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Rolento (updated 12/22/14) (Read 1921 times)

Started by Bizarro Santamorphman, December 23, 2014, 12:58:41 am
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Rolento (updated 12/22/14)
#1  December 23, 2014, 12:58:41 am
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Re: Rolento (updated 12/22/14)
#2  December 23, 2014, 12:59:18 am
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cool thx for the release
Re: Rolento (updated 12/22/14)
#3  December 23, 2014, 01:26:42 am
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WOOOOOOT! Definately testing this soldier out! Thank you Jmorph!
I'm not Crazy...I'm just Mentally not-ill enough....
Re: Rolento (updated 12/22/14)
#4  December 23, 2014, 01:29:41 am
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Nice man :sugoi: will make a few pals for him later on
"There is someone that I must meet again. And until that day… not even Death himself can take my life away!"
Re: Rolento (updated 12/22/14)
#5  December 23, 2014, 02:37:39 am
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Ah, good to see him updated.  Gonna mess with him later.
Re: Rolento (updated 12/22/14)
#6  December 23, 2014, 02:43:10 am
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WOWWW, good thanks for sharing
Re: Rolento (updated 12/22/14)
#7  December 23, 2014, 07:44:03 am
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Nice man, good to see him updated. :sugoi:
Re: Rolento (updated 12/22/14)
#8  December 23, 2014, 08:32:13 am
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Your characters are always great :thumbsup:
Thanks for sharing!
Re: Rolento (updated 12/22/14)
#9  December 23, 2014, 08:52:56 am
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Nothing but praise! :pleased:
Re: Rolento (updated 12/22/14)
#10  December 23, 2014, 05:27:42 pm
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Oh yeah I was wating for this.
Re: Rolento (updated 12/22/14)
#11  December 23, 2014, 05:58:15 pm
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WOW! Man thanks for the release, by the way, that stage always malfunctions on my MUGEN 1.1.
Where can i find a functional version mate?
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Re: Rolento (updated 12/22/14)
#12  December 23, 2014, 11:45:10 pm
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This isn't the place to ask that. Use the request and/or help boards, don't derail this thread. 
Re: Rolento (updated 12/22/14)
#13  December 24, 2014, 01:34:03 am
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Thank you Jmorphman!

Great update.  :thumbsup:
Re: Rolento (updated 12/22/14)
#14  December 24, 2014, 02:51:24 pm
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Thanks Jmorph and Happy Holidays to you!! :D

WOW! Man thanks for the release, by the way, that stage always malfunctions on my MUGEN 1.1.
Where can i find a functional version mate?

It's the Rolento edited stage that OMEGATURBO made. I working in a version with zoom of this AVP. ;)
Re: Rolento (updated 12/22/14)
#15  December 24, 2014, 04:11:00 pm
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My booty shakes with delight. Great update, Patriot Sweeper looks on point now.
Re: Rolento (updated 12/22/14)
#16  December 25, 2014, 07:49:22 pm
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Awesome Xmas gift by Santamorphman

nice release dude
Re: Rolento (updated 12/22/14)
#17  December 27, 2014, 10:20:41 am
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Awesome Xmas gift by Santamorphman

nice release dude

He has a bug with his take no prisoners super on 2 on 2 battle. When he catches both opponents at the same time with his take no prisoners super & is about to hang them mugen freezes. I also found a mugen game freeze bug with your Ryo & it happened on 2 on 2 battles as well. Same situation but with his Moko Raijinsetsu....both opponents get hit by it & mugen freezes.
Re: Rolento (updated 12/22/14)
#18  December 27, 2014, 10:09:18 pm
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nice gift here bruh, finna run'im thru tha paces  ;D
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Re: Rolento (updated 12/22/14)
#19  December 27, 2014, 11:20:27 pm
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He has a bug with his take no prisoners super on 2 on 2 battle. When he catches both opponents at the same time with his take no prisoners super & is about to hang them mugen freezes.
I can't reproduce this?



the second target is dropped to prevent that MUGEN bug that causes this.

I did however notice that if you hit one opponent, and then a few ticks later the other opponent walks or jumps onto the wire hitbox, they will also be hit. But then the move fails to proceed to the hanging point anyway, it just activates a failsafe and ends the move. But I just fixed that and now the only way both opponents can be hit with the wire is if they're hit at the exact same time.

I also found a mugen game freeze bug with your Ryo & it happened on 2 on 2 battles as well. Same situation but with his Moko Raijinsetsu....both opponents get hit by it & mugen freezes.
this though, I did get to work. I'll apply the same solution I did to Rolento for Ryo.
Re: Rolento (updated 12/22/14)
#20  December 28, 2014, 02:14:15 am
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He has a bug with his take no prisoners super on 2 on 2 battle. When he catches both opponents at the same time with his take no prisoners super & is about to hang them mugen freezes.
I can't reproduce this?



the second target is dropped to prevent that MUGEN bug that causes this.

I did however notice that if you hit one opponent, and then a few ticks later the other opponent walks or jumps onto the wire hitbox, they will also be hit. But then the move fails to proceed to the hanging point anyway, it just activates a failsafe and ends the move. But I just fixed that and now the only way both opponents can be hit with the wire is if they're hit at the exact same time.

I also found a mugen game freeze bug with your Ryo & it happened on 2 on 2 battles as well. Same situation but with his Moko Raijinsetsu....both opponents get hit by it & mugen freezes.
this though, I did get to work. I'll apply the same solution I did to Rolento for Ryo.

Alright....do what you can man.