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Ryu (Read 33238 times)

Started by BC, July 09, 2010, 03:21:02 pm
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BC

Re: Ryu
#41  November 23, 2010, 04:02:50 pm
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Will Evil Ryu mode have his own Rage moves?

No he wont as Evil Ryu mode is a rage activation itself giving him rage moves would be pointless because if you activate this mode and have low life by the time you gain enough power for a rage the match would have ended. This is the reason why his specials have been suped up and combo abiltiy(juggles). He's gonna have some new moves too...

I'm unsure wether to give him a super or not, or just allow him to use Ryu's.
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Re: Ryu
#42  December 06, 2010, 04:26:10 am
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BC

Re: Ryu
#43  December 06, 2010, 11:25:17 pm
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Nice Vid Ryon  :sugoi:

Spoiler, click to toggle visibilty
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Re: Ryu
#44  August 15, 2012, 03:46:14 pm
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Just tested a bit and noticed that Ryu's jumping FK can cross up. Is this intentional?
Re: Ryu
#45  August 15, 2012, 05:38:15 pm
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Last Edit: August 15, 2012, 10:35:51 pm by Just No Point

BC

Re: Ryu
#46  August 17, 2012, 02:55:05 pm
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I actually got myself a copy of mame-rr with lua scripts later on in the project so I never got around to fully finishing Ryu's. I did start to tweak them though (unreleased ryu).

The jumping MK/HK issue was noted by myself/team I actually tweaked that in an unreleased version.
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Re: Ryu
#47  August 17, 2012, 11:11:36 pm
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technically speaking all of the characters have a unreleased version which are much more updated.
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Re: Ryu
#48  August 17, 2012, 11:16:56 pm
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Cool deal. I almost have all of Ryu's CLSNs accurate in my air file. If you guys want me to I can simply replace what's not accurate in your latest air file. I'm also getting ticks too but I figure you guys already did that so I could just worry about the CLSN parts.