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Rikuo, Updated 12/03/2008 + AI (Read 4114 times)

Started by Cyanide, March 02, 2008, 01:15:07 am
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Rikuo, Updated 12/03/2008 + AI
#1  March 02, 2008, 01:15:07 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
http://www.mugenguild.com/cyanide

for anyone who DOESN'T know it.

First release, cos i'm kinda sick of him now and want to do this.

Done. Pretty much everything
Not done, updated readme to reflect update XD

New version at later date, or dependant on major bugs that need fixing.

Pictures for purposes of people who don't know who he is and need some sort of proof that i've released him.





In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Last Edit: March 11, 2008, 10:55:39 pm by Cyanide
Re: Rikuo, Insert attention seeking comment here.
#2  March 02, 2008, 01:35:12 am
  • ***
  • Sucks to your Numerology!
Thank you! I've been waiting with bated breath for this.

Now you can never unsee it.
Re: Rikuo, Insert attention seeking comment here.
#3  March 02, 2008, 03:35:40 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Stuff from Infantry,

Fixed but not uploaded, i'll wait to see what else turns up
Quote
In the right range the diving kick hits perfectly but if you stand close + dive kick doesn't hit.
changed hitbox, only really noticeable on skinny people with the missing.
Quote
Leg sweep, low kicks up to 13 hits.
Left in a D flag by accident
Quote
Ex Sonic wave misses close and the wave animation doesn't appear. *confirm for M.ken*
Bad trigger, should have been -80 not positive
Quote
Got some debug after KFM escaped from the Aqua Spread.
You mean water jail right? got that
Quote
if you do the EX versions of his confusion gas and ray move when your close to the opponent and hes in the corner the gas wont hit and the confusion ray explods/helper wont even show up bt so far i noticed that this is only when doen in teh corner.
More bad triggers.
Quote
and another thing is that when i do that trap bubble move and start attacking the opponent before the bubble traps him for some reason the bubble gets some trans effect and just floats on a particular part of the screen - this was performed with opponet trapped in corner
Works anywhere, and is caused by the helper going away before performing the removeexplod even though they have the same trigger. Sorted anyway.
Quote
EDIT: im not completly sure on how things work in DS but IMO the animation where rikuo is coming down from his trick fish if it doesnt hit looks very slow unless thats done on purpose for opponent advantage reasons
Tweaked it a little, still don't think it looks right though.
Quote
and maybe a bit of damage control Tongue his sweep is actually painful XD
The trip? Or the one that does 13 hits cos i left a flag in? He's got some combo based damage control. Damage goes down as he deals more hits. Aside from Sea Rage most of his other moves don't deal much damage so he is relying on his basics for the bulk of it.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Rikuo, Insert attention seeking comment here.
#4  March 09, 2008, 05:30:24 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Updated, Everything in above post fixed.

AI added, Gems Anger EX added. Couple of other bugs fixed.

Edit: More bugs sorted out.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Last Edit: March 09, 2008, 06:16:36 am by [C]yanide
Re: Rikuo, Updated 09/03/2008 + AI now.
#5  March 11, 2008, 07:49:53 pm
  • *****
    • Mexico
I love the ai, its really nice.
Anyway, I found a bug, dunno how it happend tho, I was just screwing around with the ai in training mode, the ai made a gas thing and one gas cloud wouldent go away, and it wasent abble to hit p2.

Here is a screen:
Re: Rikuo, Updated 09/03/2008 + AI now.
#6  March 11, 2008, 10:46:31 pm
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Bugger. Could swear i'd uploaded that fix. Oh well, double checked and uploaded again.

Only happens to the AI and it's something to do with the random variable for getting a different helper out.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

vyn

Re: Rikuo, Updated 09/03/2008 + AI now.
#7  March 11, 2008, 10:56:37 pm
  • ****
    • Mexico
    • armandojc3@gmail.com
damn i had no idea u finished him already, that was fast

Edit: very solid character man, a keeper (i rarely rarely do that these days).
Re: Rikuo, Updated 12/03/2008 + AI
#8  March 11, 2008, 11:14:11 pm
  • ***
  • FUCK YOUR FACE. ;-)
    • www.mugenfreeforall.com
It says its been updated on 3/12/08..... But its the 11th. Are you living in the Future?

Also, I DL-ed it, and nothing is updated.... <,<


What a lame joke to play on people here.  --;
Re: Rikuo, Updated 12/03/2008 + AI
#9  March 11, 2008, 11:17:47 pm
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
1) I'm in New Zealand. It is the 12th. Just because it's not the 12th for you does not mean it's not the 12th on the other side of the world.
2) Yes, it has. It just hasn't been given 80 new moves and CvS2 sparks. See that bug anjel posted? Thats been fixed. Thats all, and it needed fixing which is why i fucking fixed it.

I apologise for trying to release a creation with no bugs. It's obvious that's not what you want.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Rikuo, Updated 12/03/2008 + AI
#10  March 12, 2008, 09:32:29 am
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
I apologise for trying to release a creation with no bugs. It's obvious that's not what you want.
LOL

Anyway, very solid and good creation. Clearly not the type of character I usually fight with, but hey, that's some fresh air, and you like odd chars. :D
Re: Rikuo, Updated 12/03/2008 + AI
#11  March 12, 2008, 09:46:18 am
  • ***
  • Sucks to your Numerology!
1) I'm in New Zealand. It is the 12th. Just because it's not the 12th for you does not mean it's not the 12th on the other side of the world.
2) Yes, it has. It just hasn't been given 80 new moves and CvS2 sparks. See that bug anjel posted? Thats been fixed. Thats all, and it needed fixing which is why i fucking fixed it.

I apologise for trying to release a creation with no bugs. It's obvious that's not what you want.


Of course.  We want bugs, bugs, BUGS!!! I won't be satisfied until my MUGEN crashes, because that's the only way to play.



To be serious, though, good update.  Thanks for Gems Anger!

Now you can never unsee it.
Re: Rikuo, Updated 12/03/2008 + AI
#12  March 12, 2008, 09:31:57 pm
  • **

I have this problem there is a space between water and the down of all stages
it's the same problem during dark force 
Re: Rikuo, Updated 12/03/2008 + AI
#13  March 12, 2008, 10:31:39 pm
  • ***
seems like a sprite issue those sprites may have to be edited to be longer so stages with higher floor settings canbe fully covered as well
Re: Rikuo, Updated 12/03/2008 + AI
#14  March 12, 2008, 11:05:11 pm
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Interesting that they're not showing at all. In most of mine they show up correctly. Or at least all show up even if they're a bit low based on floor level. I've tried to code them so they'll show on the bottom of the stage no matter what. This does seem to vary from stage to stage but i'm not quite sure what the killing factor is.

might be z.offset


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

vyn

Re: Rikuo, Updated 12/03/2008 + AI
#15  March 13, 2008, 04:25:45 am
  • ****
    • Mexico
    • armandojc3@gmail.com
wrong stage coding, not ur character fault, not sure if theres a way to fix it 100%
Re: Rikuo, Updated 12/03/2008 + AI
#16  March 13, 2008, 06:22:53 am
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I think it can be forced to the bottom of the screen with screenpos and some extra work, but then the move would be less effective on certain stages so I say just throw some sprite in there to cover it (like just a rectangle of that dominant color).

Nevermind, you already did that (screenpos part). I just tried the move with both really high and really low zoffsets and it always showed up at the bottom, so I dunno.
Use anything you want from my works.  If you need to contact me use email, not private messages.
Last Edit: March 13, 2008, 06:30:08 am by P.o.t.S.
Re: Rikuo, Updated 12/03/2008 + AI
#17  March 13, 2008, 07:34:07 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Stages are wierd sometimes. I had one that would invert all my sprite priorities. Had to recreate it. Really odd cos i didn't do more than remake the sff.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Rikuo, Updated 12/03/2008 + AI
#18  March 13, 2008, 07:53:47 am
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    • www.mugenguild.com/pots/
Just noticed that it happens in stages with boundlow, remembered to try that because I just fixed a stage that had it some days ago (André Lopes's Green Hill). Not sure what can be done to get around it as I never had to deal with it (stages shouldn't have that in the first place).

Maybe update your var(11) whenever it's lower than it should? Still not fond of the idea of having it miss in such stages though.
Edit: yeah, that seems to work.
Use anything you want from my works.  If you need to contact me use email, not private messages.
Re: Rikuo, Updated 12/03/2008 + AI
#19  March 13, 2008, 08:51:56 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Quote
Maybe update your var(11) whenever it's lower than it should?

Rephrase please. That statement went in one eye and out the other. I'm mr inexperienced with stages so i'm not really sure how all that shit interacts with the character outside the more normal stuff you mess with.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Rikuo, Updated 12/03/2008 + AI
#20  March 13, 2008, 09:02:03 am
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I mean like this:

[state -2]
type = varset
trigger1 = var(11) < 240-(floor(pos Y)+floor(screenpos Y))
var(11) = 240-(floor(pos Y)+floor(screenpos Y))
Use anything you want from my works.  If you need to contact me use email, not private messages.