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RELEASED: Thirteen (Original Character) ***UPDATED W/NEW SOUNDS*** (Read 6487 times)

Started by Sean Altly, September 29, 2008, 06:34:10 am
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RELEASED: Thirteen (Original Character) ***UPDATED W/NEW SOUNDS***
#1  September 29, 2008, 06:34:10 am
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Last Edit: October 06, 2008, 10:52:15 pm by seanaltly
Re: RELEASED: Thirteen (Original Character)
#2  September 29, 2008, 06:35:11 am
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O_O
*downloads*

tried him out, omfg.. he rules man everything is so smooth with his animations.
he sounds are ok.. but you could have been more darker or what ever, his supers+hypers are just badass.

also noticed u didn't add some hypers, like his *Friday the 13* hyper you mentioned, but your probably gonna add that in the game.

congrats on the great release.
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Last Edit: September 29, 2008, 06:48:29 am by Luis Alejandro
Re: RELEASED: Thirteen (Original Character)
#3  September 29, 2008, 06:55:27 am
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Quote
also noticed u didn't add some hypers, like his *Friday the 13* hyper you mentioned, but your probably gonna add that in the game.

Friday the 13th should be in there. It's just a Level 3 Super for the release. It will be a DM for the full game.
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Re: RELEASED: Thirteen (Original Character)
#4  September 29, 2008, 06:58:15 am
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oh ok my bad
i was just reading the cmd's of his supers and i didn't see friday the thirteen.

its a pretty cool hyper, i hope you add more fx, like a super bg, music, and such in the game.
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.

OZ

Re: RELEASED: Thirteen (Original Character)
#5  September 29, 2008, 07:01:43 am
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I've been waiting for this one.

I'll give some feedback once I test it out.
ಠ_ಠ
Re: RELEASED: Thirteen (Original Character)
#6  September 29, 2008, 07:02:47 am
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i was just reading the cmd's of his supers and i didn't see friday the thirteen.

Oh, lol, it's because I just name them whatever in the .cmd, and then give them their final names when I make the readme.

Thanks for the compliments!
Son, the last thing you'll realize you need is what you've already got.

OZ

Re: RELEASED: Thirteen (Original Character)
#7  September 29, 2008, 07:18:53 am
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Wow.
This ended up being as impressive as I hoped it would be.

So far, my favorite moves are the forward strong punch blade attack, and Friday the 13th.

The voice also sounds perfectly insane. Reminds me of Mukuro.

Great job.
ಠ_ಠ
Re: RELEASED: Thirteen (Original Character)
#8  September 29, 2008, 07:23:58 am
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His walking animation, needs a start up frame it looks odd..
He can go offscreen in QCB+Punch.
WOO! WOO! WOO!
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Re: RELEASED: Thirteen (Original Character)
#9  September 29, 2008, 09:33:00 pm
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excellent work sean

thanks again for sharing another one of your creations :beatnik:
Re: RELEASED: Thirteen (Original Character)
#10  September 29, 2008, 11:09:03 pm
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I really liked Snow, and Sabotage is always a firm favourite, but your characters never fail to surprise with interesting combos and fun. :)

JDM

Re: RELEASED: Thirteen (Original Character)
#11  September 30, 2008, 12:41:15 am
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I'll try him out seeing as Sabotage was awesome! ;D
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Re: RELEASED: Thirteen (Original Character)
#12  September 30, 2008, 07:19:12 am
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Son, the last thing you'll realize you need is what you've already got.
Last Edit: September 30, 2008, 04:29:31 pm by seanaltly
Re: RELEASED: Thirteen (Original Character)
#13  September 30, 2008, 10:31:09 am
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hey seanalty: this some hell of a char!!! as a horror movie freak, i cant tell you how proud to see a jason version that looks that awesome and original... can't wait for the next update
Re: RELEASED: Thirteen (Original Character)
#14  September 30, 2008, 04:28:52 pm
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hey seanalty: this some hell of a char!!! as a horror movie freak, i cant tell you how proud to see a jason version that looks that awesome and original... can't wait for the next update

He's not a "Jason version." I'm not even sure what that means exactly.
Son, the last thing you'll realize you need is what you've already got.
Re: RELEASED: Thirteen (Original Character)
#15  September 30, 2008, 04:30:58 pm
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He needs a beard
Re: RELEASED: Thirteen (Original Character)
#16  September 30, 2008, 04:35:00 pm
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Re: RELEASED: Thirteen (Original Character)
#17  October 01, 2008, 01:46:12 am
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good job. as great as expected i see no errors besides the walk off screen. as said befor ehis walk is odd.

nice job overall keep up the good work.
Re: RELEASED: Thirteen (Original Character)
#18  October 01, 2008, 02:27:52 am
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hey seanalty: this some hell of a char!!! as a horror movie freak, i cant tell you how proud to see a jason version that looks that awesome and original... can't wait for the next update

He's not a "Jason version." I'm not even sure what that means exactly.
i know i should have put ""  :-\

anyway i played around a lot with him yesterday and im now one of your greatest fan: smooth controls, great sprites and edits, cool effects...  :sugoi:
Re: RELEASED: Thirteen (Original Character)
#19  October 01, 2008, 02:31:21 am
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I like the game play of this character, fast and deadly, pretty great character, my favorite part is one of his wins, when his body starts to completely go unstable and all his bones start to act crazy, that is definitely awesome
Re: RELEASED: Thirteen (Original Character)
#20  October 01, 2008, 02:50:11 am
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hey seanalty: this some hell of a char!!! as a horror movie freak, i cant tell you how proud to see a jason version that looks that awesome and original... can't wait for the next update

He's not a "Jason version." I'm not even sure what that means exactly.
i know i should have put ""  :-\

anyway i played around a lot with him yesterday and im now one of your greatest fan: smooth controls, great sprites and edits, cool effects...  :sugoi:

Thanks man, didn't mean to seem rude or anything. I worked hard on the character, so it's cool to hear that it was worth it.
Son, the last thing you'll realize you need is what you've already got.