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Reptile \o/ (Read 8145 times)

Started by Binho, December 24, 2009, 11:55:20 pm
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Reptile \o/
#1  December 24, 2009, 11:55:20 pm
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Merry Christmas for all !!

After a long time working in Reptile, I am liberating him for download

For who wants to leave the compatible chars now with the fatalitys has a small tutorial in the site teaching. "TUTORIAL DE COMPATIBILIDADE"





I hope have fun !!

http://mugenbinho.scruffydragon.com
Meu Site -> MugenBinho
Last Edit: December 25, 2009, 01:06:25 am by Binho
Re: Reptile \o/
#2  December 25, 2009, 12:32:50 am
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nice character dude :D
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Re: Reptile \o/
#3  December 25, 2009, 12:34:20 am
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I've been waiting for a long time for this character!  :D
The only Mugen creator on this site without a "gay" purple name.  :-X

Little known FACT: If you use the equation, (z)velocity = (((x2-x1)^2 + (y2-y1)^2)^.5) / time and z = a small decimal number in mugen you can get something that follows something else. Useful for heat seeking missiles, black holes, magnet effects, a projectile aimed for an enemy's head... Seriously, try it! It's awesome!
Re: Reptile \o/
#4  December 25, 2009, 12:36:43 am
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soooo are you still working on Binho
Welcome to the House of Fighting.
Re: Reptile \o/
#5  December 25, 2009, 12:37:52 am
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 :D ah he is released after all this waiting.MKR could use this char.Thanks for inspiring so many of our mk mvc creations.I love the character.i heard that you were working on jonny cage next.
OK class! Now remember, in order to give someone proper feedback, you must BASH them! Because being nice, and or respectful, is frowned upon in the Mugen community... Ok, so what do we do to new creators and patch makers kids?

(Kids yelling) BASH THEM!!!
^lol, not sure why there is so much here. oh well
Re: Reptile \o/
#6  December 25, 2009, 12:38:04 am
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YES!!!!!  ;D

I've been waiting for him, from the looks of the screenshots, he looks promising.

will download and test.

BTW, when you click on the link you provided it says that it's forbidden or closed

so her's the right link  ;)

http://mugenbinho.scruffydragon.com/
... Pulse Lifebars Re-Make :twisted:  60%
Last Edit: December 25, 2009, 12:43:00 am by FlameKyo
Re: Reptile \o/
#7  December 25, 2009, 12:44:22 am
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Woah! This is unexpected. Anyway, he's not bad. Good job on him.

And Merry Christmas to you too!  ;D

Spoiler: PSN (click to see content)
[/center]
Re: Reptile \o/
#8  December 25, 2009, 01:04:44 am
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Merry Christmas, but the link is broken.
Re: Reptile \o/
#9  December 25, 2009, 01:07:55 am
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Re: Reptile \o/
#10  December 25, 2009, 01:09:10 am
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Thanks for all ..

thanks Dr. House
corrected link   :sugoi:
Meu Site -> MugenBinho
Re: Reptile \o/
#11  December 25, 2009, 01:13:56 am
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nice work binho :o :o :o

Re: Reptile \o/
#12  December 25, 2009, 02:11:16 am
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Yeaaaah!! Reptile!!!

I love you, Binho!! :-* ;P
Re: Reptile \o/
#13  December 25, 2009, 02:30:48 am
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finally you launched the char

good
Re: Reptile \o/
#14  December 25, 2009, 03:40:48 am
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cool! I'll give him a try in a moment
Re: Reptile \o/
#15  December 25, 2009, 05:25:09 am
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His force ball doesn't have any sound when it hits.
Otherwise it's a great character.  Your best so far.
Re: Reptile \o/
#16  December 25, 2009, 05:45:39 am
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badass....way to go Binho....thanks for Reptile dude....Merry Christmas!!


Join at...    http://stormex.webs.com/
Re: Reptile \o/
#17  December 25, 2009, 08:05:38 am
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Excellent.


The next character is another Ninja?
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Re: Reptile \o/
#18  December 25, 2009, 08:35:56 am
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Yes!!

I been waiting all these year for that. One of my favoirte MK characters.

Marry Christmas BTW.

Re: Reptile \o/
#19  December 25, 2009, 08:40:12 am
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Yes, a decent Reptile is now finally on mugen. :sugoi:
Re: Reptile \o/
#20  December 25, 2009, 10:26:07 am
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Yes!!! I been waiting for a long time nice char bro keep it up
Merry Christmas and a Happy New Year!
Re: Reptile \o/
#21  December 25, 2009, 01:13:21 pm
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I'm lovin when Reptile spits his tongue out an shit...his face looks funny....smile for the camera...aaaaaahhhh!!! he ate the cameraman's head.....shit!!!!Now he's lookin at me...hahaha....I'm about to die but he looks so funny....lol....ps....in no way am I bashing this character....I just like his face when he spits shit at you...kinda reminds me  of a muppet face...great work binho


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Re: Reptile \o/
#22  December 25, 2009, 02:36:57 pm
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alriiiight! now we can do edits of him too rather than Scorpion and Sub-Zero! keep it up!

would want to see Rain, Noob Saibot, Ermac, Tremor (brown ninja who controls ground) soon if you've got time! XD
EY SegaMario FROM YOUTUBE HERE!!!
Re: Reptile \o/
#23  December 26, 2009, 04:01:46 pm
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Great release!!! and a serious improvement in the AI comparing to your previous characters.

I have a problem with reptile(as well as with kano and shang tsung) although I modified the cns so he could jump one in the air, he doesn't. With scorpion and sub-zero the airjump works normally. So/// how could I fix this?

Also, any chance for an Ai upgrade in kano, shang tsung and scorpion? They are good, but get beaten quickly.
Re: Reptile \o/
#24  December 26, 2009, 06:38:53 pm
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It's funny, I had just checked this again on the 22nd when I was going through my bookmarks and deleting old ones, and I saw this hadn't been released still after like a year and a half after the announcement, so I removed the bookmark... and not two days later, here's the release. LOL. Amazing timing. I guess that means I need to re-bookmark the site since work IS still being done, hahah.

Awesome stuff, thanks so much for this. Reptile was always my favourite in the series.
Re: Reptile \o/
#25  December 26, 2009, 08:01:16 pm
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yeah I noticed that...Scorpion needs more moves like the fire backflip, and the summon fire move...Subby pwns compared to him...he doesn't even let you get up...he's on you as soon as he knocks you down...Scorpion should be like that too...if you want Binho I could do those moves for ya and send the file to you...no credit necessary either...he just needs more moves man...I played against your Subby with Scorpion and got my ass kicked...add more of his latter moves like the backflip, and summon fire...use some inspiration from Shaolin monks too...I'm making new voice edits for your ninjas too...they will be Shaolin monks style


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Re: Reptile \o/
#26  December 27, 2009, 01:45:31 am
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Man, most of my favourite tricks from MK Trilogy still work, along with a new one...

in Training mode, I like to fire off two Force balls as close as possible. The first one hits them, they go flying over the second one towards you, so you roundhouse them backwards again, they hit the second force ball, fly towards you again, and you roundhouse again. Half lifebar if that works, lol, and it isn't even a super. Then again you're never gonna be able to do that in a real fight with it, so it doesn't need nerfing or anything...

I think the only thing I am missing from this is the fast force ball. Other than that, thanks for the character, it brings back a lot of memories and is awesome.
Re: Reptile \o/
#27  December 27, 2009, 03:18:44 am
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Hello Friends !!

Thank you for the comments !!

OBS ::

For the time being I don't intend to do any other ninja of Mortal Kombat.

On the reptile to be superior to the Sub-Zero,Scorpion my other chars. . I intend to update all. with new moves,IA etc ..
On the Artificial intelligence why didn't I make still I intend to update the chars.
At little time it was me correspondent for e-mail A.I. for Kano,Scorpion and Sub-zero done by a Japanese kyuukyoku shinken.Who wants the Files of the artificial imnteligencia sends me an e-mail that I order.  mugenbinho@hotmail.com

Thanks for all .
excuse bad English.
Meu Site -> MugenBinho
Re: Reptile \o/
#28  December 27, 2009, 03:45:45 am
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Holy crap man your the shit! 1+ 8)

And is it ok with you if i host him on my new site...?

Its on my sig!
Re: Reptile \o/
#29  December 27, 2009, 03:47:03 am
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Why?

He has a site already --;
Re: Reptile \o/
#30  December 27, 2009, 04:28:30 am
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Re: Reptile \o/
#31  December 27, 2009, 04:39:15 pm
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Hello Friends !!

Thank you for the comments !!

OBS ::

For the time being I don't intend to do any other ninja of Mortal Kombat.

On the reptile to be superior to the Sub-Zero,Scorpion my other chars. . I intend to update all. with new moves,IA etc ..
On the Artificial intelligence why didn't I make still I intend to update the chars.
At little time it was me correspondent for e-mail A.I. for Kano,Scorpion and Sub-zero done by a Japanese kyuukyoku shinken.Who wants the Files of the artificial imnteligencia sends me an e-mail that I order.  mugenbinho@hotmail.com

Thanks for all .
excuse bad English.

Good to know you'll be updating, but I didn't understand, do you have new AIs and you can send them via e-mail?.
Also, how about the airjump problem, I modified the cns so shang tsung and reptile could jump once in the air, but they don't, how can I fix that??
Re: Reptile \o/
#32  December 27, 2009, 07:35:51 pm
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where i can download that stage ??? tell me please  :dead:
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Re: Reptile \o/
#33  December 29, 2009, 12:48:39 pm
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- CLSNs could use some work in the homogeneity area (on walk for example).
- Infinite priority on crouching LP, air LP and air HK.
- QCF+y and QCB+y miss at close range.
- Shadows on FX don't look very nice (QCF+x, QCB+y, QCB*2+y).
- QCB*2+y misses at close range, and can be spammed like crazy as long as it doesn't hit the opponent. This also leads to combos such as QCB*2+y at close range -> QCB*2+b, which sends the opponent into the ball.

I see you've put a lot of work in this one. Not my style of character, but good job. :)
Re: Reptile \o/
#34  January 03, 2010, 07:36:22 pm
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This happen when you use the ReptileLash (I think that this is the name :S) with SubZero :o
Spoiler, click to toggle visibilty
Re: Reptile \o/
#35  January 04, 2010, 02:12:14 am
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I'm willing to bet that's actually sub zero's flaw, not reptile's.
Millie, "Ozy and Millie" said:
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Re: Reptile \o/
#36  January 04, 2010, 02:26:05 am
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Thanks for all for report bugs friends .. ^^

ƒıŖ£-ŁØřĐ  I still have to finish Stage : /

GMONEY thanks man.

1- That in my opinion non  influence in anything. it is then alone a visual thing I don't intend to modify the reptile.
2-  I didn't understand very well, more I will revise the blow to see if I can improve something. :p
3-  I understand, I will try to leave more violent the possible in some future updating. ^^

Cybaster thanks man .
I could not understand everything that why you wrote my English it is very bad. They put this everything logged to ask for some friend to translate so that I can understand better and to adjust the bugs .

.:[HaDeS]:.
 I already had knowledge of that bug, but I ended up forgetting to concert before throwing the reptile: p

Thanks ^^
Meu Site -> MugenBinho
Re: Reptile \o/
#37  February 18, 2010, 02:57:16 pm
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Wow, Reptile is great.  I love your MK chars with SF-style sprites!  I take it Sektor is next?  I'm hoping you'll do Sheeva and Jax someday :)

Re: Reptile \o/
#38  March 01, 2010, 12:10:45 am
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All of the MK characters need to be made this way. There needs to be better uniformity when combining all these chracters from differen games.
Re: Reptile \o/
#39  March 02, 2010, 12:15:51 am
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these are awesome characters....Midway shoulda made them like this...Binho gets the gold here


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Re: Reptile \o/
#40  March 02, 2010, 12:59:39 am
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Are his dive kick super and special supposed to be unable to be blocked low and OTG as well?
Re: Reptile \o/
#41  March 02, 2010, 02:39:30 am
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Binho should create a new Read-me for reptile, its hard to do some fatalities
Re: Reptile \o/
#42  March 02, 2010, 04:12:57 pm
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thank you very much, greatly done character.
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