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Rumble Fish 2 Style Mr. Karate Updated(5/21/20) (Read 13317 times)

Started by Kamekaze, December 03, 2019, 09:44:55 pm
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Rumble Fish 2 Style Mr. Karate Updated(5/21/20)
#1  December 03, 2019, 09:44:55 pm
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Spoiler: Video (click to see content)

Changelog:

friction cancel and corner push by inktrebechet added
guard input bugs fixed

>>Download HERE<<

It dawned on me that I released no stand alone content at all this year and that is just not ok with me. So I decided to embark on a challenge to see if it was possible for me to make something from a game rarely done as accurately as possible. The answer? Yes...well about 95% so. There are some liberties to make things less unfair as the game gives you options that mugen normally does not. That game was Rumble Fish 2, one of my favorite fighting games that you should absolutely check out if your computer was made in the last 9 years. A very simple yet extremely deep game that is very easy to pick up and play. I learned it in about 15 minutes several years ago and by the end of that night I was going back and forth with some killers at the cab.

But enough about me, the real question is "why mr karate?". Well I saw the sprites released a while ago and the joke was that I would make him FEXL/SFV style. But that joke stopped being funny about 7 months before I started this character....last month. Exactly 29 days later here we are. The harder part was ripping the resources from this game as I was able to get a lot but not all. I also had a lot of help from various people who are credited in his folder. Last but absolutely not least, the RF2 discord had access to incredibly accurate material that I was able to mirror the system with.

So if you're confused at what you're doing with this character you can actually use the guide for the game for him as he is practically 1:1 with the game! It can be found HERE

That being said here's some FAQs

Q: Why is his damage so low on long combos?
A: This game only cares about the first 12 hits, the closer you get to that number the worse the scaling gets. Supers ignore this rule partially.

Q: Sometimes I attack before the standing dodge animation completes, is that normal?
A: You can cancel his standing dodge exactly 8 frames in, it will not extend the i-frames to the next attack so be careful with it's usage!

Q: can I move his guage somewhere else on screen?
A: You sure can, the gauge.st file can be opened with notepad, it'll explain what to do there.

Q: Sometimes HCB K(Hien Senpukyaku) allows the opponent to recover after the second hit, why?
A: Some specials have different behaviors on grounded opponents vs opponents in the air. You can force consistent behavior by using an Impact blow.

Q: I noticed that sometimes I can't tech after getting juggled by Mr. Karate, why?
A: If you're too close to the floor you cannot tech. Rules of the source game. The AI is very aware of that.
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Last Edit: May 21, 2020, 05:24:42 pm by Kamekaze
Re: Rumble Fish 2 Style Mr. Karate Released
#2  December 03, 2019, 10:36:10 pm
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Interesting I will test it out, thank you Kamekaze.
Re: Rumble Fish 2 Style Mr. Karate Released
#3  December 03, 2019, 11:02:30 pm
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Rumble Fish style? Another unexpected release indeed. Time to test!
Re: Rumble Fish 2 Style Mr. Karate Released
#4  December 04, 2019, 12:26:44 am
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Re: Rumble Fish 2 Style Mr. Karate Updated(12/9/19)
#5  December 11, 2019, 05:08:00 am
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I just might have to try this out.
Re: Rumble Fish 2 Style Mr. Karate Updated(12/9/19)
#6  December 13, 2019, 02:18:26 pm
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impressive ! i love your work!
keep going on ! An AI incorporated in the character is perfect.
your character is on my roster!
:grin2:

my older name was danzey,now i'm SHIN DANZEY
FOLLOW ME ON YOUTUBE AND my Website
Re: Rumble Fish 2 Style Mr. Karate Updated(12/9/19)
#7  December 13, 2019, 05:56:40 pm
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Cool stuff, bro. Expect to see this guy in one of my vids soon.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Rumble Fish 2 Style Mr. Karate Updated(12/9/19)
#8  December 20, 2019, 12:39:00 am
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Absolutely amazing. Great job Kame. :)
Re: Rumble Fish 2 Style Mr. Karate Updated(12/9/19)
#9  December 22, 2019, 03:17:29 am
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  • Mess with the chuchu you get the pewpew
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You should fight a char with it. You may learn even more about him.
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.
Re: Rumble Fish 2 Style Mr. Karate Updated(12/9/19)
#10  December 22, 2019, 04:08:22 am
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Re: Rumble Fish 2 Style Mr. Karate Updated(1/24/20)
#11  January 24, 2020, 10:08:28 pm
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  • Sr. Black Person
  • Mess with the chuchu you get the pewpew
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He's been updated with a few important fixes. Should help with how he feels overall to play with.
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.
Re: Rumble Fish 2 Style Mr. Karate Updated(5/21/20)
#12  May 21, 2020, 05:25:35 pm
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  • *****
  • Sr. Black Person
  • Mess with the chuchu you get the pewpew
    • USA
    • Kamekaze.world
I've made one final update to him fixing a couple input issues. In addition I've added inktrebechet's friction cancel system in to help bridge the gap of the source game and this engine.
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.