YesNoOk
avatar

Round transition help (Read 898 times)

Started by Drex, June 22, 2008, 07:18:27 pm
Share this topic:
Round transition help
#1  June 22, 2008, 07:18:27 pm
  • ****
  • By eFex
I'm trying to get round transitions similar to CvS2's. I already have the sprites ripped and have been using them in Rednavi's CvSW but the problem is that the screen fades out between rounds. I want my sprites to stay on screen durring the transition like this http://es.youtube.com/watch?v=svzUBULfHMQ

Anyone have any suggestions?
Re: Round transition help
#2  October 06, 2008, 12:09:17 am
  • ****
  • By eFex
I've started work on my own life bars, but I still require info on how I can prevent fading out during round transitions.
Re: Round transition help
New #3  October 06, 2008, 03:17:22 am
  • ***
  • I work at Elecbyte as a sexy janitor.
    • USA
    • tamez.smeenet.org
Those lifebars come in the CvS2 screenpack by Versus. 
It's hosted in Infinity Mugen Team's database. 

You can probably find the answer in there. 

**Edit. 

Actually, now that I think about it, the lifebars are in the screenpack by Versus, but made by SOPHIEX. 

Maybe PM them? 
http://mugenguild.com/forumx/index.php?action=profile;user=SOPHIEX
Last Edit: January 07, 2010, 02:36:15 pm by Tamez
Re: Round transition help
#4  October 06, 2008, 10:28:20 am
  • ***
    • France
    • www.mediafire.com/?juk83mj7xabhg
I've started work on my own life bars, but I still require info on how I can prevent fading out during round transitions.

For sprites to stay on screen durring the transition : put it after the KO animation,  look the original code :

Spoiler, click to toggle visibilty

200,. are for KO "logo" (KO.anim  = 200) and 92,. are for yellow diamond

Actually, now that I think about it, the lifebars are in the screenpack by Versus, but made by SOPHIEX. 
Yes probably stolen but whatever ... it's so old (prescription limit) so ok if you enjoy with it  :dozey:
Re: Round transition help
#5  October 06, 2008, 07:06:59 pm
  • ****
  • By eFex
Wow, thanks this helps a lot.