 01, 2013, 04:41:57 am
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I'm such a mood killer.

Be mindful I changed his red jewel colors a bit, as well removed a few of his face skin colors.
Last Edit: March 01, 2013, 04:44:57 pm by MotorRoach
Re: RamzaNekoWips: Maverick Hunter X
#30  March 01, 2013, 09:38:47 am
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Now u worked in silence hahaha... Good surprise : p

Cvs... Well I interpreted the capcom sprite from PJXZone weirdly on the hand XD... Im on my Android now 5:40 am and i ill fix later

TrueMika this one is the weak shot, the strong one is not done
Last Edit: March 01, 2013, 12:53:45 pm by RamzaNeko
Re: RamzaNekoWips: Maverick Hunter X
#31  March 01, 2013, 03:58:07 pm
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If I were to program him id have his specials as power sets from x1 - 2 - 3.   1 saber attack 2 punches and 3 kicks and i would base his hypers off of his various hypers.
Re: RamzaNekoWips: Maverick Hunter X
#32  March 01, 2013, 07:36:58 pm
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Re: RamzaNekoWips: Maverick Hunter X
#33  March 01, 2013, 08:23:50 pm
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Its not a shooting game, better a decent movement for shooting
Last Edit: March 01, 2013, 08:34:54 pm by RamzaNeko
Re: RamzaNekoWips: Maverick Hunter X
#34  March 01, 2013, 08:53:57 pm
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 here some good set of moves u should fine amusing for his game play
]
Last Edit: March 01, 2013, 09:07:44 pm by C.v.s The Abstract
Re: RamzaNekoWips: Maverick Hunter X
#35  March 01, 2013, 08:59:15 pm
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Hope u just put IMG tag on the video link.. Yes I have this video downloaded and transformed into frames already, I made this shot anim based on it : p
Re: RamzaNekoWips: Maverick Hunter X
#36  March 01, 2013, 09:48:12 pm
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Was anyone able to rip voices from that game? They would likely be pretty useful for this X character (probably for Zero as well).
Re: RamzaNekoWips: Maverick Hunter X
#37  March 01, 2013, 10:13:22 pm
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A little show XD

MotorRoach, its pretty hard when 3DS have no emulator or decent ROM ripper or ROM explorer : (
Last Edit: March 01, 2013, 10:46:13 pm by RamzaNeko
Re: RamzaNekoWips: Maverick Hunter X
#38  March 01, 2013, 10:17:17 pm
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Smooth like butter. 8)
Re: RamzaNekoWips: Maverick Hunter X
#39  March 02, 2013, 12:33:16 am
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nice man i love this x i just cant wait to use him and zero good luck with your work ram
Re: RamzaNekoWips: Maverick Hunter X
#40  March 03, 2013, 02:28:48 am
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Buster Shot